Sunday, 14 September 2014

Curl Up and Fly! Walkthrough Guide

Curl Up and Fly!
Curl Up and Fly Logo

Play Online: Curl Up and Fly!
Developer: Kongregate, Jmtb02 & Jimp
Genre: Upgrades, Launch

Curl Up and Fly! Guide
List of Upgrades in Curl Up and Fly!
Power Generators - Adds a power generator to your launch. Total: 4
Launch Power - Base modifier for launch (x power generators). Total: 20
Bounciness - How bouncy your armadillo is. Total: 20
Total Objects - How often springs, mines and balloons appear. Total: 20
Total Fuel - How much fuel you have. Total: 20
Fuel Recharge - How fast your fuel recharges while in ball mode. Total: 20
Magnet - How attractive you are to coins. Total: 8
Thrust - How fast your rocket thrusts. Total: 20
Coin Bonus - How valuable each coin in. Total: 20

Recommended Build for Curl Up and Fly!
Upgrades
Note: 1 being the most important, 9 being the less important.
1. Power Generators
2. Launch Power
3. Coin Bonus
4. Magnet
5. Fuel Recharge
6. Thrust
7. Total Objects
8. Bounciness
9. Total Fuel

Kongpanions
Note: 1 being the most important, 8 being the less important.
1. Coin Bonus
2. Magnet
3. Launch Power
4. Fuel Recharge
5. Thrust
6. Total Objects
7. Bounciness
8. Total Fuel

Curl Up and Fly! Walkthrough
The game will escalate quite quickly after 5-10 run. Simply aim to get as all 4 Power Generators first, this will definitely give you a huge boost in distance. Afterwards, I stacked on fuel recharge, coin bonus, magnet, thrust. Maximizing those gives you the ability to recover when you're near the bottom. With quick thrust you gain speed much quicker, mixed with recharge and you just need 1 mine/balloon/spring, and you gain almost max fuel. Try to get max speed while staying low, there is a coin forest between the ground and the first layer of balloons. With coin bonus and magnet I pulled in so much money so early. I nearly made 5 million in 1 round very early on.

At that moment (for me, it was between day 20-30), you can make every run infinite. Using the rocket to make sure your speed doesn't slow below 10, and using mines/springs/balloons to keep your height, you can literally never stop. I went from 300,000ft to 800,000ft at 30mph like this, and I had to let it die to "win" the game. It breaks the game from that point on, and I could spam every achievement by just letting the game run and tapping space. Still, I had lots of fun with this game.

Sunday, 7 September 2014

Nether Runner Walkthrough Guide

Nether Runner
Nether Runner Logo

Play Online: Nether Runner
Developer: Morbidware
Genre: Upgrades, Simulation

Nether Runner Guide
List of Upgrades in Nether Runner
Hero
Life - Nether sano in corpore sano they say. Upgrade your life for longer performances. Up to 8 hearts!
Cost: 750 / 1500 / 3000 / 6000 / 12000
Dark Arts - If you really want to show your power to those monsters out there, you should consider upgrading your magic power. This means your projectiles will cause more damage, fly for longer distances and with much more speed.
Cost: 600 / 1200 / 2400 / 4800 / 9600
Fuel - That tiny god on your head just can't handle everything on his own. Help the both of you by upgrading your fuel reserve! You'll thank me later.
Cost: 500 / 1000 / 2000 / 4000 / 8000
Speed - A true monster slayer must be quick. Incredibly quick. Upgrading your speed allows you to dodge faster but more importantly to reach distances in less time! Yeah you can finish a level in no time at high speed.
Cost: 650 / 1300 / 2600 / 5200 / 10400
Drain - The most useful and subtle way of suriviving this massacre is to drain the most out of the unlucky opponents. More fuel and more magic points!
Cost: 900 / 1800 / 3600 / 7200 / 14400
Luck - Well, anybody needs a little bit of luck to success in life. In your case you'll just become rich by hacing more chances of a monster dropping all his life savings after killing him. How cruel.
Cost: 1000 / 2000 / 4000 / 8000 / 16000

World
Fuel Dude - This dude is carrying fuel tank for no apparent reason. Kill him right away and make good use of all that fuel.
Cost: 2000
Mana Dude - Now I know who stole my chinese pottery. Full of first choice mana points!
Cost: 4000
Money Dude - The dudes usually wealthy monsters. I'm sure they'd be more than happy to share their money and life with you.
Cost: 6000
Life Dude - When dudes mate, they tend to rip off the heart of their beloved one. Extra juicy, extra healthy!
Cost: 10000

Books
Firenomicon - The Firenomicon acts like a machinegun. You just gently press the trigger and clean the way with the power of fire.
Cost: 2500
Tarnomicon - The Tarnomicon can generate a gooey liquid made with the hate found in the heart of all ferrets. When your Tarball hits a target it will split up in smaller Tarballs. How cute.
Cost: 5000
Thundernomicon - OK, The Thundernomicon is a nice prize of weaponry. Whenever you shoot a thunder, any monster in the way will be electrocuted in front of your happy eyes.
Cost: 10000
Tentanomicon - The ultimate weapon, your weaponicon of choice, the Tentanomicon! Nothing can stand its power, summon the great one's tentacles from the sunken dreaming city and destroy every single monster standing on your path. A true Massacre!
Cost: 15000

Spells
The Unholy Saws - This spells in use when human sacrifices were the trend! Its spawns 4 circular saws around your body chopping down to pieces anyone who gets too close.
Cost: 1500
The Sleeping - This spell was discovered from a butcher in a time when edible mammals where hard to find. It morphs your foes into tasty sheeps. Perfect for an incoming BBQ.
Cost: 3000
Justice For All - You know when a bomb is dropped and everybody dies? This spell does exactly that.
Cost: 9000
The Richocalypse - The perfect spell for the greed ones. Any monster hit by this spells turns into a shiny golden coin yours to spend.
Cost: 13000
The Miska Tonic - This spell was discovered in ancient times. After a good old massarce, The Miska Tonic can replenish your life and make you up and running when things go south.
Cost: 18000

Recommended Build for Nether Runner
Hero
1. Dark Arts
2. Drain
3. Life
4. Fuel
5. Speed
6. Luck
7. Repeat!

Nether Runner Walkthrough
In Nether Runner, everything that hurts you is purple. So keep an eye on any purple projectile, you don't want your life drop below 5 before reaching the final boss.
In this guide, I basically prioritize by upgrading Dark Arts and Drain first, which you can shoot things and regain plenty. The pattern for first and second boss can be pretty much memorized, if not grasped the basic. However if you are still having trouble with the second mini-boss, cast The Unholy Saws and get right in his face, he will die fast. Guaranteed! Grab The Miska Tonic if you are ready to fight the final boss. You can stack a few number of manas for your spell if you don't use it until a max number of 5.

The final boss has a few forms, so watch out! You can only hit it when the eyes are open. When the final boss has that "rock and laser" combo up, you can just fly all the way up or all the way down and kill the rock on your way, and you can dodge the laser all the way up or all the way down, depending which one was spawned. Once u unlock tentacle book, time yourself when to grab that book, it goes from fire, blob, lightning, and tentacle.

Sunday, 31 August 2014

Sprout Walkthrough Guide

Sprout
Sprout Logo

Play Online: Sprout
Developer: Jeff Nsuz
Genre: Adventure, Story

Sprout Guide
Solutions to Sprout
1. Coconut across bay.
2. Dandelion to hill.
3. Coconut to valley to get fruit.
4. Dandelion to hilltop.
5. Berry to draw sheep.
6. Dandelion to land on sheep.
7. Dandelion to blow by bridge.
8. Coconut to crack bridge once.
9. Dandelion to blow by bridge.
10. Coconut to crack bridge twice.
11. Dandelion to blow by bridge.
12. Coconut to crack bridge 3rd time.
13. Dandelion to blow by bridge.
14. Coconut to destroy bridge.
15. Berry to attract large bird, get up cliff.
16. Coconut to go down waterfall and acquire vine.
17. Vine to climb cliff.
18. Berry to attract large bird again.
19. Vine to get rid of large bird.
20. Dandelion to blow over waterfall.
21. Berry to attract small bird, get over gorge.
22. Coconut to roll down hill and back from river.
23. Coconut to alter ramp.
24. Vine to climb ramp.
25. Berry to attract small bird.
26. Coconut to jump river.
27. Acorn to finish game.

Sunday, 24 August 2014

Don't Shit Your Pants Walkthrough Guide

Don't Shit Your Pants
Don't Shit Your Pants Logo

Play Online: Don't Shit Your Pants
Developer: Rete
Genre: Adventure, RPG

Don't Shit Your Pants Guide
Don't Shit Your Pants Walkthrough
Award #1: Thinking (and shitting) inside the box
- Play, pull door, remove pants, sit toilet, shit.
Award #2: Mr. Efficient
- Play, remove pants, shit.
Award #3: Shitting 101
- Play, shit.
Award #4: So close and yet so far...
- Play, pull door, sit toilet, shit.
Award #5: Sep-poo-ku
- Play, suicide, remove pants (optional).
Award #6: Holding off for the inevitable
- Play, take pills, fart gently, wait until time expires.
Award #7: the inevitable...
- Part of 6.
Award #8: Shitting at the starting gun
- Shit.
Award #9: Slow typer
- Play, pants off (optional), wait until time expires.

Sunday, 17 August 2014

Epic Creature Hunter I Walkthrough Guide

Epic Creature Hunter I
Epic Creature Hunter I Logo

Play Online: Epic Creature Hunter I
Developer: Kragsoft
Genre: Simulation, Upgrades

Epic Creature Hunter I Guide
List of Monsters in Epic Creature Hunter I
Leechy - HP: 63 | Armor: +0 | Gold: 15
Woody - HP: 125 | Armor: +0 | Gold: 50
Goblin - HP: 438 | Armor: +1 | Gold: 105
Rocky - HP: 688 | Armor: +5 | Gold: 180
Troll - HP: 1,013 | Armor: +6 | Gold: 275
Hooty - HP: 1,975 | Armor: +8 | Gold: 390
Wooistiti - HP: 3,000 | Armor: +10 | Gold: 525
Herball - HP: 4,750 | Armor: +15 | Gold: 680
Totoom - HP: 6,375 | Armor: +35 | Gold: 855
Ettonotte - HP: 9,625 | Armor: +50 | Gold: 1,050
Zombie - HP: 16,875 | Armor: +60 | Gold: 1,265
Gravedigger - HP: 19,750 | Armor: +75 | Gold: 1,500
Revenant - HP: 22,563 | Armor: +100 | Gold: 1,755
Lich - HP: 27,500 | Armor: +130 | Gold: 2,030
Wraith - HP: 33,750 | Armor: +150 | Gold: 2,325
King Boni - HP: 41,250 | Armor: +180 | Gold: 2,640
Zombie Veteran - HP: 50,000 | Armor: +200 | Gold: 2,975
Bloody Woody - HP: 88,625 | Armor: +300 | Gold: 3,330
R.I.P. - HP: 112,500 | Armor: +400 | Gold: 3,705
Graveyard Dragon - HP: 187500 | Armor: +666 | Gold: 4,100
Icy - HP: 137,500 | Armor: +680 | Gold: 4,515
Gengo - HP: 152,000 | Armor: +700 | Gold: 4,950
Frosty - HP: 172,500 | Armor: +720 | Gold: 5,405
Crystal - HP: 192,500 | Armor: +740 | Gold: 5,880
Worgg - HP: 231,250 | Armor: +2,500 | Gold: 6,375
Sorcerer - HP: 312,500 | Armor: +2,550 | Gold: 6,890
Borgg - HP: 331,250 | Armor: +2,600 | Gold: 7,425
Grizzly - HP: 362,500 | Armor: +2,650 | Gold: 7,980
Bigpaw - HP: 400,000 | Armor: +2,700 | Gold: 8,555
Iceberg Horror - HP: 625,000 | Armor: +9,999 | Gold: 9,150
Energy Archer - HP: 687,500 | Armor: +11,000 | Gold: 9,765
Pimpoom - HP: 775,000 | Armor: +11,500 | Gold: 10,400
Agara - HP: 875,000 | Armor: +12,000 | Gold: 11,055
Koompi - HP: 1,031,250 | Armor: +12,500 | Gold: 11,730
Karocky - HP: 1,250,000 | Armor: +25,000 | Gold: 12,425
Roflroler - HP: 1,375,000 | Armor: +26,000 | Gold: 13,140
Kewpie - HP: 1,562,500 | Armor: +27,000 | Gold: 13,875
Farfur - HP: 1,750,000 | Armor: +28,000 | Gold: 14,630
Hornus - HP: 2,187,500 | Armor: +29,000 | Gold: 15,405
Lazarus - HP: 2,625,000 | Armor: +75,000 | Gold: 16,200
Mouski - HP: 3,125,000 | Armor: +77,000 | Gold: 17,015
Magmal - HP: 3,562,500 | Armor: +79,000 | Gold: 17,850
Barbarian - HP: 4,062,500 | Armor: +81,000 | Gold: 18,705
Shadow - HP: 4,500,000 | Armor: +83,000 | Gold: 19,580
Babypetal - HP: 5,000,000 | Armor: +171,000 | Gold: 20,475
Captain Pook - HP: 5,562,500 | Armor: +179,000 | Gold: 21,390
Red Tongue - HP: 6,125,000 | Armor: +183,000 | Gold: 22,325
Warlord - HP: 6,975,000 | Armor: +187,000 | Gold: 23,280
Count Vladi - HP: 7,625,000 | Armor: +191,000 | Gold: 24,255
Lady Botony - HP: 12,500,000 | Armor: +400,000 | Gold: 25,250
Wind Walker - HP: 13,750,000 | Armor: +450,000 | Gold: 26,265
Buzzy - HP: 15,000,000 | Armor: +450,000 | Gold: 27,300
Stargate - HP: 16,250,000 | Armor: +500,000 | Gold: 28,355
Athar - HP: 17,500,000 | Armor: +550,000 | Gold: 29,430
Poofy - HP: 31,250,000 | Armor: +1,100,000 | Gold: 30,525
Rainbowrp - HP: 33,750,000 | Armor: +1,150,000 | Gold: 31,640
Graggar - HP: 36,250,000 | Armor: +1,200,000 | Gold: 32,775
Bombo - HP: 38,750,000 | Armor: +1,250,000 | Gold: 33,930
Baron Wingels - HP: 41,250,000 | Armor: +1,300,000 | Gold: 35,105
Vaccuar - HP: 125,000,000 | Armor: +3,200,000 | Gold: 36,300
Eggy - HP: 150,000,000 | Armor: +3,500,000 | Gold: 37,515
Shrooms - HP: 162,500,000 | Armor: +3,900,000 | Gold: 38,750
Queen's Soldier - HP: 175,000,000 | Armor: +4,400,000 | Gold: 40,005
Hypnohoot - HP: 187,500,000 | Armor: +4,900,000 | Gold: 41,280
Walking Moon - HP: 406,250,000 | Armor: +7,800,000 | Gold: 42,575
Chocolate Killer - HP: 500,000,000 | Armor: +8,300,000 | Gold: 43,890
Papylopy - HP: 593,750,000 | Armor: +8,800,000 | Gold: 45,225
Albino Licorn - HP: 687,500,000 | Armor: +9,300,000 | Gold: 46,580
Queen - HP: 781,250,000 | Armor: +9,800,000 | Gold: 47,955
Doctor Fox - HP: 1,375,000,000 | Armor: +16,500,000 | Gold: 49,350
Spiker - HP: 1,500,000,000 | Armor: +17,000,000 | Gold: 50,765
Ratski - HP: 1,625,000,000 | Armor: +17,500,000 | Gold: 52,200
Bearbyl - HP: 1,750,000,000 | Armor: +18,000,000 | Gold: 53,655
Black Samurai - HP: 1,875,000,000 | Armor: +18,500,000 | Gold: 55,130
Black Knight - HP: 3,875,000,000 | Armor: +33,500,000 | Gold: 56,625
Nightmare - HP: 4,375,000,000 | Armor: +34,500,000 | Gold: 59,675
R.Z.X - HP: 5,000,000,000 | Armor: +36,500,000 | Gold: 61,230
Caphrazix - HP: 5,625,000,000 | Armor: +38,500,000 | Gold: 62,805
Beatrix - HP: 6,250,000,000 | Armor: +40,500,000 | Gold: 64,400
Alghadrix - HP: 12,500,000,000 | Armor: +95,000,000 | Gold: 66,015
Fire Beetle - HP: 13,125,000,000 | Armor: +97,000,000 | Gold: 67,650
Fire Ball - HP: 13,750,000,000 | Armor: +99,000,000 | Gold: 69,305
Mini Volcano - HP: 14,375,000,000 | Armor: +101,000,000 | Gold: 70,980
BBQ Woody - HP: 15,000,000,000 | Armor: +103,000,000 | Gold: 72,675
Fire Elemental - HP: 31,250,000,000 | Armor: +210,000,000 | Gold: 74,390
Magmara - HP: 33,750,000,000 | Armor: +220,000,000 | Gold: 76,125
Motoom - HP: 36,250,000,000 | Armor: +230,000,0000 | Gold: 77,880
Volcano Family - HP: 96,250,000,000 | Armor: +240,000,000 | Gold: 79,655
Final Phoenix I - HP: 178,750,000,000 | Armor: +879,999,999 | Gold: 81,450
Final Phoenix II - HP: 195,000,000,000 | Armor: +959,999,999 | Gold: 89,265
Final Phoenix III - HP: 211,250,000,000 | Armor: +1,039,999,999 | Gold: 85,100
Final Phoenix IV - HP: 227,500,000,000 | Armor: +1,119,999,999 | Gold: 86,955
Final Phoenix V - HP: 243,750,000,000 | Armor: +1,199,999,999 | Gold: 88,830

List of Upgrades in Epic Creature Hunter I
Note: ??? is an unknown number.
Base Dmg - Max Level: ???, Base Damage: +1
Idle Speed - Max level: ???, Attack/Sec: +0.1
Multiply Base Damage - Max Level: 30, Mult: +x0.05
Crit Multiplier - Max Level: 30, Mult: +0.5
Critical Hits Range - Max Level: 30, Mult: +1%
Find Gems - Max Level: 30, Chance: +1%
Find Gold - Max Level: ???, Multiplier Bonus: +x0.05

List of Weapons in Epic Creature Hunter I
Rollingpin - Dmg: 1x D6, Crit: 1% (x1.5), Idle Speed: 1/S, Cost: Free
Shortsword - Dmg: 10x D6, Crit: 1% (x1.6), Idle Speed: 1.1/S, Cost: 1,000
Handaxe - Dmg: 40x D6, Crit: 1% (x1.6), Idle Speed: 1.2/S, Cost: 5,000
Kama - Dmg: 160x D6, Crit: 1% (x1.7), Idle Speed: 1.4/S, Cost: 25,000
Doublesword - Dmg: 500x D6, Crit: 1% (x1.8), Idle Speed: 2/S, Cost: 70,000
Blue Blade - Dmg: 1,500x D6, Crit: 1% (x2), Idle Speed: 2.2/S, Cost: 115,000
Spear - Dmg: 3,200x D6, Crit: 1% (x2), Idle Speed: 2.5/S, Cost: 325,000
Wind Blade - Dmg: 7,500x D6, Crit: 1% (x2), Idle Speed: 3/S, Cost: 500,000
Kukri - Dmg: 20,000x D6, Crit: 1% (x2), Idle Speed: 3.5/S, Cost: 1,000,000
Katana - Dmg: 41,000x D6, Crit: 1% (x2), Idle Speed: 4/S, Cost: 1,750,000
Large Axe - Dmg: 110,000x D6, Crit: 1% (x2), Idle Speed: 4.5/S, Cost: 3,500,000
Energy Bow - Dmg: 250,000x D6, Crit: 1% (x2), Idle Speed: 5/S, Cost: 7,000,000
Lich Axe - Dmg: 700,000x D6, Crit: 1% (x2), Idle Speed: 5.5/S, Cost: 13,000,000
Everfrost - Dmg: 1,350,000x D6, Crit: 1% (x2), Idle Speed: 6/S, Cost: 19,000,000
Demon Hand - Dmg: 2,500,000x D6, Crit: 1% (x2), Idle Speed: 6.5/S, Cost: 40,000,000
Time Bender - Dmg: 6,024,365x D6, Crit: 1% (x2), Idle Speed: 7/S, Cost: 90,000,000
Magma Hammer - Dmg: 13,500,000x D6, Crit: 1% (x2), Idle Speed: 7.5/S, Cost: 175,000,000
Crystal Sword - Dmg: 28,000,000x D6, Crit: 1% (x2), Idle Speed: 8/S, Cost: 310,000,000
Everlasting Fire - Dmg: 52,000,000x D6, Crit: 1% (x2), Idle Speed: 9/S, Cost: 780,000,000
Guardian - Dmg: 117,000,000x D6, Crit: 1% (x2), Idle Speed: 10/S, Cost: 1,500,000,000
Death - Dmg: 229,999,999x D6, Crit: 1% (x2), Idle Speed: 11/S, Cost: 2,099,999,999

Recommended Build for Epic Creature Hunter I
Uprades
1. Max Find Gems
2. Max Critical Hits Range
3. Max Crit Multiplier
4. Max Multiply Base Damage
5. Idle Speed x10
6. Find Gold x10
7. Base Dmg x200
8. Repeat from 5! :)

Weapons
1. Shortsword
2. Kama
3. Blue Blade
4. Wind Blade
5. Katana
6. Energy Bow
7. Everfrost
8. Time Bender
9. Everlasting Fire
10. Death

Epic Creature Hunter I Walkthrough
In Epic Creature Hunter I, it seems to me that upgrading Chance To Find Gems is a top priority upgrade, as well as Idle Speed Boost. However the weapons give quite decent Idle Speed as you progressively get better weapons, which means you do not need to rush for idle speed just yet. Getting more gold for better weapons is nice, mostly because of the faster speed, but Gems seem where it's at since late game. As critical multiplier and chances are key to defeat tougher creatures. Once you reached Final Phoenix, you will going to be mindlessly grinding more stronger Final Phoenix like Hellstone in Idle Mine. Basically, you have technically won the game already. :)

The constant nature of gem drops and the linear nature of gold drops makes farming lower level creatures much more efficient and makes higher level creatures more of a pain than anything else. The best strategy is to stick with the enemy you 1-shot each time. Gold increase starts to be basically linear, so increasing the amount of gold per enemy killed with 2 hits is not worth when you only need 1 hit. Plus, more kills equals to more gem.

Sunday, 10 August 2014

Dragon Princess Walkthrough Guide

Dragon Princess
Dragon Princess Logo

Play Online: Dragon Princess
Developer: Anya 'apanda'
Genre: Shooter, Action

Dragon Princess Guide
List of Companions in Dragon Princess
Fire Mage
Skill: Shoots fireballs.
Rage: Killed enemy explodes.
Special: Damage of fireballs x2.

Ninja
Skill: Shoot Shurikens.
Rage: Launches a few giant shurikens around.
Special: Damages enemies so they can't attack.

Druid
Skill: Has a spiky thing floating around.
Rage: Spiky thing size x3 increased.
Special: Lots of leaves hurt enemies.

Archer
Skill: Shoots arrows.
Rage: Shoots x2 more arrows.
Special: Shoots arrows directly into enemy.

Knight
Skill: Launches a few swords.
Rage: Damage of swords doubled.
Special: Damages enemies so they can't attack.

Ice Mage
Skill: Shoots a few ice spikes around.
Rage: Shoots huge ice spikes.
Special: 50% chance to freeze enemy, if killed it freezes area around.

List of Upgrades in Dragon Princess
Mila's Upgrades
Healthy - +1 Life. Cost: 100
Fired Up - More fireball. Cost: 600
Faster Shooter - Faster recharge. Cost: 700
Health 2.0 - +1 Life. Cost: 950
Fire Master - Even more fireball. Cost: 110

Different Upgrades
Better Leader - +1 max group. Cost: 100
Smart With Money - More money from coins. Cost: 350
Greedy - +15% money from enemies. Cost: 500
Better Teleporter - Faster loot spawn. Cost: 750
Real Commander - +1 max group. Cost: 950

Fire Mage Upgrades
Fire Control - 50% more fireballs. Cost: 100
Hot Fire - 50% more damage. Cost: 400
Move Fast - 30% evasion. Cost: 500
More Special - +30% to special. Cost: 750
Power Shell - 60% more damage. Cost: 900

Ninja Upgrades
Bigger Pockets - 50% more shurikens. Cost: 100
Lucky Item - +30% chance to evade damage. Cost: 400
Sharper Weapons - +50% damage. Cost: 500
Secret Training - +50% special. Cost: 750
Power Strike - +50% to critical chance. Cost: 900

Druid Upgrades
New Spinning Spell - 30% faster spiky. Cost: 100
Better Control - 40% bigger range of spiky. Cost: 400
Nature Attacks - +40% damage. Cost: 500
Special Power - +30% chance of special. Cost: 750
Spin Spell 2.0 - +60% speed of spikes. Cost: 900

Archer Upgrades
Bull's Eye - 50% more arrows. Cost: 100
Power Impact - +50% damage. Cost: 400
Faster Moves - +50% evasion. Cost: 500
Secret Technic - +30% to special. Cost: 750
Mighty Archer - +50% damage. Cost: 900

Knight Upgrades
Metal Supplies - 50% more swords. Cost: 100
Tailsman - +50% critical chance. Cost: 400
Evade Death - +30% dodge. Cost: 500
Special Moves - +30% to special. Cost: 750
Crystal of Might - +50% critical chance. Cost: 900

Ice Mage Upgrades
Ice Control - 50% more ice spikes. Cost: 100
Piercing ice - 30% more damage. Cost: 400
Power Control - +50% critical chance. Cost: 500
Snow Storm - +60% damage. Cost: 750
Energy Storm - +50% more critical. Cost: 900

List of Enemies in Dragon Princess
Hairy Zombie - Life: Minimum, Vision: Small, Speed: Medium
Three Eye Greeny - Life: Medium, Vision: Wide, Speed: Medium
Double Zombie - Life: A lot, Vision: Medium, Speed: Medium
I-Eye - Life: A lot, Vision: Wide, Speed: Fast
Ghost - Life: Medium, Vision: Medium, Speed: Medium
Skeleton - Life: Minimum, Vision: Small, Speed: Medium
Mummy - Life: Small but can be revived, Vision: Medium, Speed: Medium
Bird of Prey - Life: Medium, Vision: Wide, Speed: Fast
Fire Spirit - Life: More than average, Vision: Small, Speed: Medium
Fire Rabbit - Life: A lot, Vision: Medium, Speed: Medium

Recommended Build for Dragon Princess
1. Better Leader
2. Smart With Money
3. Greedy
4. Better Teleporter
5. Real Commander
6. Healthy
7. Fired Up
8. Faster Shooter
9. Health 2.0
10. Fire Master
11. Upgrade anything you want! :D

Dragon Princess Walkthrough
I'll say the game, Dragon Princess is a bit easy. It's hard to get hit, additional teammates add so much power it's crazy, and you can kill last boss within star time limit with the main hero alone. For people who would like a little more challenge, try playing with your mouse rather than using WASD settings. You should be fine as long you don't get swarmed by enemies, always shoot them at a distance. Earn kill combos to gain charges to turn on rage mode. Yay, RAGEEE! >:D

Sunday, 3 August 2014

VikingLand Walkthrough Guide

VikingLand
VikingLand Logo

Play Online: VikingLand
Developer: HotCup Games
Genre: Strategy, Distance

VikingLand Guide
List of Towers in VikingLand
Stone Tower - Base Damage: 5, Type: Physical
Axe Tower - Base Damage: 63, Type: Physical
Axe Tower2 - Base Damage: 89, Type: Physical
Axe Tower3 - Base Damage: 149, Type: Physical
Spear Tower - Base Damage: 20, Type: Physical
Spear Tower2 - Base Damage: 20x2, Type: Physical
Spear Tower3 - Base Damage: 20x3, Type: Physical
Basic Splash Tower - Base Damage: 16, Type: Physical/Splash
Splash Tower - Base Damage: 34, Type: Physical/Splash
Splash Tower2 - Base Damage: 54, Type: Physical/Splash
Splash Tower3 - Base Damage: 110, Type: Physical/Splash
Friendly Splash - Base Damage: 12x2, Type: Physical/Splash
Friendly Splash2 - Base Damage: 12x4, Type: Physical/Splash
Friendly Splash3 - Base Damage: 12x6, Type: Physical/Splash
Basic Magic Tower - Base Damage: 8, Type: Magical
Frost Tower - Base Damage: 4, Type: Magical/Slowing
Frost Tower2 - Base Damage: 4, Type: Magical/Slowing
Frost Tower3 - Base Damage: 4, Type: Magical/Slowing
Storm Tower - Base Damage: 29, Type: Magical/Critical (50% of chance of double damage.)
Storm Tower2 - Base Damage: 45, Type: Magical/Critical (50% of chance of double damage.)
Storm Tower3 - Base Damage: 75, Type: Magical/Critical (50% of chance of double damage.)

List of Monsters in VikingLand
Smally - Small fast monster, usually running with a lot of friends.
Life: 15, Damage: 1, Armor: None
Armored Smally - The same one, with armor.
Life: 35, Damage: 1, Armor: Physical
Very Armored Smally - A very armored Smally.
Life: 57, Damage: 1, Armor: Physical
Otto - Flying and resistant to magic.
Life: 120, Damage: 2, Armor: Magical
Wormy - Has very strong resistant to magic skin, but it is very slow.
Life: 950, Damage: 3, Armor: Magical
Krusty - very kind, crab looking creature.
Life: 100, Damage: 1, Armor: None
Potty - He loves to eat viking and potatoes.
Life: 80, Damage: 1, Armor: Magical
Mr. Bone - Big slow creature, loves eating vikings when in bad mood.
Life: 275, Damage: 2, Armor: Physical
Armored Mr. Bone - The same one, with armor.
Life: 250, Damage: 2, Armor: Physical
Magically Armored Mr. Bone - The same one, with magical armor.
Life: 450, Damage: 2, Armor: Magical
Woolfy - Fast and strong eneough creature, actually isn't a woolf.
Life: 99, Damage: 1, Armor: Physical
Armored Woolfy - You better have some magic towers when it comes.
Life: 230, Damage: 1, Armor: Physical
Betty - A pretty fast and dangerous flying magically combined of mops and bat.
Life: 180, Damage: 1, Armor: None
Spidy - Well, it's a huge spider with magic resistance.
Life: 210, Damage: 1, Armor: Magical
Marty - A huge armored cyclops.
Life: 2000, Damage: 5, Armor: Physical
Oculus - ???
Life: 19991, Damage: 20, Armor: Magical

List of Upgrades in VikingLand
Throwing Towers
Will fight for food - Increase 6% damage and 5% of towers area. Cost: 9
Aerodynamics research - Increase towers area by 5% and decrease price by 4%. Cost: 18
Give them more food - Decrease tower reload time by 14%. Cost: 52
Death ritual - Increase damage and throwing by 3% area, price - 3%. Cost: 64
Use bone weapons - Throwing area + 3%, price - 3%. Cost: 70

Splash Towers
Rum parties every Friday - Reload time - 8%, price - 3%. Cost: 10
Lightweight helmets for Vikings - Fire area + 11%. Cost: 27
Inventory research - Damage + 5%, price - 3%. Cost: 45
Battle tactics improvement - Fire area +3%, reload time - 4%. Cost: 55
Salary growth - Damage + 8%, price - 3%. Cost: 78

Magic Towers
Pray to nature Gods - Reload time - 5%, fire area + 11%. Cost: 22
Use power of Sun - Reload time - 2%, tower price - 3%, damage, - 4% Cost: 40
Improve magic inventory - Damage + 12%. Cost: 62
Fire dance researches - Tower price - 4%. Cost: 60
Learn ancient knowledge - Damage + 5%, fire area +2%. Cost: 100

Recommended Build for VikingLand
Upgrades
1. Will fight for food
2. Aerodynamics research
3. Give them more food
4. Death ritual
5. Use bone weapons
6. Pray to nature Gods
7. Use power of Sun
8. Improve magic inventory
9. Fire dance researches
10. Learn ancient knowledge
11. Pray to nature Gods
12. Use power of Sun
13. Improve magic inventory
14. Fire dance researches
15. Learn ancient knowledge

VikingLand Walkthrough
In VikingLand, you have to apply a little strategy skills to win the game to achieve flawless victory. I experiment and found that build a single type of towers won't get you far after stage 1. You need a mix of towers and make smart upgrades in order to win the rest of the game. Firstly, analyze the map structure; Example will be finding critical intersection points to build towers first. Secondly, understand the tower properties. Magical towers are extremely effective towards monsters with physical armor, and Throwing Towers against magical armor. Lastly, most stages comes with a trap, understand it first and use it wisely. You’ll be a winner. :D

Stage 1 - Build all Magic Towers.
Stage 2 - Build 6 Throwing Towers, 4 Magic Towers, 2 Splash Towers.
Stage 3 - Build 8 Throwing Towers, 4 Magic Towers.
Stage 4 - Build 8 Throwing Towers, 6 Magic Towers.
Stage 5 - Build 7 Throwing Towers, 3 Magic Towers, 1 Splash Towers.
Stage 6 - Build 7 Throwing Towers, 4 Magic Towers, 1 Splash Towers.
Stage 7 - Build all Throwing Towers.
Stage 8 - Build 13 Throwing Towers, 4 Magic Towers. To win the last boss, sell away all your towers and buy the blue tower.

>> Download VikingLand Level Guide Now!

Sunday, 27 July 2014

The Impossible Quiz Book: Chapter 3 Walkthrough Guide

The Impossible Quiz Book: Chapter 3
The Impossible Quiz Book Chapter 3 Logo

Play Online: The Impossible Quiz Book: Chapter 3
Developer: Splapp-Me-Do
Genre: Puzzle

The Impossible Quiz Book: Chapter 3 Guide
Solutions to The Impossible Quiz Book: Chapter 3
Note: Answers written in red indicate that the question features a bomb. The bolded red text next to it indicates the timer of the bomb. If the number is "in quotes", then the bomb won't cause a game over upon time running out. If the number has an ellipsis (...) before it, the bomb will appear if you take too long in a question.

101. Before Christ (TOO OBVIOUSLY!)
102. The upper right block (The hieroglyphs somewhat translate as the word water, and the upper right block looks like a stream of water)
103. Dinosaur in a top hat!
104. 2002 (the year the Ice Age movie was released)
105. Four (the holes in "TROLOLOL"; reference to Questions 1 and 100 from TIQ, as well as Question 30 from TIQ 2)
106. Kick it up the arse (the question is how do you make a dino SOAR, fly)
107. 2004 (the question boxes were from The Impossible Quiz demo from 2004)
108. Type "BANG" (if you wait until 4 seconds on the bomb a text shows up saying "hint: create the universe") (20)
109. Titting Arsing Retarded Dicking Impossible Shit-Quiz
110. Click on the bomb. (the hieroglyphics say "bomb") (10)
111. G (G-string, as in a thong)
112. Click on Badly Drawn Dog's anus (its shaped like "X" , and X marks the spot for a treasure.) (10)
113. Herr Schnipp (HERR SCHNIPP = HAIR SNIP from a hair clipper which barbers use)
114. Click somewhere close to the yellow dot under Chris and the chair will collapse. If you try to stroke him, you'll create a time paradox and get a Game Over! This is because you are playing as Chris, and Chris is not allowed to touch his past self.(reference to question 68 from The Impossible Quiz (10)
115. Pleistocine (the Ice Age era)
116. The quiz's budget ran out (The question and answers were written on paper)
117. Adolf Titler
118. It blows your hand off (reference to Question 10 from The Impossible Quiz 2; trying to click the time scar under the text "a penguin" will take a life away from you).
119. He doesn't have one (reference to Question 103 from the Impossible Quiz 2, with the words "collar", "blue" and "green" replaced by "anus", "pink" and "brown" respectively, because of the time scars).
120. Click on Nyan Shat about 30 times or until he poops out a rainbow. (10)
121. Click on the blue time scar beside the word "end". This will send a meteor to the prehistoric era, killing the dinosaurs. (reference to Question 66 from The Impossible Quiz; trying to click the "!" at the end of the "question" will actually take a life away from you). (10)
122. Don't do anything. Splapp only wanted to show you a pic of some lemurs eating poop (Do not click anything that appears when you move your mouse over it). ("10")
123. Click any of the C's in the word "Click" (C is the largest Roman numeral of the clickable options, although the question number, for example, is bigger) // FUSESTOPPER: Hidden in a bush, just above the V in 'lives'. Search for it.
124. Put your mouse outside the screen to make an elephant fall in, since elephants don't like mice (The task "Click the Answer" and the options come from Question 4 from TIQ, while making the elephant come from above comes from Question 37 from TIQ 2. If you try to click "The Answer", it will just take a life away from you).
125. Click on the blue time scar and then click on the monster's eyes. (You have to be quick) (12)
126. Top left. (Question says "WTF", answer is "Snow", as a surprise that it's snowing all of a sudden)
127. Triassic Garden (Triassic is the era before Jurassic)
128. DX (answer in Roman numerals, DX means 510)
129. Click 'Mutts 'N Sluts' magazine. (10)
130. Click the question number. (If you mashed the bottom left broken one, it tells you to click the question number)
131. Rub both of the dogs until they disappear (reference to Splapp's Badly Drawn Dog, series 3, episode 1. You have to be fast). (10)
132. Australia (The question is entirely messed up)
133. Type 'w' (Double Ewe, ewe=female sheep)
134. Gondwanaland (It is located at the bottom right one, drag the vines too see it.) (10)
135. Barbarism (Herr Schnipp was a barber)
136. Drag the vines away to find the button on the bottom of the screen, in the middle (an arrow should appear). (10)
137. A piano stuck up a tree ( A piano's keys is made from ivory, it has four legs and the tree has a trunk)
138. Rub the defective laser as fast as you can, and click on the sign when it appears (reference to Question 59 from The Impossible Quiz; charging and firin' the lazor will fire at the question number, create a black hole, and cause a Game Over!). (10)
139. Bond (Bondage, get it?) // SKIP: Click the top right valve.
140. Edam. The answer is in the bottom left option box, you have to wait until it appears (reference to Question 62 from The Impossible Quiz 2, with all rotating option boxes coming from the different Impossible Quiz games in the series) (you need to time yourself carefully)
141. Click on the second portal from the right at the bottom. Alternatively, type 'cast'. (Splapp revealed that this was a leftover from question 43)
142. Click the 42nd 42. (reference to Question 42 from The Impossible Quiz, except the correct '42' is located slightly to the right, plus the '42' in the hint counts as one of the 42 42s) (10)
143. Gabe Newell (He invented the Steam Engine which is created by the gaming company called Valve)
144. Press 'Y'. ("Why", just... "WHY") (The question page is sinking into lava, and after about 3 seconds, the 144 will sink into the lava) (5)
145. Rot! (Question asks for your favourite colour in German, the answer means "red")
146. Press '!' repeatedly. (You DON'T need to hold the shift key) (10)
147. The Battle of Hastings?
148. Click the buttons below in order: blue, red, blue, yellow. (obviously a reference to Questions 50, 56 and 98 from TIQ, and Question 84 from TIQ 2. The question is in a severely messed up state. You have to be quick, because if the yellow button moves off the screen, you have to either skip, or it's Game Over) (10)
149. 410 (30 in the Demo, 110 in IQ1, 120 in IQ2, 150 in this quiz; 30 + 110 + 120 + 150 = 410)
150. Choose to wipe The Impossible Quiz out of history in order to save Chris. (If you click "Sacrifice Your Lives" then it's Game Over....)

Sunday, 20 July 2014

The Impossible Quiz Book: Chapter 2 Walkthrough Guide

The Impossible Quiz Book: Chapter 2
The Impossible Quiz Book Chapter 2 Logo

Play Online: The Impossible Quiz Book: Chapter 2
Developer: Splapp-Me-Do
Genre: Puzzle

The Impossible Quiz Book: Chapter 2 Guide
Solutions to The Impossible Quiz Book: Chapter 2
Note: Answers written in red indicate that the question features a bomb. The bolded red text next to it indicates the timer of the bomb. If the number is "in quotes", then the bomb won't cause a game over upon time running out. If the number has an ellipsis (...) before it, the bomb will appear if you take too long in a question. If it's blue instead of red, then the bomb lasts for two questions instead of only one.

51. Depends on the size of your mouth (how many bits (of something on one) goes in one bite)
52. Hello score (Hi score!)
53. Load "" (used to fix a ZX Splapptrum)
54. Click all the dots, the one in the question number too (10)
55. Mostly harmless ("Hitchhiker's Guide to the Galaxy" reference)
56. All of the above (Think of really old games...)
57. Crab meat (Crabmeats are the crab Badniks from Sonic games)
58. Press "1", and then the "up"-arrow (1-Up!)
59. Click the 59th square (far right square on the 4th row)
60. Use the up and down arrow keys to move the paddle, it's highly recommended to just stay in the middle. Beat "Extremely Intelligent Phlovomite Programming" to win!
61-70 update: When update is finished, a big 5 fills the screen
Cassette-o-matic 4000: Type "" next to "Load" and then click Play. // LIFEBUOY: Type lifebuoy and click play (EASTER EGG: Type easteregg and click play)
61. Fifteen (How many colors in a ZX Spectrum)
62. Press the right key to kick, and the left to retract, repeat three or four times until the butt is bleeding.
63. Hold the up key to remove the ring from the question number (It looks like the Red Ring of Death) (10)
64. The Mega Drive (the first book of the Bible is the Genesis, and the Sega Genesis is known as Sega Mega Drive in Europe and Japan)
65. Metal Gear Flaccid (meaning, unfirm or unstable, an opposite of solid)
66. Neptune (Pluto is a dwarf planet) (10) (notice planets like Zebes from the Metroid series)
67. Residential (reference to Sim City, Commercial + Industrial = Residential)
68. Don't do anything, the bomb will take care of it (Bomberman reference) ("10")
69. Click 69 (question number) 69 times
70. Use the arrow keys to move Pac-Frank to eat all of the dots. If a ghost touches you, you lose one life. (Obviously a Pac-Man parody)
71-80 update: When update is finished, a big 7 fills the screen
71. Italy (Because of Mario)
72. Shoot (click) all the Phlovomite birds (if you miss any you're doomed, because of the bomb) (Reference to Duck Hunt) (10)
73. Spatula Future (the name of Chapter 3 of the Impossible Quiz Book)
74. One (How many letter S in settler?) (Because the last S is not a part of the word ‘letters’, the last S in ‘settlers’ is not a part of that word either, just like in Q11, or how letter is an anagram of settler)
75. Perform the addition using binary (e.g: 1001 + 1100 = 10101), (10+10=100, not 20)
- ex. 1 Question: 1001 + 1100 = 10101
- ex. 1 Question: 10 + 10 = 100
- ex. 1 Question: 01001101 + 10000000 = 1101101
- ex. 1 Question: 11111 + 01001 = 101000
- ex. 1 Question: 10000 x 00010 = 100000
- ex. 1 Question: 11011 - 01010 = 10001
- ex. 1 Question: 1001 + 0110 = 001111
- ex. 1 Question: 1000110 / 0000010 = 0100011
76. Type 'u' (ewe) (ewe = female sheep) (10)
77. Click "Lives" (It's an anagram of the word 'evil') (10) // FUSESTOPPER: Search for it, it's above the lifebuoy
78. Avoid being hit by asteroids (A good strategy is keeping in the edges)
79. Any of the options will work, since the game will pretend to crash and give you a Blue Screen of Death. When on this screen, press any of the key-shaped zeroes in the numbers present in the screen (there are two); trying to press anything on your keyboard will take a life away from you!
80. Win this AWESOME game by collecting 5 glowing orbs (Hint: Spatulons can be killed by jumping on them)
81-100 update: When update is finished, a big 1 fills the screen
Demo version finished: Click "Buy full version for only 1600 quiz points"
81. What a long, strange trip it's been (name of an achivement in "World of Warcraft", really hard to get)
82. Unzip Sackboy. However, you can click his head, and six options will appear, but they are all wrong. (15)
83. Yoctosecond (it's 10 ^ -24 of a second)
84. Africa (A free car)
85. Mash the broken one to fix it, then click "Lyre bird" (Lyre bird = Liar bird) (10)
86. Move the mines around the center until they fall off, then click the center; a Fusestopper is heavily recommended (from the Splapp's flash "The Orbinauts") (10)
87. 42 (answer to life, universe, and everything. While the question number is the correct result to the addition, clicking it makes you lose one life)
88. Pressing the right armpit gives the Giant Enemy Crab massive damage. (reference to The Giant Enemy Crab meme) (10)
89. Say "GAH"! (referring to Sonic, which was created by Sega, therefore "Say gah")
90. Choose "Fight!". In-battle, if your enemy is an Eye-on-legs, attack with either "Scratch" twice or "Poke" twice. If it's Bacon, attack with "Bite" twice. After the Phlovomite is defeated, he'll either find a Fez or say "I hate you, little ginger bum-hole". A big 9 fills the screen briefly.
91. Pull the question over (look at the bottom right corner of the question!)
92. Second burger from the right, top row (do a barrel roll) (10)
93. She is your bionic arm! (reference to Bionic Commando)
94. Click X on all the pop-ups, until you get one about dirty pics and yiffing. Once you get that pop-up, click on "CLICK HERE!!!".
95. I was saving it for question 95.
96. Press X until a guy with a balloon will come, being smashed by a car (reference to Heavy Rain for the PS3; during the intro of this chapter, it says at the bottom left corner "PRESS X TO JASON").
97. Floater (A lemming who uses in a toilet) (12)
98. Mash to fix the bottom left one, then click "Amber lamps" (A pun on Ambulance and 999 is the emergency number in London; the other possible answers are Lara Croft, Master Chief and Kevin Butler).
99. Yellow, yellow, red, yellow, blue, pink (rhythm of happy birthday). After the loco rocos are clicked, an empty plate falls in with a little card that reads "The cake is a LIE". (meme from Portal)
100. The password is 5719 (each of the numbers comes from the aftermath of the updates and the battle in Q90; misclick once and the bomb will go off instantaneously!) (10)

Sunday, 13 July 2014

The Impossible Quiz Book: Chapter 1 Walkthrough Guide

The Impossible Quiz Book: Chapter 1
The Impossible Quiz Book Chapter 1 Logo

Play Online: The Impossible Quiz Book: Chapter 1
Developer: Splapp-Me-Do
Genre: Puzzle

The Impossible Quiz Book: Chapter 1 Guide
Solutions to The Impossible Quiz Book: Chapter 1
Note: Answers written in red indicate that the question features a bomb. The bolded red text next to it indicates the timer of the bomb. If the number is "in quotes", then the bomb won't cause a game over upon time running out. If the number has an ellipsis (...) before it, the bomb will appear if you take too long in a question.

1. Carefully (starting like you can)
2. Clint Eastwood (He's a really good shooter)
3. 2:30 (tooth-hurty = Two-thirty)
4. A femur (female lemur)
5. Click the empty SKIP arrow (It points the same way as east on the compass pointing to east)
6. Click the word "What" (It wasn't a question, since there was no question mark)
7. Illegal (ill eagle)
8. Press "H" on the keyboard (the alphabet) (variant of a question from first The Impossible Quiz, even hinted at by one of the options)
9. Blnd Pg, since it has no eyes (no i's)
10. Count the sperms, it's either 7 or 8 (If one of the upper is tired, it's 8; if not, 7) (reference to Splapp's Badly Drawn Dog, series 3, episode 1)
11. 4 (How many letter S in assassin?) (Because the last S is not a part of the word ‘letters’, the last S in ‘assassins’ is not a part of that word either, or because there are 4 unique letters in the word)
12. Click the dots in order. (20) // SKIP: Press the empty dot after 7, then continue
13. Corn flakes (tons of them fall on the floor)
14. Click the correct item (pigeon/dolphin to the left, fork to the right)
15. >:( (Angry, because it's hard)
16. Click the word "question" (Options read "Press", "the", "long", "one"; "question" is the longest word of the question)
17. Press "C" on the keyboard, since it's showing a picture of a sea (sea = C)
18. The dictionary (since it will give you the meaning of the WORD "life")
19. A tin (reference to a question from the first Impossible Quiz)
20. Click Chris repeatedly until he is done licking his leg.
21. Drag the dot between the 2 and 1 in the question number, and then press the resulting 2.1 (10)
22. A yoglett (a baby yogurt)
23. Pop the correct amount of bubbles, (either 18, 23 or 27) then click the arrow (20) // FUSESTOPPER: Click the dark purple bubble (Middle left one)
24. Click the words ‘far too’ (it turns into "FART oo")
25. Seaweed (as in, the sea urinated (joined)
26. Yes (If not, the last question would be wrong)
27. Wow. The Impossible Quiz sure has gone downhill (considering the same question was asked 3 times)
28. Drag off the body, then click the liver (De-liver = remove the liver, it's the weird shape like the heart on his body) (10)
29. A yoglett (see Q22)
30. Press left and right arrows until Chris is hit by a tank (Left, right, left, right, left, right, left)
31. No U (100 pennies in a POUND, but the U is left out of "pound")
32. Press "M" on the keyboard (1 in "a Minute", 2 in "a MoMent", none in "a thousand years") (10)
33. You wrote it with your left hand (The creator of this question is right-handed)
34. Biased! (Bi=Two, A**=Donkey)
35. Press "P" on the keyboard, since it shows a guy peeing (pee = P)
36. Drag the word “bowel” and click "Answer" ("Bowel movements" = movement of (the word) “bowel”)
37. Click the button repeatedly until the bar fills up and transforms Chris into his real-life counterpart, Socks! (10)
38. 25.81 (square root of 666)
39. People die (swine flu reference from this quiz)
40. In my gentleman's area (or otherwise) (click on the doll's crotch)
41. Wipe their arse (dump means poop)
42. Mash all the keys on your keyboard (except TAB) until Pig Buster (the worm on the right) is dead (reference to a flash game made by DeviantArt user gingerneck; also referenced in Question 42 in The Impossible Quiz 2) (10)
43. Type cast on the keyboard (The answer is (to) type CAST) (10)
44. Drag the word "mouse" on top of "here", then click the arrow on the right of the screen (reference to the maze questions of the previous TIQ games, especially the second)
45. Drag the word "ground" down, and fix the leaks under there (The under ground pipes = The pipes under (the word) “ground”) (10)
46. There are 7 different questions:
- ex. 1 Question: JFMAMJJASON? (Answer: D) January, February, March, April, May, June, July, August, September, October, November (Answer: December)
- ex. 2 Question: OTTFFSSEN? (Answer: T) One, Two, Three, Four, Five, Six, Seven, Eight, Nine (Answer: Ten)
- ex. 3 Question: MTWTFS? (Answer: S) Monday, Tuesday, Wednesday, Thursday, Friday, Saturday (Answer: Sunday)
- ex. 4 Question: ROYGBI? (Answer: V) Red, Orange, Yellow, Green, Blue, Indigo (Answer: Violet)
- ex. 5 Question: MVEMJSUN? (Answer: P) Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune (Answer: Pluto)
- ex. 6 Question: TIQTIQTTIQ? (Answer: B) The Impossible Quiz, The Impossible Quiz Two, The Impossible Quiz (Answer: Book)
- ex. 7 Question: FFFRRPPHHH? (Answer: That’s a fart isn’t it?)
47. Rub the mouse up and down the pole until the tesla coil Badly Drawn Dog/Bitch/Pups are chewing on, until it's struck by the bigger tesla coil (reference to Splapp's Badly Drawn Dog, series 3, episode 2) (15)
48. 1 (keys to make something unstable: 1 key = Wonky)
49. Either drag the word "Life" onto Mars, or click Mars' craters until a Phlovomite (blue alien) pops out with a sign that says "Yes!" (you will have to do only one of these tasks each time, it's completely random) (20)
50. Shoot (click) the headed hook three times. You need to be quick! (5)