Friday, 23 January 2015

How To Be a Gamer: Securing Your Accounts

Securing Your Accounts
The reality is that, on the whole, security for gamers and gaming isn’t all that different than best practices for normal online, social networking activities. You need to maintain strong passwords and be careful about the where you place your information.

Like anyone else online, gamers are the victims of data breaches, account takeovers, and various social engineering and phishing scams, but they also have the added anxiety of protecting game-specific characters and profiles, which can be occasionally wiped out by bugs, external applications and other malicious actions. Gamers should be very careful about people who claim to be moderators or enforcers asking for login credentials and claiming that an account has had complaints filed against it and is being locked out. Finally gamers should be skeptical of anyone or thing offering free prizes or credits that are often the parts of a larger scam.

GOOD SECURITY PRACTICES
CHOOSE A SECURE PASSWORD!
- Your password should not contain words from any dictionary; this includes words spelled backwards. Dictionaries are often used to generate a list of possible passwords from common words and terms.
- Use a combination of letters, numbers, special characters, spaces and capitalization but keep in mind that their distribution is also very important. For example, "qwerty123" is not very secure, but "t0n1htXp3c1al" is extremely difficult to guess.
- The longer the password, the less the chances that someone may be able to guess it. We recommend that you create a password that uses as many characters as possible.
- Many programs can detect common number/letter replacements (e.g. 5 for an S, 3 for an E, 1 for an I etc.) so try and avoid these when creating your password. Also try to avoid using keyboard sequences (e.g. 1234, qwert, zxasqw, asdasd, etc.) as these are commonly used to create passwords and are therefore often used by “Brute Force” programs.
- We recommend that you do not use your account name or summoner name in your password, as if it is followed by numbers, special characters or other words it will make it easier to guess. Finally try to use a unique password that is different from any of your other passwords (email account, social media websites, online bank account, other online game accounts, etc).

KEEP YOUR ANTIVIRUS SOFTWARE ACTIVE AND UPDATED!
- Antivirus software helps you fight against viruses and other malicious third party programs (i.e. key-loggers and Trojans).
- Computer viruses are software programs that are deliberately designed to interfere with computer operation; record, corrupt, or delete data; or spread themselves to other computers and throughout the Internet.
- You must update your antivirus software regularly, to help prevent the most current viruses. You can set up most types of antivirus software to update automatically.
- Protection from spam. Spam is incredibly annoying when you're bombarded with emails and ads that you have no interest in whatsoever. What many people do not realize is that if you're bombarded with spam that seems to come from nowhere every time you log in, that spam is most likely the result of a virus stored on your computer.
- Live your Antivirus software run 24/7.

UNCHECK REMEMBER PASSWORD AND CLEAR DATA
- Turn off the checkbox "Remember Me" when accessing a game or websites. When using a shared computer, anyone who has access to the same desktop session also will be able to automatically log in using your credentials.
- There is also risk that if somebody can steal a browser cookie, they can gain access to the site. And even that depends on what is being checked.
- Clear your data and wipe out all cookies and caches every time, you end your gaming session. This will protect your account to the fullest.

BAD SECURITY PRACTICES
DO NOT SHARE YOUR ACCOUNT INFORMATION!
- You should not share your account with anyone, not even a friend or a family member.
- Some players might try to con you to believe they are the moderator of the game, and start asking for your account username and password. Absolutely do not give them! A moderator have no rights to ask the players for their account information.
- Account trading should be avoided as you will have no way to reverse the transaction if the deal goes bad. Also, since the original account owner will have knowledge of creation details, it is possible that they might even be able to recover the account via Player Support! Do not be tempted by dubious offers.

Sunday, 11 January 2015

Mini Commando Game Review & Video Walkthrough

Mini Commando
Mini Commando Logo

Play Online: Mini Commando
Developer: BeGamer & FastGames
Genre: Puzzle, Education

Game Review
Mini Commando, is in the same style as Soldier Diary I've once reviewed. The gameplay wise is excellent as it makes the style of point and click adventure games exciting. Normally, I play point and click adventure games and I get so bored but not in Mini Commando. And it tells the story of World War II behind the scenes of action. Of a man destined to save his family from the cold hands of war. We don't realize the perspective of the civilians when we think about war most of the time, and even though this is a small flash game, it does a great job of showing what some people go through when war time rolls around. I really do appreciate the bit at the end about WWII as well. This was a very real and horribly tragic era of the history of humanity. Learning from the mistakes we have made in the past will allow us to avoid them in the future. A single man willing to risk his life no matter the danger, all for his family. One short game with a powerful message.

This is truly a great little game! It has been a long time since I've played a such sweet flash game, the music fits perfectly with the game itself as it's fast paced. Beautiful game, the perfect casual gaming experience. Overall if you like these types of point and click flash games then Mini Commando is a must play!

Mini Commando Guide
Mini Commando Video Walkthrough

Monday, 5 January 2015

Stachmou and the Golden Compass Walkthrough Guide

Stachmou and the Golden Compass
Stachmou and the Golden Compass Logo

Play Online: Stachmou and the Golden Compass
Developer: Didier Guagliano
Genre: Adventure, Story

Stachmou and the Golden Compass Guide
Solutions to Stachmou and the Golden Compass
The Bar:
- Click on the urinal on the right to get the "mints"
- Leave the room
- Click underneath the left most bar stool to look at the gum then click on it again to pick it up. Then leave the room to go outside and then go down to the port.
- Collect the bottle and take the hook and sting from the tackle box. Combine the gum and hook.
- Go back to the bathroom and turn on the faucet. Fill the bottle up with water and then combine it with the mints. Use the gum hook on the vending machine coin slot to get a gold coin.
- Exit the bathroom.
- Give the mint bottle to the sailor on the bar stool. Once he is gone you can pick up a pepper from the bowl that was behind him.
- Go outside and drop the pepper in the drinkers bottle. He'll burn down the bar sign allowing you to take the parrot.
- Go to the port and set the parrot on the wooden crate to attract the other parrot. Go over to the barrel to get a sword fish.
- Go back to the bar and use the sword fish on the rope holding the anchor lamp up and watch it fall on the barkeep. Take cleaning rag to find the map.
- If you turn off the water in the faucet you can earn an achievement for saving water. Also you can fill up your bottle with more water if you want too.
- Go to the port and give the gold coin and the map to the pirate to set sail.

The Island:
- Grab the coconut and continue going past the temple to the next page. Look at the moving bush, then click on it again to pick up the porcupine. Use the coconut on the rocks to split it in half and pick it up.
- Go back to the temple and give the coconut helmet to the right monkey. He will reveal the code from the door, but you are missing a circle.
- Use the porcupine on the left statue head under the left monkey. Then click on the left monkey.
- Grab the banana and head back to the right. Give the banana to the female monkey and take the ring.
- Go back to the temple and click on the door. Use the ring on the center and turn the piece to make the door unlock. Go inside.
- Use the bottle if it is filled with water on the gold statue to switch them out for an achievement. Or, if you did not fill your bottle with water, click on the pot in the corner to collect some rice and combine that with your bottle to be able to trade it with the statue.

The Temple:
- Click on the compass and head back to your ship to win the game and the golden compass achievement.

Sunday, 28 December 2014

Also Which? Game Review & Walkthrough Guide

Also Which?
Also Which Logo

Play Online: Also Which?
Developer: Yoshio Ishii
Genre: Puzzle

Game Review
Yoshio Ishii's clever and addicting puzzle game Also Which? is back! Like Which? and More Which?, you're given a simple task to pick one of two correct circles by figuring out what the clue in each level is asking you to look for. The idea may be simple and short, but unlike other 'experimentation' type games, there is logic in this, far more than some games that claim to use clear logic. Interact with the two circles or the environment and answer the 20 questions correctly, just think about the circles as though they were in real life.

This is one of those games that is really a beautifully simple concepts. It manages to keep the delightfully tricky puzzles coming with yet another batch of sneaky but cute levels... It's just challenging enough, requiring occasional outside knowledge example physics, to provide a full feeling of satisfaction when you make it through 20 levels with a perfect score. Try to click and point out which is which. I got 19 out 20 on my first try! :P

Also Which? Guide
Solution to Also Which?
1) Which Triangle? - The circles are actually cones and cylinders, their true nature visible by dragging the bottom edge up. The cone-shaped ones are the correct ones.
2) Which Berserk? - The circles open their eyes when moused over. The correct circle will open its mouth and scream at the cursor when clicked on.
3) Which Shadow? - Because the correct 03 circle is actually a shadow, the cursor darkens when inside.
4) Which Minute? - That's "minute" as in "small", not "minute" as in "60 seconds". Question 04 circles move choppily when dragged. The correct circle is the one that makes smaller "jumps".
5) Which Rotation? - Dragging across an circle makes multi-coloured scratches. The correct circle is rotating quickly, which makes the scratches look like multi-coloured circles.
6) Which Bigger? - The 6 circles rest on a plane; drag up to reveal the truth. The correct circle is the one that's further away (it's bigger so it looks the same size from that distance).
7) Which Button? - Each circle is a swinging cover that can be dragged around and up. The correct circle has a blue button behind it that turns the lights on and off when clicked. TURN THE LIGHT OFF BEFORE MAKING YOUR CHOICE!
8) Which Twinkle? - This one's either easy or impossible, depending on your preparations. If you left the lights off when you inspected the 7 circles, the correct 8 circle will light up when moused over. If you didn't, they're indistinguishable, requiring you to pick one and cross your fingers.
9) Which Concave? - Question 9 circles are lenses. Drag them over the text. Concave lenses make things appear smaller; convex, bigger. Thus, the one that makes the text appear smaller is correct.
10) Which Weak? - Question 10 circles shrink when clicked and held. The correct one is the one that shrinks faster.
11) Which Bigger? - Question 11 circles are hard circles concealed in fluffy shells that make them look the same size. Poke them gently with the cursor; the fluffy shell on the correct circle won't give as much.
12) Which Fluffy? - To test the question 12 circles, drag the ceiling down to squash them. The correct circle will spring back to shape when the ceiling is raised; the incorrect circle won't.
13) Which Glass? - The glass used to make the correct 13 circles is fragile. Hold the mouse over each one for a second or so; the correct one will crack.
14) Which Wet? - Drag both circles. The correct one will leave a trail.
15) Which Display? - The correct 15 circle is a display screen; the incorrect one is a camera. When you mouse over the incorrect circle, your cursor will be displayed on the correct one.
16) Which Counterclockwise Rotation? - That's "counterclockwise" as seen from above. Each 16 circle will freely spin if clicked, but only in one direction. The correct circle will spin only if its right half is clicked, and halt if its left half is clicked; the incorrect circle, vice-versa.
17) Which Right? - Be careful! Question 17 circles are superimposed on inverted space. The correct circle is the one that says "Right" when moused over. For the purposes of matching the buttons to the circles, ignore the reversal.
18) Which Short? - Question 18 circles are pendulums on invisible chains. Drag them up and watch them swing. The correct circle's swing has a sharper arc, created by a shorter chain. It also swings more quickly.
19) Which Hole? - Drag left and right. The correct circle will have stars and changes of color visible inside it.
20) Which Do Not Touch? - Not to be confused with question 20 with "Which Do Not Press? - ", although the principle is similar. When you mouse over either 20 circle, the text will become jittery and the screen will flash red. If it's the incorrect circle, it'll stop after two or three seconds; if it's the correct circle, it won't, but pick fast before the screen explodes!

Sunday, 14 December 2014

Clicker Heroes Walkthrough Guide

Clicker Heroes
Clicker Heroes Logo

Play Online: Clicker Heroes
Developer: Playsaurus
Genre: Upgrades, Simulation

Clicker Heroes Guide
List of Heroes in Clicker Heroes
Cid, the Helpful Adventurer
Big Clicks
Description: Increases Cid, the Helpful Adventurer's Click Damage by 100%.
Unlocked At: Lvl 10, Cost: 100 Gold
Clickstorm
Description: Unlocks the "Clickstorm" skill.
Unlocked At: Lvl 25, Cost: 250 Gold
Huge Clicks
Description: Increases Cid, the Helpful Adventurer's Click Damage by 100%.
Unlocked At: Lvl 50, Cost: 1,000 Gold
Massive Clicks
Description: Increases Cid, the Helpful Adventurer's Click Damage by 100%.
Unlocked At: Lvl 75, Cost: 8,000 Gold
Titanic Clicks
Description: Increases Cid, the Helpful Adventurer's Click Damage by 150%.
Unlocked At: Lvl 100, Cost: 80,000 Gold
Colossal Clicks
Description: Increases Cid, the Helpful Adventurer's Click Damage by 200%.
Unlocked At: Lvl 125, Cost: 400K Gold
Monumental Clicks
Description: Increases Cid, the Helpful Adventurer's Click Damage by 250%.
Unlocked At: Lvl 150, Cost: 4,000K Gold

Treebeast
Fertilizer
Description: Increases Treebeast's DPS by 100%.
Unlocked At: Lvl 10, Cost: 500 Gold
Thorns
Description: Increases Treebeast's DPS by 100%.
Unlocked At: Lvl 25, Cost: 1,250 Gold
Megastick
Description: Increases Treebeast's DPS by 100%.
Unlocked At: Lvl 50, Cost: 5,000 Gold
Ultrastick
Description: Increases Treebeast's DPS by 150%.
Unlocked At: Lvl 75, Cost: 40,000 Gold
Lacquer
Description: Increases your Click Damage by 0.5% of your total DPS.
Unlocked At: Lvl 100, Cost: 400K Gold

Ivan, the Drunken Brawler
Hard Cider
Description: Increases Ivan, the Drunken Brawler's DPS by 100%.
Unlocked At: Lvl 10, Cost: 2,500 Gold
Pint of Ale
Description: Increases Ivan, the Drunken Brawler's DPS by 100%.
Unlocked At: Lvl 25, Cost: 6250 Gold
Pitcher
Description: Increases Ivan, the Drunken Brawler's DPS by 100%.
Unlocked At: Lvl 50, Cost: 25,000 Gold
Powersurge
Description: Unlocks the "Powersurge" skill.
Unlocked At: Lvl 75, Cost: 200K Gold
Embalming Fluid
Description: Increases your Click Damage by 0.5% of your total DPS.
Unlocked At: Lvl 100, Cost: 2,000K Gold
Pint of Pig's Whiskey
Description: Increases Ivan, the Drunken Brawler's DPS by 150%.
Unlocked At: Lvl 125, Cost: 10,000K Gold

Brittany, Beach Princess
Combat Makeup
Description: Increases Brittany, Beach Princess's DPS by 100%.
Unlocked At: Lvl10, Cost: 10,000 Gold
Brand Name Equipment
Description: Increases Brittany, Beach Princess's DPS by 100%.
Unlocked At: Lvl 25, Cost: 25,000 Gold
Elixir of Deditzification
Description: Increases Brittany, Beach Princess's DPS by 100%.
Unlocked At: Lvl 50, Cost: 100K Gold
Vegan Meat
Description: Increases Brittany, Beach Princess's DPS by 150%.
Unlocked At: Lvl 75, Cost: 800K Gold

The Wandering Fisherman
Spear Training
Description: Increases The Wandering Fisherman's DPS by 100%.
Unlocked At: Lvl 10, Cost: 40,000 Gold
Crab Net
Description: Increases The Wandering Fisherman's DPS by 100%.
Unlocked At: Lvl 25, Cost: 100K Gold
Whetstone
Description: Increases The Wandering Fisherman's DPS by 100%.
Unlocked At: Lvl 50, Cost: 400K Gold
Fish Cooking
Description: Increases DPS of all heroes by 25%.
Unlocked At: Lvl 75, Cost: 3,200K Gold
State of the Art Fishing Gear
Description: Increases your Click Damage by 0.5% of your total DPS.
Unlocked At: Lvl 100, Cost: 32,000K Gold

Betty Clicker
Wilderburr Dumplings
Description: Increases DPS of all heroes by 20%.
Unlocked At: Lvl 10, Cost: 200K Gold
Braised Flamingogo
Description: Increases DPS of all heroes by 20%.
Unlocked At: Lvl 25, Cost: 500K Gold
Truffed Trollgre with Bloop Reduction
Description: Increases DPS of all heroes by 20%.
Unlocked At: Lvl 50, Cost: 2,000K Gold
Foomgus Risotto
Drscription: Increases DPS of all heroes by 20%.
Unlocked At: Lvl 75, Cost: 16,000K Gold
World Famous Cookbook
Description: Increases your Click Damage by 0.5% of your total DPS.
Unlocked At: Lvl 100, Cost: 160M Gold

The Masked Samurai
Jutsu I
Description: Increases The Masked Samurai's DPS by 100%.
Unlocked At: Lvl 10, Cost: 1,000K Gold
Jutsu II
Description: Increases The Masked Samurai's DPS by 100%.
Unlocked At: Lvl 25, Cost: 2.500K Gold
Jutsu III
Description: Increases The Masked Samurai's DPS by 100%.
Unlocked At: Lvl 50, Cost: 10M Gold
Jutsu IV
Description: Increases The Masked Samurai's DPS by 150%.
Unlocked At: Lvl 75, Cost: 80M Gold

Leon
Courage Tonic
Description: Increases Leon's DPS by 100%.
Unlocked At: Lvl 10, Cost: 4,000K Gold
Stronger Claws
Description: Increases Leon's DPS by 100%.
Unlocked At: Lvl 25, Cost: 10,000K Gold
Lionheart Potion
Description: Increases Leon's DPS by 100%.
Unlocked At: Lvl 50, Cost: 40,000K Gold
Lion's Roar
Description: Increases DPS of all heroes by 25%.
Unlocked At: Lvl 75, Cost: 320M Gold

The Great Forest Seer
Forest Creatures
Description: Increases The Great Forest Seer's DPS by 100%.
Unlocked At: Lvl 10, Cost: 25,000K Gold
Insight
Description: Increases The Great Forest Seer's DPS by 100%.
Unlocked At: Lvl 25, Cost: 62.500K Gold
Dark Lore
Description: Increases The Great Forest Seer's DPS by 100%.
Unlocked At: Lvl 50, Cost: 250M Gold
Swarm
Description: Increases The Great Forest Seer's DPS by 150%.
Unlocked At: Lvl 75, Cost: 2,000M Gold

Alexa, Assassin
Critical Strike
Description: Increases your Critical Click Chance by 3.0%.
Unlocked At: Lvl 10, Cost: 150M Gold
Clairvoyance
Description: Increases Alexa, Assassin's DPS by 125%.
Unlocked At: Lvl 25, Cost: 375M Gold
Poisoned Blades
Description: Increases Alexa, Assassin's DPS by 125%.
Unlocked At: Lvl 50, Cost: 1,500M Gold
Invisible Strikes
Description: Increases your Critical Click Damage Multiplier by 5.0.
Unlocked At: Lvl 75, Cost: 12B Gold
Lucky Strikes
Description: Unlocks the "Lucky Strikes" skill.
Unlocked At: Lvl 100, Cost: 120B Gold

Natalia, Ice Apprentice
Magic 101
Description: Increases Natalia, Ice Apprentice's DPS by 100%.
Unlocked At: Lvl 10, Cost: 1,000M Gold
Below Zero
Description: Increases Natalia, Ice Apprentice's DPS by 100%.
Unlocked At: Lvl 25, Cost: 2,500M Gold
Frozen Warfare
Description: Increases Natalia, Ice Apprentice's DPS by 100%.
Unlocked At: Lvl 50, Cost: 10,000M Gold
The Book of Frost
Description: Increases Natalia, Ice Apprentice's DPS by 150%.
Unlocked At: Lvl 75, Cost: 80,000M Gold

Mercedes, Duchess of Blades
Mithril Edge
Description: Increases Mercedes, Duchess of Blades's DPS by 100%.
Unlocked At: Lvl 10, Cost: 8,000M Gold
Enchanted Blade
Description: Increases Mercedes, Duchess of Blades's DPS by 100%.
Unlocked At: Lvl 100, Cost: 20,000M Gold
Quickblade
Description: Increases Mercedes, Duchess of Blades's DPS by 100%.
Unlocked At: Lvl 50, Cost: 80,000M Gold
Blessed Sword
Description: Increases Mercedes, Duchess of Blades's DPS by 150%.
Unlocked At: Lvl 75, Cost: 640B Gold
Art of Swordfighting
Description: Increases your Click Damage by 0.5% of your total DPS.
Unlocked At: Lvl 100, Cost: 6,400M Gold

Bobby, Bounty Hunter
Impressive Moves
Description: Increases Bobby, Bounty Hunter's DPS by 100%.
Unlocked At: Lvl 10, Cost: 65,000M Gold
Acrobatic Jetpack
Description: Increases Bobby, Bounty Hunter's DPS by 100%.
Unlocked At: Lvl 25, Cost: 162B Gold
Jetpack Dance
Description: Increases Bobby, Bounty Hunter's DPS by 100%.
Unlocked At: Lvl 50, Cost: 650B Gold
Whirling Skyblade
Description: Increases Bobby, Bounty Hunter's DPS by 150%.
Unlocked At: Lvl 100, Cost: 5,200B Gold
Sweeping Strikes
Description: Increases your Critical Click Chance by 3%.
Unlocked At: Lvl 100, Cost: 52,000B Gold

Broyle Lindeoven, Fire Mage
Roast Monsters
Description: Increases DPS of all heroes by 25%.
Unlocked At: Lvl 10, Cost: 500B Gold
Combustible Air
Description: Increases Broyle Lindeoven, Fire Mage's DPS by 100%.
Unlocked At: Lvl 25, Cost: 1,250B Gold
Inner Fire
Description: Increases Broyle Lindeoven, Fire Mage's DPS by 100%.
Unlocked At: Lvl 50, Cost: 5,000B Gold
The Floor is Lava
Description: Increases Broyle Lindeoven, Fire Mage's DPS by 150%.
Unlocked At: Lvl 75, Cost: 40,000B Gold
Metal Detector
Description: Unlocks the "Metal Detector" skill.
Unlocked At: Lvl 100, Cost: 400T Gold

Sir George II, King's Guard
Abandoned Regret
Description: Increases Sir George II, King's Guard's DPS by 100%.
Unlocked At: Lvl 10, Cost: 4,500B Gold
Offensive Strategies
Description: Increases Sir George II, King's Guard's DPS by 100%.
Unlocked At: Lvl 25, Cost: 11,250B Gold
Combat Strategy
Description: Increases Sir George II, King's Guard's DPS by 100%.
Unlocked At: Lvl 50, Cost: 45,000B Gold
Burning Blade
Description: Increases Sir George II, King's Guard's DPS by 150%.
Unlocked At: Lvl 75, Cost: 3,600B Gold
King's Pardon
Description: Increases your Click Damage by 0.5% of your total DPS.
Unlocked At: Lvl 100, Cost: 3.6q Gold

King Midas
Bag of Holding
Description: Increases all gold found by 25%.
Unlocked At: Lvl 10, Cost: 40,000B Gold
Heart of Gold
Description: Increases all gold found by 25%.
Unlocked At: Lvl 25, Cost: 100T Gold
Touch of Gold
Description: Increases all gold found by 25%.
Unlocked At: Lvl 50, Cost: 400T Gold
Golden Dimension
Description: Increases all gold found by 50%.
Unlocked At: Lvl 75, Cost: 3,200T Gold
Golden Clicks
Description: Unlocks the "Golden Clicks" skill.
Unlocked At: Lvl 100, Cost: 32,000T Gold
Gold Blade
Description: Increases your Critical Click Chance by 3%.
Unlocked At: Lvl 125, Cost: 160q Gold

Referi Jerator, Ice Wizard
Defrosting
Description: Increases Referi Jerator, Ice Wizard's DPS by 100%.
Unlocked At: Lvl 10, Cost: 360T Gold
Headbashing
Description: Increases Referi Jerator, Ice Wizard's DPS by 100%.
Unlocked At: Lvl 25, Cost: 900T Gold
Iceberg Rain
Description: Increases Referi Jerator, Ice Wizard's DPS by 100%.
Unlocked At: Lvl 50, Cost: 3,600T Gold
Glacierstorm
Description: Increases Referi Jerator, Ice Wizard's DPS by 150%.
Unlocked At: Lvl 75, Cost: 28,800T Gold
Icy Touch
Description: Increases your Critical Click Damage Multiplier by 3.
Unlocked At: Lvl 125, Cost: 288q Gold

Abaddon
Rise of the Dead
Description: Increases Abaddon's DPS by 125%.
Unlocked At: Lvl 10, Cost: 3,200T Gold
Curse of the Dark God
Description: ncreases Abaddon's DPS by 125%.
Unlocked At: Lvl 25, Cost: 8,000T Gold
Epidemic Evil
Description: Increases Abaddon's DPS by 125%.
Unlocked At: Lvl 50, Cost: 32,000T Gold
The Dark Ritual
Description: Unlocks the "The Dark Ritual" skill.
Unlocked At: Lvl 75, Cost: 256q Gold

Ma Zhu
Heaven′s Hand
Description: Increases Ma Zhu′s DPS by 100%.
Unlocked At: Lvl 10, Cost: 27,000T Gold
Plasma Arc
Description: Increases Ma Zhu′s DPS by 100%.
Unlocked At: Lvl 25, Cost: 67,500T Gold
Ancient Wrath
Description: Increases Ma Zhu′s DPS by 100%.
Unlocked At: Lvl 50, Cost: 270q Gold
Pet Dragon
Description: Increases Ma Zhu′s DPS by 150%.
Unlocked At: Lvl 75, Cost: 2,160q Gold

Amenhotep
Smite
Description: Increases Amenhotep′s DPS by 100%.
Unlocked At: Lvl 10, Cost: 240q Gold
Genesis Research
Description: Increases DPS of all heroes by 20%.
Unlocked At: Lvl 25, Cost: 600q Gold
Prepare the Rebegining
Description: Increases DPS of all heroes by 20%.
Unlocked At: Lvl 50, Cost: 2,400q Gold
ASCENSION
Description: Amenhotep creates a new universe, much like the current one. This will restart your game and you will receive 1 soul for every 2000 purchased hero levels. Current reset is worth X Hero Souls.
Unlocked At: Lvl 150, Cost: 19,200q Gold

Beastlord
Eye In The Sky
Description: Increases Beastlord's DPS by 100%.
Unlocked At: Lvl 10, Cost: 3,000q Gold
Critters
Description: Increases Beastlord's DPS by 100%.
Unlocked At: Lvl 100, Cost: 7,500q Gold
Beastmode
Description: Increases Beastlord's DPS by 100%.
Unlocked At: Lvl 100, Cost: 30,000q Gold
Sacrificial Lamb's Blood
Description: Increases DPS of all heroes by 10%.
Unlocked At: Lvl 100, Cost: 240Q Gold
Super Clicks
Description: Unlocks the "Super Clicks" skill.
Unlocked At: Lvl 100, Cost: 2,400Q Gold

Athena, Goddess of War
Hand-to-Head Combat
Description: Increases Athena, Goddess of War's DPS by 100%.
Unlocked At: Lvl 10, Cost: 90,000q Gold
Warscream
Description: ncreases Athena, Goddess of War's DPS by 100%.
Unlocked At: Lvl 25, Cost: 225Q Gold
Bloodlust
Description: ncreases Athena, Goddess of War's DPS by 100%.
Unlocked At: Lvl 50, Cost: 900Q Gold
Boiling Blood
Description: Increases Athena, Goddess of War's DPS by 100%.
Unlocked At: Lvl 100, Cost: 7,200Q Gold

Aphrodite, Goddess of Love
Lasso of Love
Description: Increases Aphrodite, Goddess of Love's DPS by 100%.
Unlocked At: Lvl 10, Cost: 3,500Q Gold
Love Potion
Description: Increases Aphrodite, Goddess of Love's DPS by 100%.
Unlocked At: Lvl 25, Cost: 8,750Q Gold
Love Hurts
Description: Increases Aphrodite, Goddess of Love's DPS by 100%.
Unlocked At: Lvl 50, Cost: 35,000Q Gold
Energize
Description: Unlocks the "Energize" skill.
Unlocked At: Lvl 100, Cost: 280s Gold
Kiss of Death
Description: Increases Aphrodite, Goddess of Love's DPS by 100%.
Unlocked At: Lvl 125, Cost: 2,800s Gold

Shinatobe, Wind Deity
Dancing Blades
Description: Increases Shinatobe, Wind Deity's DPS by 100%.
Unlocked At: Lvl 10, Cost: 140s Gold
Annoying Winds
Description: Increases DPS of all heroes by 10%.
Unlocked At: Lvl 25, Cost: 350s Gold
Bladestorm
Description: Increases Shinatobe, Wind Deity's DPS by 100%.
Unlocked At: Lvl 50, Cost: 1400s Gold
Eye of the Storm
Description: Increases Shinatobe, Wind Deity's DPS by 100%.
Unlocked At: Lvl 75, Cost: 11,200s Gold
Reload
Description: Unlocks the "Reload" skill.
Unlocked At: Lvl 100, Cost: 112S Gold

Grant Grant, The General
Red Whip
Description: Increases DPS of all heroes by 25%.
Unlocked At: Lvl 10, Cost: 41,999S Gold
Art of War
Description: Increases Grant, The General's DPS by 100%.
Unlocked At: Lvl 25, Cost: 104S Gold
Battle Plan
Description: Increases DPS of all heroes by 25%.
Unlocked At: Lvl 50, Cost: 419S Gold
Top of the Line Gear
Description: ncreases Grant, The General's DPS by 100%.
Unlocked At: Lvl 75, Cost: 3,359S Gold

Frostleaf Frostleaf
Ice Age
Description: Increases Frostleaf's DPS by 100%.
Unlocked At: Lvl 10, Cost: 21,000S Gold
Book of Winter
Description: Increases Frostleaf's DPS by 100%.
Unlocked At: Lvl 25, Cost: 52,499S Gold
Frozen Stare
Description: Increases DPS of all heroes by 25%.
Unlocked At: Lvl 50, Cost: 209O Gold
Frigid Enchant
Description: Increases your Click Damage by 0.5% of your total DPS.
Unlocked At: Lvl 75, Cost: 1,679O Gold

Dread Knight
Lost Soul
Description: Increases Dread Knight's DPS by 100%.
Unlocked At: Lvl 10, Cost: 100D Gold
Soul Catcher
Description: Increases Dread Knight's DPS by 100%.
Unlocked At: Lvl 25, Cost: 250D Gold
Raging Bull
Description: Increases Dread Knight's DPS by 100%.
Unlocked At: Lvl 50, Cost: 1,000D Gold
Dark Soul
Description: Increases Dread Knight's DPS by 150%.
Unlocked At: Lvl 100, Cost: 8,000D Gold

Atlas
Resurrection
Description: Increase Atlas's DPS by 100%.
Unlocked At: Lvl 10 , Cost: 100% Gold
Band of Brothers
Description: Increase Atlas's DPS by 100%.
Unlocked At: Lvl 25 , Cost: 250% Gold
Medic
Description: Increase Atlas's DPS by 100%.
Unlocked At: Lvl 50, Cost: 1,000% Gold
Fully Charged
Description: Increase Atlas's DPS by 150%.
Unlocked At: Lvl 100 , Cost: 8,000% Gold

Terra
Inteference
Description: Increases Terra's DPS by 100%.
Unlocked At: Lvl 10, Cost: 1.000e71 Gold
Surveillance
Description: Increases Terra's DPS by 100%.
Unlocked At: Lvl 25 , Cost: 2.500e71 Gold
Camouflage
Description: Increases Terra's DPS by 100%.
Unlocked At: Lvl 50, Cost: 1.000e72 Gold
Revive
Description: Increases Terra's DPS by 150%.
Unlocked At: Lvl 100, Cost: 8.000e72 Gold

Phthalo
Pesticide
Description: Increases Phthalo's DPS by 100%.
Unlocked At: Lvl 10, Cost: 1.000e86 Gold
Rejuvenating Seeds
Description: Increases Phthalo's DPS by 100%.
Unlocked At: Lvl 25, Cost: 2.500e86 Gold
Green Scroll
Description: Increases Phthalo's DPS by 100%.
Unlocked At: Lvl 50, Cost: 1.000e87 Gold
Split Earth
Description: Increases Phthalo's DPS by 150%.
Unlocked At: Lvl 100, Cost: 8.000e87 Gold

Orntchya Gladeye, Didensy Banana
Travel Supplies
Description: Increases Orntchya Gladeye, Didensy Banana's DPS by 100%.
Unlocked At: Lvl 10, Cost: 1.000e101 Gold
Portal
Description: Increases Orntchya Gladeye, Didensy Banana's DPS by 100%.
Unlocked At: Lvl 25, Cost: 2.500e101 Gold
Travel Potion
Description: Increases Orntchya Gladeye, Didensy Banana's DPS by 100%.
Unlocked At: Lvl 50, Cost: 1.000e102 Gold
Traveling Sword
Description: Increases Orntchya Gladeye, Didensy Banana's DPS by 150%.
Unlocked At: Lvl 100, Cost: 8.000e102 Gold

Lilin
Heart Juice
Description: Increases Lillin's DPS by 100%.
Unlocked At: Lvl 10, Cost: 1.000e116 Gold
Luscious Lips
Description: Increases Lillin's DPS by 100%.
Unlocked At: Lvl 25, Cost: 2.500e116 Gold
Lover's Quarrel
Description: Increases Lillin's DPS by 100%.
Unlocked At: Lvl 50, Cost: 1.000e117 Gold
Love at First Sight
Description: Increases Lillin's DPS by 150%.
Unlocked At: Lvl 100, Cost: 8.000e117 Gold

Cadmia
Fighting for Dummies
Description: Increases Cadmia's DPS by 100%.
Unlocked At: Lvl 10, Cost: 1.000e131 Gold
Warrior Spirit
Description: Increases Cadmia's DPS by 100%.
Unlocked At: Lvl 25, Cost: 2.500e131 Gold
Description: Increases Cadmia's DPS by 100%.
Red Sword
Unlocked At: Lvl 50, Cost: 1.000e132 Gold
Flaming Red Sword
Description: Increases Cadmia's DPS by 150%.
Unlocked At: Lvl 100, Cost: 8.000e132 Gold

Alabaster
Meditation
Description: Increases Alabaster's DPS by 100%.
Unlocked At: Lvl 10, Cost: 1.000e146 Gold
Travel Boots
Description: Increases Alabaster's DPS by 100%.
Unlocked At: Lvl 25, Cost: 2.500e146 Gold
Peacekeeper
Description: Increases Alabaster's DPS by 100%.
Unlocked At: Lvl 50, Cost: 1.000e147 Gold
Blinding Light
Description: Increases Alabaster's DPS by 150%.
Unlocked At: Lvl 100, Cost: 8.000e147 Gold

Astraea
Pro-Aging
Description: Increases Astraea's DPS by 100%.
Unlocked At: Lvl 10, Cost: 1.000e161Gold
Slice and Dice
Description: Increases Astraea's DPS by 100%.
Unlocked At: Lvl 25, Cost: 2.500e161 Gold
Time Travel
Description: Increases Astraea's DPS by 100%.
Unlocked At: Lvl 50, Cost: 1.000e162 Gold
Alter Time
Description: Increases Astraea's DPS by 150%.
Unlocked At: Lvl 100, Cost: 8.000e162 Gold

List of Skills in Clicker Heroes

Clickstorm
Description: Automatically performs 10 Clicks per Second for 30 seconds.
Unlocked By: Lvl.25 Cid, Cost: 250 Gold, Cooldown: 10 mins
Powersurge
Description: +100% DPS for 30 seconds.
Unlocked By: Lvl.75 Ivan, Cost: 200K Gold , Cooldown: 10 mins
Lucky Strikes
Description: +50% chance of Critical Click for 30 seconds.
Unlocked By: Lvl.100 Alexa, Cost: 120B Gold, Cooldown: 30 mins
Metal Detector
Description: +100% Gold dropped for 30 seconds.
Unlocked By: Lvl.100 Broyle, Cost: 40,000B Gold , Cooldown: 30 mins
Golden Clicks
Description: Gain 1% of the current monster's gold each time you click, for 30 seconds(0.1% on bosses).
Unlocked By: Lvl.100 King Midas, Cost: 3,200T Gold, Cooldown: 1 hr
The Dark Ritual
Description: Multiply your current DPS by 1.05 for the duration of your world.
Unlocked By: Lvl.75 Abaddon, Cost: 64,000T Gold, Cooldown: 8 hrs
Super Clicks
Description: Triple your click damage for 30 seconds.
Unlocked By: Lvl.100 Beastlord, Cost: 2400Q Gold, Cooldown: 1 hr
Energize
Description: Doubles the effect of the next skill you use.
Unlocked By: Lvl.100 Aphrodite, Cost: 280s Gold, Cooldown: 1 hr
Reload
Description: Reduce the cooldown of the last skill you used by 1 hour.
Unlocked By: Lvl.100 Shinatobe, Cost: 11,200s Gold, Cooldown: 1 hr

List of Ancients in Clicker Heroes
Vaagur, Ancient of Impatience
Category: Skill, Upgrade Cost: n/3, Maximum Level: 15, Effect per Level: -5% skill cooldown
Pluto, Ancient of Wealth
Category: Skill, Upgrade Cost: 1n, Maximum Level: None, Effect per Level: +30% Golden Clicks Gold
Chawedo, Ancient of Agitation
Category: Skill, Upgrade Cost: 1n, Maximum Level: 30, Effect per Level: +2s Clickstorm duration
Berserker, Ancient of Rage
Category: Skill, Upgrade Cost: n, Maximum Level: 30, Effect per Level: +2s Powersurge duration
Energon, Ancient of Battery Life
Category: Skill, Upgrade Cost: n, Maximum Level: 30, Effect per Level: +2s Metal Detector duration
Kleptos, Ancient of Thieves
Category: Skill, Upgrade Cost: n, Maximum Level: 30, Effect per Level: +2s Golden Clicks duration
Hecatoncheir, Ancient of Wallops
Category: Skill, Upgrade Cost: n, Maximum Level: 30, Effect per Level: +2s Super Clicks duration
Fragsworth, Ancient of Wrath
Category: Click, Upgrade Cost: n, Maximum Level: None, Effect per Level: +20% click damage
Thusia, Ancient of Vaults
Category: Treasure Chest, Upgrade Cost: n^(1.5), Maximum Level: None, Effect per Level: +100% treasure chest life (While Golden Clicks is active)
Mimzee, Ancient of Riches
Category: Treasure Chest, Upgrade Cost: n, Maximum Level: None, Effect per Level: +50% treasure chest Gold
Chronos, Ancient of Time
Category: Progression , Upgrade Cost: n^(1.5), Maximum Level: None, Effect per Level: +5s boss timer
Atman, Ancient of Souls
Category: Hero Souls , Upgrade Cost: n^(1.5) , Maximum Level: 25, Effect per Level: +1% primal boss chance
Dogcog, Ancient of Thrift
Category: Gold, Upgrade Cost: n, Maximum Level: 25 , Effect per Level: -2% hero cost
Bubos, Ancient of Diseases
Category: Progression, Upgrade Cost: n, Maximum Level: 25, Effect per Level: -2% boss life
Siyalatas, Ancient of Abandon
Category: Idle, Upgrade Cost: n, Maximum Level: None, Effect per Level: +25% to +15% idle DPS (Down 1% every 10 levels)
Bhaal, Ancient of Murder
Category: Click , Upgrade Cost: n, Maximum Level: None, Effect per Level: +15% critical damage
Morgulis, Ancient of Death
Category: DPS, Upgrade Cost: 1, Maximum Level: None, Effect per Level: +11% DPS per Hero Soul Spent (cumulative)
Sniperino, Ancient of Accuracy
Category: Skill, Upgrade Cost: n, Maximum Level: 30, Effect per Level: +2s Lucky Strikes duration
Dora, Ancient of Discovery
Category: Treasure Chest, Upgrade Cost: 1n, Maximum Level: 50, Effect per Level: +20% more Treasure Chests
Kumawakamaru, Ancient of Shadows
Category: Progression, Upgrade Cost: 10n, Maximum Level: 5, Effect per Level: -1 monsters to advance
Libertas, Ancient of Freedom
Category: Idle, Upgrade Cost: 1n , Maximum Level: None, Effect per Level: +25% to +15% idle Gold (Down 1% every 10 levels)
Khrysos, Ancient of Inheritance
Category: Gold, Upgrade Cost: n^(1.5), Maximum Level: 10, Effect per Level: Starting gold sufficient to buy a level 1 hero; the Ancient's level determines which hero, from Treebeast (50 gold) to Natalia (100M).
Mammon, Ancient of Greed
Category: Gold, Upgrade Cost: n, Maximum Level: None, Effect per Level: +5% Gold
Fortuna, Ancient of Chance
Category: Gold, Upgrade Cost: n, Maximum Level: 40, Effect per Level: +0.25% chance of 10x Gold
Argaiv, Ancient of Enhancement
Category: Gild, Upgrade Cost: n, Maximum Level: None, Effect per Level: +2% Gilded bonus (per Gild)
Solomon, Ancient of Wisdom
Category: Hero Souls, Upgrade Cost: n^(1.5), Maximum Level: None, Effect per Level: +5% to +1% Primal hero souls (down 1% every 20 levels)
Iris, Ancient of Vision
Category: Ascension, Upgrade Cost: n^(1.5), Maximum Level: None, Effect per Level: +1 Starting Zone after Ascension
Juggernaut, Ancient of Momentum
Category: DPS, Upgrade Cost: n^(1.5), Maximum Level: None, Effect per Level: +0.01% DPS per click combo (active clicking)

List of Monster in Clicker Heroes
Non-Boss Zone Monster
Forest: Angry Potato, Catra, Finky, Flower Bloop, Gerbeel, Gerbeelpillar, Gloop, Impossumble, Loggernaut, Sasquish, Spit Flower, Tyrantyla
Drylands: Capterticus, Catra, Dirge Beetle, Finky, Flowering Caperticus, Goboolin, Grablin, Sand Ball, Sand Bloop
Desert: Dirge Beetle, Finky, Flowering Caperticus, Goboolin, Grablin, Sand Ball, Sand Bloop, Scorpinch, Tyrantula
Beach: Devilled Crab, Finky, Flamingogo, Mouseketeer, Mousekewich, Mudball, Ratty, Sea Snail, Turtloid, Turtloid Warlock
Mudlands: Flowering Caperticus, Gerbeel, Goboolin, Grablin, Mouseketeer, Mousekewich, Mudball, Ramicorn, Sand Bloop, Scorpinch
Rocklands: Flowering Caperticus, Gerbeel, Goboolin, Grablin, Mouseketeer, Mousekewich, Ramicorn, Sand Bloop, Scorpinch
Caverns: Bluzebleeb, d'Orcling, Fat Bat, Floatsie, Foomgus, Goboolin, Grablin, Mage Shroom, Mudball, Mushrimp, Sage Shroom, Trolgre
Stone Fields: Big Feets, Cassoweary, Dearth Bat, Mouseketeer, Ramicorn, Sage Shroom, Sealed Elemental, Stankape, Stoney Bloop, Zombie Bloop
Tundra: Ghostly Fat Bat, Ice Bat, Polaburrr, Snowball, Snow Bloop, Snowdier, Snow Ghost, Snowkin, Snowlouse, Snowmagus
Astral Rift/Bloodlands: Box Monster, Eye Slime, Ghostly Bloop, Ghostly Fat Bat, Mud Golem, Prime Slime, Sage Shroom, Sealed Elemental

List of Achievements in Clicker Heroes
Frugal
Description: Hoard 500K gold, Reward: +1% DPS
Stingy
Description: Hoard 5,000B gold, Reward: +2% DPS
Miserly
Description: Hoard 500Q gold, Reward: +3% DPS
Greedy
Description: Hoard 50,000O gold, Reward: +5% DPS
Zone Explorer
Description: Beat Zone 10, Reward: +1% DPS
Zone Warrior
Description: Beat Zone 25, Reward: +2% DPS
Zone Master
Description: Beat Zone 50, Reward: +3% DPS
Zone Lord
Description: Beat Zone 100, Reward: +5% DPS
Zone King
Description: Beat Zone 120, Reward: +5% DPS
Zone God
Description: Beat Zone 140, Reward: +5% DPS
Zone Owner
Description: Beat Zone 160, Reward: +5% DPS
Bounty: Omeet
Description: Defeat Omeet, Reward: +1 Hero Soul
Bounty: The Green One
Description: Defeat the Green. One, Reward: +5% DPS
Bounty: Woodchip,
Description: Defeat Woodchip, the Rodent, Reward: +5% DPS
Bounty: Queen of Bloops
Description: Defeat the Queen of Bloops, Reward: +5% DPS
Bounty: The Green One
Description: Defeat the Green One, Reward: +5% DPS
Bounty: Doppler, the Robot
Description: Defeat Doppler, the Robot, Reward: +5% DPS
Bounty: Rashon, the Duke
Description: Defeat Rashon, the Duke, Reward: +5% DPS
Bounty: The Dark Wizard
Description: Defeat the Dark Wizard, Reward: +5% DPS
Bounty: Tako, Head of the Octopi
Description: Defeat Tako, Head of the Octopi, Reward: +5% DPS
Bounty: Tako Returns
Description: Defeat Tako, again, Reward: +5% DPS
Bounty: Lagomorph of Caerbannog
Description: Defeat the Lagomorph of Caerbannog, Reward: +5% DPS
Zone Pwn
Description: Beat Zone 1,200, Reward: +5% DPS
Zoner
Description: Beat Zone 1,400, Reward: +5% DPS
Zone Pro
Description: Beat Zone 1,600, Reward: +5% DPS
Zone Crusher
Beat Zone 1,800, Reward: +5% DPS
Zone Connoisseur
Description: Beat Zone 2,000, Reward: +5% DPS
Zone Annihilator
Description: Beat Zone 2,200, Reward: +5% DPS
End Zone
Description: Beat Zone 2,400, Reward: +5% DPS
Zoned Out
Description: Beat Zone 2,600, Reward: +5% DPS
Zowned
Description: Beat Zone 2,800, Reward: +5% DPS
Z 3000
Description: Beat Zone 3,000, Reward: +5% DPS
Lethal
Description: Reach 10,000K DPS, Reward: +1% DPS
Ruinous
Description: Reach 100B DPS, Reward: +2% DPS
Calamitous
Description: Reach 10,000T DPS, Reward: +3% DPS
Cataclysmic
Description: Reach 1000Q DPS, Reward: +5% DPS
A lot of Damage
Description: Reach 1000S DPS, Reward: +5% DPS
Too Stronk
Description: Reach 10,000O DPS, Reward: +5% DPS
You lift?
Description: Reach 10,000d DPS, Reward: +5% DPS
Leg days skipped: 0
Description: Reach 10,000D DPS, Reward: +5% DPS
Unreal Power
Description: Reach 10,000@ DPS, Reward: +5% DPS
Worlds Strongest
Description: Reach 10,000$ DPS, Reward: +5% DPS
Frantic
Description: Click 12 times in one second, Reward: +1 Click Damage
Frenetic
Description: Click 14 times in one second, Reward: +3 Click Damage
Frenzied
Description: Click 25 times in one second, Reward: +3% DPS
Convulsions
Description: Click 35 times in one second, Reward: +5% DPS
Deadly
Description: Get 2 Critical Clicks in one second, Reward: +3% DPS
Assassin
Description: Get 10 Critical Clicks in one second, Reward: +5% DPS
Restarter
Description: Ascend the world 1 time, Reward: +10 Starting Click Damage
Neverending
Description: Ascend the world 3 times, Reward: +50 Starting Click Damage
Again and Again
Description: Ascend the world 5 times, Reward: +250 Starting Click Damage
Is this real life?
Description: Ascend the world 10 times, Reward: +1,000 Starting Click Damage
Master of Reincarnation, Reward:
Description: Ascend the world 25 times, Reward: +2,500 Starting Click Damage
Renew
Description: Ascend the world 50 times, Reward: +5,000 Starting Click Damage
Out with the old and in with the
Description: Ascend the world 100 times, Reward: +10,000 Starting Click Damage
Goodbye Cruel World
Description: Ascend the world 250 times, Reward: +25,000 Starting Click Damage
Boss Slaughter
Description: Kill 10 bosses, Reward: +1% DPS
Boss Massacre
Description: Kill 100 bosses, Reward: +2% DPS
Boss Exterminator
Description: Kill 1,000 bosses, Reward: +3% DPS
Boss Murderer
Description: Kill 10,000 bosses, Reward: +5% DPS
Boss Genocide
Description: Kill 100K bosses, Reward: +5% DPS
Proficient Clicking
Description: Click 1,000 times, Reward: +1% DPS
Sore Finger
Description: Click 10,000 times, Reward: +2% DPS
Carpal Tunnel
Description: Click 50,000 times, Reward: +3% DPS
Broken Mouse
Description: Click 100K times, Reward: +5% DPS
Finger Amputee
Description: Click 250K times, Reward: +5% DPS
Uptown
Description: Receive (cumulative) 1,000K gold, Reward: +1% DPS
Fat Cat
Description: Receive (cumulative) 1,000M gold, Reward: +2% DPS
Loaded
Description: Receive (cumulative) 1,000T gold, Reward: +3% DPS
The 1%
Description: Receive (cumulative) 100Q gold, Reward: +5% DPS
The 0.01%
Description: Receive (cumulative) 100S gold, Reward: +5% DPS
Buffett
Description: Receive (cumulative) 100N gold, Reward: +5% DPS
Gates
Description: Receive (cumulative) 100U gold, Reward: +5% DPS
Rockefeller
Description: Receive (cumulative) 100! gold, Reward: +5% DPS
Money Ain't A Thing
Description: Receive (cumulative) 100# gold, Reward: +5% DPS
Money Tree
Description: Receive (cumulative) 100% gold, Reward: +5% DPS
Gold Hoarder
Description: Receive (cumulative) 100& gold, Reward: +5% DPS
Super Rich
Description: Receive (cumulative) 1.000e68 gold, Reward: +5% DPS
Filthy Rich
Description: Receive (cumulative) 1.000e74 gold, Reward: +5% DPS
Guide
Level up heroes 100 times prior to Ascension. , Reward: +1% DPS
Description: Coach
Description: Level up heroes 500 times, Reward: +2% DPS
Teacher
Description: Level up heroes 2,000 times, Reward: +3% DPS
Mentor
Description: Level up heroes 5,000 times, Reward: +5% DPS
Levelupper
Description: Level up heroes 25,000 times, Reward: +5% DPS
Super Levelupper
Description: Level up heroes 50K times, Reward: +5% DPS
Killer
Description: Kill 100 monsters, Reward: +1% DPS
Butcher
Description: Kill 1,000 monsters, Reward: +2% DPS
Executioner
Description: Kill 10,000 monsters, Reward: +3% DPS
Holocaust
Description: Kill 100K monsters, Reward: +5% DPS
Genocide
Description: Kill 1,000K monsters, Reward: +5% DPS
Mass Murderer
Description: Kill 1,500K monsters, Reward: +5% DPS
Considerate
Description: Get 25 hero upgrades, Reward: +1% DPS
Generous
Description: Get 50 hero upgrades, Reward: +2% DPS
Benevolent
Description: Get 100 hero upgrades, Reward: +3% DPS
Magnanimous
Description: Get 200 hero upgrades, Reward: +5% DPS
Treasure Hunter
Description: Open 10,000 treasure chests, Reward: +5% DPS

Clicker Heroes Walkthrough
Universes, Areas, & Zones
In Clicker Heroes, a Universe consist of an infinite number of Areas and Zones. An Area consists of five zones. The first four Zones in each Area contain regular monsters that you must kill, aka regular mob zone. A regular mob zone requires you to kill 10 monsters to proceed, but can take as few as 5 with an Ancient, called Kumawakamaru, Ancient of Shadows when fully upgraded. The fifth Zone in each Area will contain a boss or primal boss. You only require to kill 1 boss to proceed to next zone.

Monsters
In Clicker Heroes, you'll be killing monsters. A lot of monsters. Who can't fight back. Clicking on a monster hurts it. The more you click, the more damage you do. At the beginning of the game, you'll be fighting for the most part ten monsters per level. Each time you kill off all ten monsters, a new level will appear up top and you can click on it to move to the next level. The monsters get progressively harder; their hit points go up on an exponential curve. This exponetial progression is a theme that exists throughout Clicker Heroes.

Eventually you'll reach a point where a new button will appear on the right, allowing you to switch between "progression mode" and "farm mode." With progression mode on, the game will automatically move you to the next level when you qualify for it. If you reach a boss fight you can't win (see section on Bosses below), the game will automatically go back one level and switch to farm mode.

Bosses
Every 5 levels, you'll encounter a boss. You have thirty seconds to beat it using a combination of clicks, powerups, and DPS. If you fail, the timer will restart, or if you have progression mode on, it will fall back to the previous level. Just like the regular monsters, bosses progress exponentially. Just because you walloped the last one doesn't mean you can take down the guy waiting five levels later. For maximum efficiency, you should always be at the highest level your heroes can get you to and still win. This means you'll eventually stall out at some level ending in a 4 or 9, to gain power and be ready to take the boss on. Always progress as far as you can!

Regular Bosses
A boss is a unique, or an elite version of a mob. Bosses have considerably higher HP and you have 30 seconds to defeat a boss. If you fail to beat a boss within that amount of time, it gets reset with full health and new timer. This means you probably need to head back to lower Zones and train up before attempting again.

Primal Bosses
Primal boses are elite versions of a normal boss. Primal bosses will have a certain graphical indicators such as a purple font, and a glowing aura. Defeating a primal boss will award a certain number of hero souls. Only the first boss in any boss zone may be a primal boss. Therefore, it is not possible to grind a boss zone for primal bosses for its hero souls. Leaving a boss zone or failure to kill a primal zone will not result in the primal boss disappearing. It will remain until you defeat it.
You have a 25% chance of encountering a primal boss on every Fifth zone, starting with zone 105. And, can be boosted to a maximum of 50% by summoning Atman, Ancient of Souls. The higher the level of the encountered boss, the greater the soul reward.

Centurion Bosses
Centurion bosses are unique bosses that sure occur every 100 levels, unlike Primal bosses which encounter based on chances. They work just like primal bosses, but grant achievements!

Hero Levels
Heroes are the main source of DPS in Clicker Heroes. You obtain a hero by hiring them with an amount of gold earning by defeating monsters. All heroes do damage over time automatically, except of Cid, who upgrades base click damage. Currently, there are 35 heroes in the game. Because heroes Increase in cost exponentially as they level up, they cease to be cost-effective extremely quickly. As such, the general rules for purchasing heroes and upgrades is as follows:

Level up each hero to level 10 and purchase their first upgrade before moving on. Only after you have purchased 3-5 more heroes following this progression should you go back and finish buying that hero's upgrades. When exactly you go back and do this depends on how useful the high-level upgrades of that hero are. An example is Midas, it has extremely useful upgrades, so he should be upgraded as soon as his next upgrade level is affordable.
You can level a hero by clicking the "LVL UP" button next to the hero's name after you have hired them. SHIFT+Click levels them by a max of 10, Z+Click levels up in increments of 25 and, if you can afford it, CONTROL+Click levels them in increments of 100. Leveling up a hero adds to the amount of DPS it does. Leveling up a hero will also increase the cost of the next level up by 7%.
Every hero except Cid gets a 4x damage multiplier every 25 levels starting at level 200 and capped at level 4100, and a 10x multiplier every 1000 levels (capped at level 3000). This makes the earlier heroes viable in the late game, but the cap means that later heroes will ultimately get you further.

Gilded Heroes
You will receive a gilded hero for beating your all-time highest zone starting at level 100, and every 10 levels thereafter. If you have already received a gilding from a zone on a previous ascension or your current ascension, you will not receive another. Each time a hero is gilded, they receive a +50% damage bonus which stacks, in addition to an appearance change. The damage bonus per gild can be increased by purchasing Argaiv, the ancient of enhancement.

The gilded hero you obtain is chosen randomly for you. However, you may spend 2 souls to un-gild a hero, and obtain a new randomly chosen gilded hero. To optimize the bonus from gilds, it's most efficient to stack them on a single hero. Early on you will lose too much DPS doing this to be worth it, as there is a 1/35 chance of re-gilding to the specific hero you want, or you can now press Shift+Click to gild a specific hero, by taking a gild away from a random other hero which costs 80 hero souls.

List of Best Heroes to Gild
Note: This is a list of best heroes to have gilded, from highest value to lowest. This is obtained by first leveling all heroes until their efficiency (damage increase / price) is about the same, then ranking them by their damage at that level. Note that if you intend to push for 4100, this all becomes irrelevant and you should spend everything on Astaea.
1. The Masked Samurai
2. Brittany, the Beach Princess
3. Ivan, the Drunken Brawler
4. The Great Forest Seer
5. Tree Beast
6. Astaea
7. Lilin
8. Alabaster
9. Orntchya Gladeye, Didensy Banana
10. Phtalo
11. Terra
12. Atlas
13. Dread Knight
14. Frostleaf
15. Cadmia
16. Natalia, Ice Apprentice
17. Aphrodite, Goddess of Love
18. Mercedes, Duchess of Blades
19. Athena, Goddess of War
20. Bobby, Bounty Hunter
21. The Wandering Fisherman
22. Shinatobe, Wind Deity
23. Ma Zhu
24. Leon
25. Referi Jerator, Ice Wizard
26. Grant, the General
27. Sir George II, King's Guard
28. Abaddon
29. Alexa, the Assassin
30. Beastlord
31. Broyle Lindoven, Fire Mage
32. Betty Clicker
33. Amenhotep
34. King Midas

Skills
Active Skills
An Active Skill is a buff that can be purchased from any applicable hero once they’re reached the prerequisite level. There are currently 9 skills available. These skills have cooldown periods, must be activated in order to use them, and only function for a set amount of time. Active skills will disappear when you ascend through Amenhotep so they will have to be unlocked again.

1. Clickstorm: Automatically performs 10 clicks per second for 30] seconds (Default). 20 clicks per second (Energized).
2. Powersurge: +100% Damage for 30 seconds (Default). +200% (Energized).
3. Lucky Strikes: +50% Chance for Critical Clicks for 30 seconds (Default). +100% for Critical Clicks (Energized).
4. Metal Detector: +100% gold dropped by enemies for 30 seconds (Default). +200% (Energized).
5. Golden Clicks: +1% of monsters gold per click for 30 seconds (Default). +2% (Energized).
6. The Dark Ritual: 5% (1.05x) increase in DPS until ASCENSION (Default). +10% (1.10x) (Energized).
7. Super Clicks: +200% clicking damage for 30 seconds (Default). +400% (Energized).
8. Energize: Doubles the effect of your next skill (Default). Absolutely nothing! (Energized).
9. Reload: Reduce the cooldown of the last skill used by 1] hour (Default). Reduce the cooldown of the last 2 skills used by 1 hour (Energized).

Good Skill Usage:
- Energize + Super Clicks is a crowd favorite for bosses.
- Energize + Clickstorm can help with the clicking speed achievements.
- Energize + Dark Ritual can give up to a 10% permanent power boost rather than the normal 5%.
- Energize + Reload will recharge the last two skills used prior by the amount of time listed.
- Energize + Dark Ritual + Reload + Wait for 15 minutes without casting any skills, then Energize + Reload. Repeat! This strategy permanently ties up Energize and Reload, but allows you to get +10% DPS twice an hour. You will need Vaagur maxed for this combo to work.
- Always use Clickstorm, Powersurge, Lucky Strikes, Metal Detector, and Super Clicks together. If possible, use Golden Clicks as well, since Metal Detector doubles Golden Click's effect.
- Try to use Clickstorm and Powersurge together, while waiting for the longer cooldowns of the above abilities.

Bad Skill Usage:
- Energizing the skill Energize won’t do anything.
- Do not reload a skill, and attempt to use it again while it’s still active – It won’t stack the benefits, it will overwrite them.
- Dark Ritual increases your base damage, so using Power Surge will not give you a higher bonus to damage.

Hero Upgrades
Hero Upgrade is a permanent buff that can be purchased from any applicable hero once they’re reached the prerequisite level. Hero Upgrades will disappear when you ascend through Amenhotep so they will have to be unlocked again. Each hero has a sequence of upgrades. These upgrades occur at level 10, 25, 50, 75, 100, 125, 150, and 175. Not all heroes have an upgrade at all levels, but they all have one at 10 and 25. They alter the DPS of your hero, typically doubling it, although some heroes get as much as 150% from some of their upgrades. This is why it's so valuable to get a hero to level 10 and 25; You're effectively getting twice the hero for only a little more cost. That first time you get Frostleaf to level 10 and double him, you'll be so happy.

Team player upgrades occur in a few varieties. Some heroes, Betty Clicker being the most notable, upgrade the DPS of all of your heroes, although by a smaller amount (10-25%). It is vitally important that you eventually get every one of these team player upgrades during any run, but you won't be able to afford getting these heroes up to higher levels immediately. Sometimes you need to backtrack and level up heroes that aren't doing much DPS to get the team player upgrades.

The next "team player" kind belongs to King Midas, who permanently upgrades your gold dropped from monsters. What a guy. Finally, some "team player" hero upgrades will improve your click damage, critical click multiplier, or critical click chances. Critical clicks are great. Don't neglect these upgrades, they are super helpful when doing deep runs, which we'll get to later.

Ascension
Ascension is an ability that the 20th hero names Amenhotep has once you level him to 150 at 19,200q prerequisite. Ascension allows you to reset the game back to level 1, and all your heroes back to level zero. Basically is a soft reset the world, wiping all progress but achievements, hero souls and Ancients. But, why should I ascend? Ascension is an important part of this game, because of souls! It is advised to ascend whenever it takes too long to beat a level, even with using your skills. On your first ascension, this is usually around zone 140. The general consensus is to push to the next boss, checking if he's a primal, beating him if he is or ascending if he's not. Ascending for 5-15 HS is optimal for early game. It's important to note that you get 1 HS per every 2000 hero levels combined so make sure you level up your heroes as much as possible before ascending.

You could be struggling around those zones for a few days so don't worry; that's just a part of the game and you're not doing anything wrong. Ascending when it gets slow and getting HS will help you break down that wall and push further. This would be called early game. Once you broke down that 140 "wall" and are able to push further, you're entering mid game. There is no need to ascend around 140 anymore, push as high as you can by employing your skills and EDR. This could take a couple of days and requires around 500 HS optimally and there is no real formula for when to ascend. This could be anywhere from zone 300 to 800, going higher with each ascension. You should be able to instakill all lower zones.

Souls
When you ascend, you get hero souls and you want lots of soul in Clicker Heroes. Hero souls function as a currency and permanent stat boost. Each hero soul, increase your click damage and damage by 10% with no cap. Or, it can be used as a currency to summon and level up Ancients. For every soul you have earned is earned through one of the two methods below:

1. For every 2,000 hero levels you have in total across all heroes, you will obtain a single Hero Soul for your next ascension.
2. By killing primal bosses. A Primal Boss awards a number of hero souls of souls for your next Ascension depending on the level they are defeated on.

Ancients
Ancients is a Hero Soul Store that allows you to buy permanent buffs in a similar fashion to heroes. Instead of spending gold on ancients, you spend hero souls. SHIFT, CTRL, and Z can be used to level your ancients faster. Ancients provide unique buffs such as enhanced skill timers, increased starting gold, and so on.You can respec all of your ancients but not individually and regain 75% of what you spent on them. Some ancients have maximum levels, but not all. Ancients stick with you through ascension, so they are a long term investment. Ancients like Khrysos and Iris were specifically made to help make ascension easier on the player.

Active Build
The Active build (Juggernaut, Bhaal, Fragworth, etc.) requires massive amounts of clicking, but has no immediate cap on how much of a boost your DPS can get so long as you don’t stop clicking, and it allows you to use skills like Golden Clicks and Power Surge without disrupting said bonus. With even one level in Juggernaut, you can start spamming clicks to try and rack up the click combos and grind your mouse into oblivion.

Idle Build
The Idle build (Siyalatas, Libertas, Chronos, etc.) rewards players with a bonus to their gold and DPS in exchange for their absence. If you’re a busy individual who likes to let the game sit in the background, this build is a must have. Do keep in mind skill combos, skills, or attacking an enemy will disrupt your idle status removing any buffs you currently have.

Tier List for Ancient
Top:
Siyalatas - Bonus idle DPS.
Libertas - Bonus idle Gold.
Juggernaut - Additional DPS per click combo.
Vaagur - Reduces skill cooldown.
Atman - Increases Primal chance.
Solomon - Bonus Primal Hero Souls.

These are pretty self-explanatory, and are pretty widely agreed upon. Siyalatas, Libertas, and Juggernaut are useful even for people with low soul counts, and Vaagur,Atman, Solomon increase your soul count immensely later on, even if you aren't spamming Dark Ritual. You should buy these 6 ancients first no matter what!

Upper-Middle:
Mammon - Bonus Gold dropped.
Fragsworth - Bonus Click damage.
Kumawakamaru - Reduce monsters to next level.
Bhaal - Bonus Critical damage.
Mimzee - Bonus Gold from Treasure Chests.
Dora - Increases Chests chance.
Dogcog - Decreased Hero cost.

Mammon stacks well with Libertas, and is the second best Gold ancient. Fragsworth increases the single largest combination for burst damage (clickstorm - lucky strikes - super clicks) by a significant amount. Kumawakamaru can decrease some time wasted fighting trash mobs in lower levels and speeds up time to get to upper bosses so that cooldowns only need to be refreshed once instead of twice, even if he doesn't help as much when one is limited by cooldowns - gold and costs a very large amount of souls. Bhaal, similarly to Fragsworth, is in UM because crits are especially useful. Mimzee is Mimzee, but doesn't have the psychological benefits of seeing tons of gold accumulating at once. Dora is somewhere near Mimzee, but is hard to quantify to due an apparently variable chest rate- but lategame players swear by her. Dogcog is hard to compare directly to the other two, but averages a 4% Gold increase per level at cap.

Middle:
Fortuna - 10x Gold Chance.
Argaiv - Increased Gilded bonus.
Iris - Increased starting zone after ascension.
Bubos - Decreased Boss Life.
Pluto - Bonus Gold from Golden Clicks.
Berserker - Extended Powersurge.
Energon - Extended Metal Detector.
Chawedo - Extended Clickstorm.

Fortuna is outshadowed by other gold ancients rather heavily (see here), but is still useful when combined with the others- and nets a 1.9x bonus at cap (compared to Dogcog's 2x). Argaiv was heavily nerfed, but still doubles gild effects at level 25. Iris raises your starting zone when you ascend, which saves time spent instakilling enemies. Don't overlevel iris, keep it at level 50. Bubos may get an average of a 4% DPS increase per level at cap, but he only affects bosses. Pluto is useful alone and increases the Golden Clicks skill fairly massively, but that can only be used once every 15 minutes max. Berserker now breaks Libertas - Siyalatas bonuses, but still doubles DPS, is useful alone, and ties with the shortest cooldown. Energon synergizes well with almost all gold ancients (except Libertas), but caps at an extra minute (so you can have double gold activated 20% of the time rather than 6.67% of the time). Chawedo is basically required for all of the other click-based ancients, but is not very useful at all on his own.

Low:
Sniperino - Extended Lucky Strikes.
Hecatoncheir - Extended Super Click.
Kleptos - Extended Golden Clicks.
Chronos - Extended Boss Fight timers.
Morgulis - Bonus Hero Soul DPS.
Khrysos - Extra starting gold.
Thusia - Extra Treasure Chest health 100%.

Sniperino, Hecatoncheir, and Kleptos are all useful in conjunction with clickstorm (whether or not one is facing a boss), but are relatively useless on their own. Chronos is useful when all the above ancients are leveled, but doesn't do much on his own (and the other extension skills are lower tiers as well). Morgulis is a Hero Soul bank that basically gives 10% DPS interest per soul, and you will always be holding a large percentage of your total souls (for example, instead of holding on to 100 souls, you can spend them all on Morgulis and get +1100% DPS instead of +1000% DPS); his cost is an ancient slot, which becomes large later in the game, and he requires a huge investment simply to break even (much less double your DPS). Khrysos gives up to Natalia during ascensions at cap, which can be done in less than 5 minutes otherwise (especially at that number of souls). Thusia only works in conjunction with golden clicks, which should comprise a very small portion of the time, but is now no longer a detriment.

Acquiring Ancients
Ancient 1, Unlock Cost: 1, Reroll Cost: 1
Ancient 2, Unlock Cost: 2, Reroll Cost: 1
Ancient 3, Unlock Cost: 4, Reroll Cost: 2
Ancient 4, Unlock Cost: 8, Reroll Cost: 3
Ancient 5, Unlock Cost: 16, Reroll Cost: 6
Ancient 6, Unlock Cost: 35, Reroll Cost: 12
Ancient 7, Unlock Cost: 70, Reroll Cost: 24
Ancient 8, Unlock Cost: 125, Reroll Cost: 42
Ancient 9, Unlock Cost: 250, Reroll Cost: 84
Ancient 10, Unlock Cost: 500, Reroll Cost: 167
Ancient 11, Unlock Cost: 800, Reroll Cost: 267
Ancient 12, Unlock Cost: 1,200, Reroll Cost: 400
Ancient 13, Unlock Cost: 1,700, Reroll Cost: 567
Ancient 14, Unlock Cost: 2,200, Reroll Cost: 734
Ancient 15, Unlock Cost: 2,750, Reroll Cost: 917
Ancient 16, Unlock Cost: 3,400, Reroll Cost: 1,134
Ancient 17, Unlock Cost: 4,100, Reroll Cost: 1,367
Ancient 18, Unlock Cost: 5,000, Reroll Cost: 1,667
Ancient 19, Unlock Cost: 6,000, Reroll Cost: 2,000
Ancient 20, Unlock Cost: 7,500, Reroll Cost: 2,500
Ancient 21, Unlock Cost: 10,000, Reroll Cost: 3,334
Ancient 22, Unlock Cost: 12,500, Reroll Cost: 4,167
Ancient 23, Unlock Cost: 16,000, Reroll Cost: 5,334
Ancient 24, Unlock Cost: 25,000, Reroll Cost: 8,334
Ancient 25, Unlock Cost: 35,000, Reroll Cost: 11,667
Ancient 26, Unlock Cost: 50,000, Reroll Cost: 16,667
Ancient 27, Unlock Cost: 70,000, Reroll Cost: 23,334
Ancient 28, Unlock Cost: 100,000, Reroll Cost: 33,334

Total cost to summon all ancients (without re-roll any ancients) : 354161

Clicker Heroes Playthrough
Early Game (Ascension #1 - #5)
Starting out in Clicker Heroes, you will have only a few things open to you. Your stats screen, achievements, the monster you're expected to click on a few times to kill with Cid, The Helpful Adventurer. You must start out clicking whatever monsters appear on the right until you kill 5 of them. At this point you can hire Cid to raise your base click damage. Once you kill 5 more monsters, floor 2 will be unlocked and you should click that floor and move there as you will get slightly stronger enemies and progress further into the game. You may notice you now have a new hero available to hire for 50 gold. It is suggested to get Cid to level 10 before buying Treebeast as heroes generally have upgrades for you to buy at level 10, 25, 50, 75, 100, 125, and for Cid, 150. Leveling heroes will cost more and more gold as their level grows. At this point you probably already have the early achievements that involve killing a few monsters and clicking a couple of times. You will get more periodically for doing certain tasks. The farther you progress into the floors the higher HP monsters you will face and the higher gold you will gain per kill. At floor 5 you will be faced with the first boss. There is a boss every 5 floors and they all have a 30 second time limit for you to kill them in. If you can't kill the boss quick enough you will re-enter the boss floor and the boss will have full HP again. You can try as many times as needed to kill bosses.

You will do this until you reach deep into the floors. Remember to keep leveling the heroes until you've bought all the upgrades! Hold CRTL+Click to level a hero 100 times, Z+Click to level a hero 25 times and SHIFT+Click to level a hero 10 times. Learn the powers you get. They are activated by pressing number keys and often epically synergize. 8-7-1-2-3-4-5 is your friend. They have varying cool down times so learn which ones combo together. A word on dark ritual... It's not as powerful as it looks until much, much later. It used to be really important and it still has something of a reputation, especially the 8-6-9 combo known as EDR or Energized Dark Ritual Reload. This combo had value but not for now. Don't get obsessed with it.

Your journey here is far from over. You may notice that the monsters you're fighting are getting harder to kill, taking longer to slay even with your new heroes and upgrades. This is intended. By now you should have Amenhotep at around level 75 and the lvl 50 upgrade purchased. You will see that unlocked at level 150, quite the jump, is the "ASCENSION" ability. This is where you are headed. At this point, or very soon after, you will see 'Ascend for +1 Hero Souls' above your heroes in the upper right corner of the interface. You earned this HS from leveling your heroes up a total of 2000 times. Keep progressing to level 100 and you will fight a Centennial boss with a guaranteed reward of 1 Hero Soul every time you kill him in that world. From now on each boss you face has a 25% chance to be Primal and give you a few Hero Souls when you kill it. These will be your main staple for HS in the future. Every 10 floors you beat from then on (F100) will also award you a Gild for a random hero. These will give that hero a +50% damage boost and stacks as many times as you have gilds. When you get at least 5 Hero Souls (some suggest a minimum of 8) you should use that ASCENSION ability. It will prompt you with a warning that you will have all of your heroes lost but will gain those HS. It is worth it. Ascend and your goal is to do the exact same thing you did the first time, only faster. Don't worry, it gets fancy soon, but we need to build some hero souls first.

Mid Game (Ascension #6 - #75)
You are now the owner of around 80+ Hero Souls. Each soul gives you +10% DPS to all of your heroes (adds it to your base) and makes progressing back up to where you were, and higher, much quicker. Now take a quick look at the Ancients tab. Ancients are special permanent buff that you purchase who stay with you, even after you ascend. They break the game wide open in varying unique ways. To buy and upgrade ancients, you need souls. A lot of souls! Get the right ancient after your ascensions can get you moving along faster. At these point you should invest and summon Vaagur, Ancient of Impatience. This will lower the cooldown of all of your abilities by up to 75% when fully upgraded, which costs 45 HS from purchase to maxed out.

Progress through the game once more, meet new stronger heroes, and when the monsters seem too beefy to continue ascend again. In this Clicker Heroes guide, it is suggested to only ascend if you will get at least 150% of the HS you got last run, or 50% more. If you can make that number even bigger, all the better! Continue to ascend with ever increasing HS values until you have a few hundred. This is where you get to start choosing your path to go on. You can choose the style of idling, where your heroes do the work for you and you need to just come back every once and a while to level them up and buy upgrades because of the auto progression feature. Or, you can chose the Active method where you focus on the game and click a lot of times. You may use an autoclicker but some people don't like to/people that do.

Before we get into the main things to get for each path I will mention some Ancients that are good for both paths:
- Vaagur, Lower the cooldown of all of your skills.
- Kumawakamaru, Lowers the monsters you need to kill to reach the next floor.
- Mammon, Increases gold drops from all monsters.
- Dora, Increases Treasure Chest appearance chance.
- Dogcog, Lowers the price to upgrade and hire heroes by up to 50%.
- Mimzee, Increases gold from Treasure Chests by +50% gold per level.
- Atman, Increases Primal chance.
- Solomon, Increases Hero Souls from Primal bosses.
- Fortuna, Gives a chance to give 10x gold from each kill. Works on chests and the clickable foods.
- Argaiv, Increases bonus of Gilds by 2% each level.
- Bubos, Lowers boss HP by up to 50%.

Active Build
This method focuses entirely on how many times you can click per second and how focused you can be on what is going on. You will be using just about if not every ability that you have at your disposal along with specific ancients to boost your click and critical click damage through the roof. While click damage in important, as you progress into this build your Critical clicks will do upwards of 1000x more damage than both your normal clicks and DPS combined. It is important to have all of the upgrades purchased for every hero, especially the ones that give you .5% more click damage from your DPS and ones that boost Critical clicks in any way.

Key ancients for this build:
- Juggernaut, Increases your damage based on how many stacks you get. (It is expected that you will be using an autoclicker.)
- Fragsworth, increases click damage by 20% per level.
- Bhaal, Increases Critical Click damage by 15% per level.

Remember to always be clicking. If you wait more than 10 seconds your stacks will degrade at around 5% per second until you have 0. It should be noted that this method can go on forever if you want to leave the game autoclicking overnight, but it starts to become lacking in returns as Juggernaut is additive and not multiplicative. A good ascending point is when it takes over 50 critical clicks to kill an enemy (non-boss), can't kill the boss, or reach 100,000 stacks. Past 100k stacks and there is very little benefit from extra stacks that is noticeable.

Idle Build
Before we get into this method, we need to define what Idle mode is. Idle mode is activated once you have not clicked the monsters for one minute (60s) or used any abilities for 60s. If your abilities last for more than 60 seconds, their duration will not stop idle mode from activating so you can get those last seconds to work in conjunction with idle mode. It's not suggested to use abilities more than just after starting. The key thing with the idle method is that you must not click on the monsters. You can still click on the food that appears without the idle status breaking, but you must click right on them and only once. Other than making sure you don't break the idle timer, all you have to worry about is leveling up your heroes enough to keep going through the floors.

This method focuses on letting your heroes do everything for you, and using the game's Idle status for your benefit. You will need a few key ancients to get this method rolling:
- Siyalatas, Increases DPS during idle.
- Libertas, Increases gold gained during idle.
- Chronos, Increases boss timer by 5 seconds per level. (This is good for both builds but I think the idle method benefits from it more.)

Late Game (Ascension #75 and beyond....)
By now you have accumulated hundreds of thousands, if not millions of Hero Souls and don't know what to do. If you haven't gotten every non-floor achievement, I suggest getting those. If you haven't already purchase and max out Khrysos to make each ascension quicker with 100B gold given right to you at the start of each ascension. For those who have done all of that, it is suggested to start investing into Iris. Iris will let you skip going through the early floors as far as you level it. While you may not want to lose out of those HS you get from F100, 105, etc, it will become meaningless to get those as the first 300 Primal floors will net only a few thousand HS when you get over 70k per run. The time saved is more valuable than those few souls.

Ancients to keep investing into are:
1, The ones key to the build you chose to use. (For player that uses both build, will be leveling them all).
2. Argaiv. This becomes very very useful late game when you have over 200 gilds that you can put onto one hero. (Frostleaf, or one of the Rangers, like Alabaster who comes into use right after Frostleaf hits his max potential)

Juggling your Gilds as you reach the late floors. Each hero's multipliers only last until level 4100, and level 4000 doesn't get a 10x multiplier, only 4x. As mentioned above, Alabaster is able to be gotten when Frostleaf is just about to hit 4000 and will push you through another 200-300 levels, at which you will need to toss all of the Gilds you moved to Alabaster onto Astraea. After getting Astraea, you can go for a deep run. The purpose of deep runs at this level are to pick up more gilded heroes and HS. However, deep runs can really slow down your overall progression. The exception is when you don't have time to do a fast run. Obviously you can't ascend every couple hours while sleeping, so you're pretty much forced into at least one longer run every day, which is fine. But spending a full day (a day where you can play) on a single run is a bad idea, and some people even spend several days on one deep run.

Congratulations, you can now experiment and play around with the build! :)

Sunday, 7 December 2014

Bloody Night Walkthrough Guide

Bloody Night
Bloody Night Logo

Play Online: Bloody Night
Developer: ConquerorStudio
Genre: Shooter, Defense

Bloody Night Guide
List of Weapons in Bloody Night
The Twins - Cost: 0 / 1000 / 4000 / 7000 / 10000
Full Upgrades:
- Quick reload
- Execute two shot at the same time

Shotgoon - Cost: 2000 / 4000 / 6000 / 8000 / 10000
Full Upgrades:
- Short arc spread shot
- Small knockback effect

Heart Piercer - Cost: 2000 / 4000 / 6000 / 10000 / 15000
Full Upgrades:
- Full piercing shot

The Behemoth - Cost: 5000 / 10000 / 15000 / 20000 / 25000
Full Upgrades:
- High speed bullets
- Critical hits

Fiery Cocktail - Cost: 3000 / 6000 / 10000 / 15000 / 20000
Full Upgrades:
- Damage per second
- Wide area of effect
- Critical

Little Baby - Cost: 3000 / 5000 / 7000 / 12000 / 18000
Full Upgrades:
- Explosion trap
- Small area of effect

Triple Threats - Cost: 3000 / 5000 / 7000 / 10000 / 15000
Full Upgrades:
- Long and wide arc spread shot

Electrocutor - Cost: 3000 / 6000 / 10000 / 12000 / 15000
Full Upgrades:
- Lock down target
- Wide splash damage

List of Upgrades in Bloody Night
Health - Buff your hero to make him last longer in battlefield.
Cost: 5000 / 10000 / 15000 / 20000

Armor - Reduce damage taken by your hero.
Cost: 5000 / 10000 / 15000 / 20000

Luck - More luck means more golds from enemy.
Cost: 5000 / 10000 / 15000 / 20000

Constructor - Increase hit points of all towers.
Cost: 5000 / 10000 / 15000 / 20000

Fortress - Better materials increase all of your towers defense.
Cost: 5000 / 10000 / 15000 / 20000

Artillery - Tower hits faster and stronger.
Cost: 5000 / 10000 / 15000 / 20000

Cannon - Improve attack range of all towers.
Cost: 5000 / 10000 / 15000 / 20000

Recommended Build for Bloody Night
Weapons
1. Max Heart Piercer
2. Max Triple Threats
3. Max Shotgoon
4. Max The Behemoth
5. Max Electrocutor

Upgrades
1. Artillery
2. Cannon
3. Constructor
4. Fortress
5. Health
6. Armor
7. Luck
8. Repeat!

Bloody Night Walkthrough
Here are some tips from me. You can't win the game with just one type of weapon. My favorite is the crossbow aka Heart Piercer. It is in my opinion the best weapon out of all the 8. The damage and reload are pretty decent, but if you align it against a row of enemies its splash is gigantic. It's pretty much the lurker of Starcraft with unlimited range, which deals tons of damage, but weak against bosses. Get Triple Threats for enemies like spiders, and The Behemoth or Shotgoon mostly for bosses. And for money, achievement gives you a lot of money, just take a peek of it; Clearing level 1 with only the starting weapon nets you 15k, plus an extra 1k for your first kill. All the kills and combos you rack up are close to meaningless compared to that, but still quite a good amount after a few stages. Last tip, try your best to avoid projectiles. :)

Sunday, 30 November 2014

Mystery IQ Test Wlakthrough Guide

Deepest Sleep
The Deepest Sleep Logo

Play Online: The Deepest Sleep
Developer: EntertainmentForge
Genre: Puzzle

The Deepest Sleep Guide
Solutions to Mystery IQ Test
1. Go through door no. 3 (the number of triangles in the picture).
2. Walk on the tiles marked 20, 19, 18 etc. to 0.
3. When the cage falls on you, press the [shift] key, then walk through the door.
4. Take the tile with four horizontal lines and put it in the slot, then walk through the door.
5. Take the tile with a dot on it, put it in the slot, exit.
6. Walk on the tiles that follow the same pattern as the four green ones at the start of the maze.
7. Take the tile marked anything other than 8 and put them in the slot.
8. Go straight through to the next room, then go up into the next room, then go left. Pull the first and the third lever, go right, remember the order of the pictures .on the stones. Go down, change the order to match the one on the stones.
9. Press the right arrow key when the arrow on the screen is straight, and the left key when the arrow is circular, until you reach the door.
10. Go through door no. 1.
11. Put the box on one button. Take the cheese near the hole and wait for the mouse to come out. Put the cheese on the other button, the mouse will follow. When the mouse steps on the other button, exit.
12. Click on the door with your mouse.
13. Take the tile with the 90 degree angle pointing left (the tile nearest the robot) and put it in the left slot. Take the tile with a sharp angle pointing right into the slot on the right.
14. Go through the door marked 15 (number not divisible by 6).
15. Go through door no. 4 (last letters of each line spell out "four").
16. Press [space] when you reach the bar with 2013 on it, then move along with it to the door.
17. Walk to the opposite wall, in the lower half of it there is an invisible door, go through it.
18. Take the tile with one dot on the top and two in the middle on opposite sides, put it in the slot, the window will open and show the number 3. Go through door no. 3.
19. Go through the lowest door.
20. Start from the tile marked 0, then 1, 2 until 7, then 6, 5 until 1 at the door. Alternatively, start at 16, then 15, 14 and so on until 1 at the door.
21. Take the tile nearest to you (the one that looks like a clock showing 12:25), put it in the slot, then walk on the tiles which spell out "emitemit".
22. Write with your keyboard "Mystery IQ Test".
23. Take the tile showing one horizontal line and one line going from the top right corner to the lower left, put it in the slot. Take another tile and put it on the button. Walk on the tiles repeating the pattern of the four green ones.
24. Go through door marked 16 (the number of triangles).
25. Put tiles numbered 4, 3, 2, and 1 in the slots in that order, then walk on the tiles marked "43214321".
26. Take the tile with one horizontal line at the top, place it in the slot.
27. Take the tile with the number 9, put it in the slot, then walk on tiles that spell out "Darkdark".
28. Start from the fourth tile from the top, then right, down, down, right, right, up, right, up, up, right, up, right and out the door.
29. Go through door number 3 (the number of times the screen flickers).
30. Go through door number 1.

Sunday, 23 November 2014

Viking Valor Walkthrough Guide

Viking Valor
Viking Valor Logo

Play Online: Viking Valor
Developer: HighUpStudio
Genre: Defense, Shooter

Viking Valor Guide
List of Skills in Viking Valor
Cannons
Grizzly Gremlin - The standard cannon every sailor needs.
> Damage Upgrade: Increase the damage of this cannon.
Damage: 20 / 25 / 35 / 45 / 60 / 70
> Cooldown Upgrade: Decrease the cooldown of this cannon.
Cooldown: 1.8 / 1.7 / 1.6 / 1.4 / 1.2 / 1 sec

Rounded Regina - Known as the Queen of Cannons, she will lead you to victory!
> Damage Upgrade: Increase the damage of this cannon.
Damage: 70 / 80 / 90 / 100 / 120 / 150
> Cooldown Upgrade: Decrease the cooldown of this cannon.
Cooldown: 2.5 / 2.3 / 2 / 1.7 / 1.4 / 1 sec

Gentle Gemini - Two is better than one and is far from gentle!
> Damage Upgrade: Increase the damage of this cannon.
Damage: 30 / 45 / 60 / 75 / 90 / 100
> Cooldown Upgrade: Decrease the cooldown of this cannon.
Cooldown: 2.3 / 2 / 1.7 / 1.3 / 1 / 0.7 sec

Evacuator - Leads to people evacuating in more ways than one.
> Damage Upgrade: Increase the damage of this cannon.
Damage: 100 / 160 / 220 / 280 / 350 / 500
> Cooldown Upgrade: Decrease the cooldown of this cannon.
Cooldown: 4 / 3.5 / 3 / 2.5 / 2 / 1.4 sec

Trusty Cannoneers I - Your crewman will fire at all to defend their captains ship!
> Gunner Upgrade: Increase the damage and fire rate of your gunners.
Damage: 20 / 40 / 60 / 80 / 100 / 120 / 150
Cooldown: 7.5 / 7 / 6.5 / 6 / 5.5 / 5 / 4.5 sec

Trusty Cannoneers II - Your crewman will fire at all to defend their captains ship!
> Gunner Upgrade: Increase the damage and fire rate of your gunners.
Damage: 20 / 40 / 60 / 80 / 100 / 120 / 150
Cooldown: 7.5 / 7 / 6.5 / 6 / 5.5 / 5 / 4.5 sec

Upgrades
Cannon Ball - Cannon deals 15% more damage.
> Duck Hunt - Cannon does 30% more damage against flying enemies.
> Ground Locked - Cannon does 20% more damage against ground enemies.

Pumping Iron - Increase Trusty Cannoneers damage by 20 %.
> Lightning Fast - Increase Trusty Cannoneers fire-rate by 20 %.

Juggernaut - Increase ships health by 400.
> Raise the shields - Take 15% less damage from projectiles.
> Puny Weapons - Take 8% less damage from melee attacks.

Spells
Hammer of Thor - Hurl lightning from the sky upon your enemies.
Damage: 200, Cooldown: 60 sec
> Damage Upgrade - Deal 60 % more damage.
> Cooldown Upgrade - Reduce cooldown by 20 %.

Draugr's Gift - Hail meteor from the god Draugr to the earth.
Damage: 100 per meteor, Cooldown: 100 sec
> Damage Upgrade - Deal 80 % more damage.
> Cooldown Upgrade - Reduce cooldown by 40 %.

Skadi's Reckoning - Rain shards of ice upon your enemies.
Damage: 20 per ice shard, Slow: 40 %. Cooldown: 75 sec
> Damage Upgrade - Deal 100 % more damage.
> Cooldown Upgrade - Reduce cooldown by 60 %.

List of Traps in Viking Valor
Spikes - Spiked planks that cause damage to enemies as they walk across it.
> Spikes Upgrade
Damage: 15 / 30 / 40

Horn Blower - Powerful wind turbine that slows enemies.
> Horn Blower Upgrade
Slow: 42 / 56 / 70 %

Dynamite - Stick of pure badassery, it will make all nearby enemies explose!
> Dynamite Upgrade
Damage: 180 / 300 / 500

Hog Grill - The intense fire from the grill will burn all enemies walking over it.
> Hog Grill Upgrade
Burn: 15 / 21 / 27 per sec, Duration: 2 sec

Spring Board - Launches the enemies backward, what more would you need?
> Spring Board Upgrade
Knockback: 2 meter, Cooldown: 8 / 5 / 3 sec

Fireball Pipes - Shoots 4 firefballs out of its tubes, causing damage on hit and damage over time.
> Fireball Pipes Upgrade
Damage: 15 / 30 / 50, Burn: 9 / 15 / 21 per sec, Duration: 2 sec

Tesla Coil - Nikola Tesla told us it releases a burst of electricity, damage all nearby units, land and air alike.
> Tesla Coil Upgrade
Damage: 30 / 50 / 70, Cooldown: 12 / 11 / 10 sec

Recommended Build for Viking Valor
Skills
1. Max Grizzly Gremlin
2. Max Rounded Regina
3. Cannon Ball
4. Ground Locked
5. Duck Hunt
6. Max Evacuator
7. Trusty Cannoneers I
8. Trusty Cannoneers II
9. Pumping Iron
10. Lightning Fast
11. Max Draugr's Gift
12. Max Hammer of Thor
13. Max Skadi's Reckoning
14. Juggernaut
15. Raise the shields
16. Puny Weapons

Traps
1. Max Horn Blower
2. Max Fireball Pipes
3. Max Dynamite

Viking Valor walkthrough
Viking Valor is not terribly long or difficult, but I felt it was a little grinding. New cannons seem to be downgrades every time, until I spend several level's worth of points to make it better. By that time, the next cannon is already unlocked. That's why I skipped buying Gentle Gemini in my build above. Just remember to set your priorities right by aiming those quicker enemies, and you should be fine until facing the last boss. For the last boss, my trap layout are Horn Blower, Fireball Pipes, Fireball Pipes, Horn Blower, Fireball Pipes, Fireball Pipes, Horn Blower, Fireball Pipes, Fireball Pipes. The boss didn't even make it to the ship to deal any damage. Easy game! :P

Sunday, 16 November 2014

Idle Tree Walkthrough Guide

Idle Tree
Idle Tree Logo

Play Online: Idle Tree
Developer: KingsWill
Genre: Upgrades, Simulation

Idle Tree Guide
List of Upgrades in Idle Tree
Manual Fighter
1. Upgrade Tree
2. Upgrade Click's Strength
3. Upgrade Manual-Click Fighter

Auto Fighter
1. Upgrade Fighter's Speed
2. Upgrade Fighter's Strength
3. Upgrade Auto-Click Fighter

List of Trees in Idle Tree
- Sapling
- Young Tree
- Tree
- Autumn Tree
- Spooky Tree
- Tree of Souls
- Christmas Tree
- Palm Tree
- Bonsai
- Jack's Beanstalk
- White Tree of Gondor
- Truffula Tree
- Burning Tree
- Yggdrasil
- Mario 64 Tree
- Minecraft Tree
- Whomping Willow
- Swamp Tree
- Giant Mushroom
- Ent
- Space Tree
- Cable Tree
- Cherry Blossom Tree
- Cacti
- Kite eating Tree
- Grandmother Willow
- Bambus
- Family Tree
- Great Deku Tree
- Mana Tree

List of Coins in Idle Tree
- Bronze (one, 1)
- Silver (thousand, k)
- Gold (million, m)
- Platinum [cyan] (billion, b)
- Ruby [red] (trillion, t)
- Amethyst [purple] (quadrillion, q)
- Emerald [green] (quintillion, qt)
- Rose [pink] (sextillion, s)
- Sapphire [blue] (septillion, sp)
- Diamond [white] (octillion, o)
- Onyx [black] (nonillion, n)
- Rainbow (decillion, dc)
- Unobtainium [gold-green] (undecillion, u)

Idle Tree Walkthrough
The fastest way for me to win Idle Tree is to buy all the 4 Auto-Click Fighters first. Once you have all 4 of them, you can start to concentrate and put all your gold onto one fighter. Normally, I will upgrade 2 times Fighter's Speed then 1 time Fighter's Strength. So, you should always have like 10 Fighter's Speed maxed and 5 Fighter's Strength. Once you are done, buy the remaining Fighter's Strength then upgrade your Auto-Click Fighter. Now, repeat the process until you win the game. Remember to upgrade your tree every time you can. Basically, this method seems to work fairly for me. The logic behind is you are gaining more idle clicks first because every time you upgrade your Auto-Click Fighter, the speed will fall back to level 1. Instead of increasing the amount of gold you are earning, I focus on gaining the amount of auto-clicks first. That's why I went for speed over strength. Please comment below if you have tried going for strength over speed first. :)

Pro-Tip: You keep the left mouse button pressed and simultaneously keep pressing right mouse button and space-bar you can generate 3 times the money!