Wednesday, October 10, 2018

Little Fighter 2: Characters

Little Fighter 2: Characters

List of Characters in Little Fighter 2
Primary Heroes
Bat
Description: This character uses bats to track down the enemy and that makes him a nifty character. This fighter will join you in stage 5!
Power: 3, Speed: 3, Special Moves: 4, Combo: 3, Range: 5, Melee: 5
Moves
Speed Punch - This punch goes very fast and can be used to surprise your enemy.
Costs: 10mp, Input method: Defense + Right + Jump
Eye Laser - If looks could kill...
Costs: 25mp, Input method: Defense + Right + Attack
Summon Bats - Summons a few bats which track down the enemy and attack him.
Costs: 40mp, Input method: Defense + Up + Jump
Combos
- 3x Attack + Defense + Right + Jump (10 mp)
- 3x Attack + Defense + Up + Jump + Grab + 5x Attack

Davis
Description: This guy is a good fighter in ranged combat and in air combats but he's kinda slow in close combat.
Power: 4, Speed: 3, Special Moves: 4, Combo: 5, Range: 2, Melee: 2
Moves
Leap Attack - If your enemies are jumping around slam them back to earth with this attack.
Costs: 5mp, Input method: Defense + Up + Jump + Attack
Energy Blast - You can fire these little energy balls very fast.
Costs: 10mp, Input method: Defense + Right + Attack( + Attack + Attack...)
Strafe - A couple of punches following each other rapidly.
Costs: 20mp, Input method: Defense + Down + Attack
Dragon Punch - A powerful punch slams every enemy into the air.
Costs: 40mp, Input method: Defense + Up + Attack
Combos
- Attack + Attack + Attack + Shrafe + 2x Dragon Punch
- 3x Attack + Grab + 5x Attack + Dragon Punch
- 3x Attack + Grab + 5x Attack + Shrafe + 2x Dragon Punch
- Attack + Attack + Attack + Attack + 2x Dragon Punch

Deep
Description: Deep doesn't have spells for ranged combat but he rules in close combat!
Power: 5, Speed: 2, Special Moves: 4, Combo: 3, Range: 2, Melee: 3
Moves
Leap Attack - If your enemies are jumping around slam them back to earth with this attack.
Costs: 15mp, Input method: Defense + Up + Jump + Attack
Energy Blast - A powerful blast from his sword but it falls apart after a few yards.
Costs: 15mp, Input method: Defense + Right + Attack (+ Attack + Attack...)
Strike - This move can be used to kick all enemies who are close to you.
Costs: 15mp, Input method: Defense + Down + Attack (+ Attack + Attack...)
Dashing Strike - This move is excellent to attack a group of bad guys
Costs: 30mp, Input method: Defense + Right + Jump
Combos
- Attack + Attack + Dashing Strafe
- Attack + Attack + Strike + Leap Attack
- Attack + Attack + Strike + Dashing Strafe
- Attack + Attack + 3 x Energy Blast
- (Near a Wall) Attack + Attack + Dashing Strafe + Strike + Dashing Strafe + Strike

Dennis
Description: Descendant of the art of the Dragons, this guy is a good ranged/close combat fighter.
Power: 4, Speed: 4, Special Moves: 3, Combo: 5, Range: 4, Melee: 2
Moves
Whirlwind Kick - With this attack you can kick lots of enemies.
Costs: 15mp + ..., Input method: Defense + Right + Jump
Energy Blast - You can fire these little energy balls very fast
Costs: 10mp, Input method: Defense + Right + Attack( + Attack + Attack...)
Strafe - A couple of kicks following each other rapidly.
Costs: 15mp, Input method: Defense + Down + Attack
Cashing Blast - Energy blast chases an enemy down and blasts him away.
Costs: 20mp, Input method: Defense + Up + Attack
Combos
- 2x Attack + Grab + 5x Attack + Shrafe (15 mp)
- 2x Attack + Grab + 5x Attack + 3x Whirlwind Kick + Grab
- Attack + Attack + Shrafe
- Attack + Attack + Chasing Blast

Firen
Description: This guy is a freak of fire if you get hit by one of his attacks you will be torched.
Power: 4, Speed: 3, Special Moves: 5, Combo: 2, Range: 3, Melee: 5
Moves
Fire Ball - A superfast fireball burns everything on its way.
Costs: 15mp, Input method: Defense + Right + Attack ( + Attack + Attack)
Blaze - This attack torches you and leaves a fire behind after each step.
Costs: 15mp +..., Input method: Defense + Right + Jump
Inferno - A great flame burns your enemies.
Costs: 30mp +..., Input method: Defense + Down + Jump
Explosion - An incredible explosion blows your enemies away.
Costs: 60mp + 8hp, Input method: Defense + Up + Jump
Fuse - When Firen and Freeze have both less than 33% of their HP left and they run to each other a big explosion will follow and one of the players will gain control of the new character, Firzen. Note: This only works with less than 33% of your HP.
Costs: 0mp, Input method: Run to Freeze
Combos
- Attack + Attack + Attack + 3x Fireball
- Attack + Attack + Attack + Explosion
- Attack + Attack + Attack + Inferno + 3x Fireball

Freeze
Description: This is a freak of ice if you get hit by one of his attacks you will be frozen.
Power: 3, Speed: 4, Special Moves: 5, Combo: 1, Range: 3, Melee: 4
Moves
Ice Blast - This is a very large and slow ball. It will split into two balls if it gets hit by an energy blast.
Costs: 20mp, Input method: Defense + Right + Attack
Summon Sword - This spell creates a sword of ice.
Costs: 30mp, Input method: Defense + Down + Jump
Icicle - This creates 3 pillars of ice, this could be useful to freeze a couple of enemies.
Costs: 30mp, Input method: Defense + Right + Attack
Whirlwood - A great whirlwind removes all enemies near you.
Costs: 60mp, Input method: Defense + Up + Jump
Fuse - When Firen and Freeze have both less than 33% of their HP left and they run to each other a big explosion will follow and one of the players will gain control of the new character, Firzen. Note: This only works with less than 33% of your HP.
Costs: 0mp, Input method: Run to Freeze
Combos
- Attack + Attack + Attack + Ice Blast + Dash Attack
- Attack + Attack + Attack + Ice Blast + Whirlwind
- Attack + Attack + Attack + Ice Blast + Jumpump Attack
- Attack + Attack + Attack + Ice Blast + WhirlwinDefense + Dash Attack

Henry
Description: Henry is an archer but he is not very good in close combat. When he has some space to shoot he can blow away an entire group.
Power: 3, Speed: 3, Special Moves: 4, Combo: 1, Range: 5, Melee: 5
Moves
Dragon Palm - This spell causes a shockwave to hurt multiple enemies.
Costs: 30mp, Input method: Defense + Right + Attack
Multiple Shot - Five arrows in one shot to hit five enemies instead of one.
Costs: 30mp, Input method: Defense + Jump + Attack (+ Attack + Attack...)
Critical Shot - A burning arrow which knocks down everything on its way. Nothing can stop the arrow! So try to stay away from it!
Costs: 40mp, Input method: Defense + Right + Jump
Sonata Of The Death - This beautiful melody causes an anti-gravity field where your enemies will fly around.
Costs: 70mp, Input method: Defense + Up + Jump
Combos
- Attack + Dragon Palm
- Attack + Sonata of the Death
- Attack + Multiple Shot
- Running Attack + Dragon Palm

John
Description: John has no fast firing spells but his defensive spells combined with his energy disk makes him a quite good character...
Power: 2, Speed: 3, Special Moves: 5, Combo: 1, Range: 4, Melee: 3
Moves
Energy Blast - A purple energy ball to hit some enemies at range.
Costs: 15mp, Input method: Defense + Right + Attack
Energy Disk - This enemy searching disk knocks every enemy down on its way.
Costs: 50mp, Input method: Defense + Up + Attack
Energy Shield - Shield what blocks every attack and reflects energy blasts.
Costs: 20mp, Input method: Defense + Right + Jump
Heal (Others) - This spell creates a sparkling field if somebody walks into it he will get healed.
Costs: 70mp, Input method: Defense + Up + Jump
Heal (Myself) - This spell heals yourselves a little.
Costs: 70mp, Input method: Defense + Down + Jump
Combos
- Attack + Attack + Attack + Attack + Jump + Attack
- Attack + Attack + Attack + Energy Shield
- Attack + Attack + Attack + Attack + Energy Blast
- Attack + Attack + Attack + Energy Disc

Louis
Description: This guy has a shining armor what makes him pretty slow but his powerful spells make him quite good. Armorclass: 1 (To hurt this guy you have to hit more than one time. This armor does not work when Louis is attacking or when he is hit by ice or fire)
Power: 4, Speed: 3, Special Moves: 3, Combo: 3, Range: 2, Melee: 4
Moves
Thunder Punch - A powerful punch to knock down a couple of enemies.
Costs: 10mp, Input method: Run + Attack
Thunder Punch (Jump) - A powerful punch to knock down a couple of enemies.
Costs: 15mp, Input method: Run + Jump + Attack
Thunder Kick - This could be useful if you want to kick a group of in their faces.
Costs: 10mp, Input method: Defense + Right + Jump
Whirlwind Throw - Throw an enemy to his friends with this beautiful whirlwind effect.
Costs: 15mp, Input method: Defense + Up + Jump ( + Jump + Jump...)
Phoenix Palm - This spell creates a shockwave to the right and to the left.
Costs: 30mp, Input method: Defense + Right + Attack
Transform - Louis will break out of his armor, damaging everyone near him, and transform into Louis Ex. Every piece of his armor counts as a heavy weapon. Note: This only works with less than 33% of your HP.
Costs: 0mp, Input method: Defense + Jump + Attack
Combos
- Attack + Attack + Attack + Phoenix Palm
- Attack + Attack + Attack + Thunder Kick
- Attack + Attack + Attack + Thunder Punch
- Attack + Attack + Attack + Whirlwind Throw
- Attack + Attack + Attack + Thunder Punch (Jump)

Rudolf
Description: This guy comes from ninja school and his primary attack is throwing ninja stars from a distance.
Power: 3, Speed: 5, Special Moves: 4, Combo: 2, Range: 3, Melee: 1
Moves
Leap Attack - Cut a few enemies with this great jump attack.
Costs: 0mp, Input method: Defense + Right + Jump
Multiple Ninja Stars - Throw five stars in one shot to hit 5 enemies instead of 1.
Costs: 20mp, Input method: Defense + Right + Attack (+ Attack + Attack...)
Transform - This will transform you into your enemy. Note: Once you transformed into somebody you can toggle your character without any costs with Defense + Jump + Attack.
Costs: 30mp, Input method: Grip Other + Down + Jump + Attack
Hide - This makes you invisible, after a few seconds you will turn visible again.
Costs: 70mp, Input method: Defense + Up + Jump
Double - This spell makes 2 copies of you for extra fighting power but if they get hit they die.
Costs: 70mp, Input method: Defense + Down + Jump
Combos
- Attack + Attack + Attack + Running Attack
- Attack + Attack + Attack + 2x Transform + Double

Woody
Description: This little warrior has some useful spells but those don't hurt much except for one...
Power: 3, Speed: 4, Special Moves: 4, Combo: 5, Range: 2, Melee: 2
Moves
Flip Kick - This attack is useful to kick a few enemies into the air.
Costs: 0mp, Input method: Defense + Up + Attack
Turning Kick - This attack can be used to hurt group enemies.
Costs: 10mp, Input method: Defense + Down + Attack
Teleport (To Friend) - This moves you instantly to a friend.
Costs: 10mp, Input method: Defense + Down + Jump
Teleport (To Enemy) - This moves you instantly to an enemy.
Costs: 10mp, Input method: Defense + Up + Jump
Energy Blast - This creates two powerful energy bows.
Costs: 25mp, Input method: Defense + Right + Attack
Tiger Dash - This very powerful move kicks a group of enemies out of your screen.
Costs: 40mp, Input method: Defense + Right + Jump
Combos
- Attack + Attack + Attack + Attack + Jump + Attack
- Attack + Attack + Attack + Turning Kick + Flip Kick + Tiger Dash
- Attack + Attack + Attack + Attack + Tiger Dash
- Attack + Attack + Attack + Attack + Jump + Attack + Tiger Dash

Stage Characters
Bandit
Description: This lovely guy is your most common opponent in stage mode, luckily for you he doesn't have any special moves but that doesn't mean you can play with him.
Power: 2, Speed: 1, Special Moves: NA, Combo: 2, Range: 1, Melee: 1
Combos
- 3x Attack + Jump + Attack (+ Jump + Attack...)

Hunter
Description: This guy is an archer so he can shoot you without coming close. He doesn't have special moves. To beat him try to come close because he's almost useless that way.
Power: 2, Speed: 1, Special Moves: NA, Combo: 1, Range: 5, Melee: 2

Jack
Description: This enemy has some special moves to bug you. He has a beautiful kick for close combat and a powerful blast for longer distances.
Power: 3, Speed: 3, Special Moves: 3, Combo: 3, Range: 3, Melee: 2
Moves
Energy Blast - Jack create one ball of energy and fires it at an enemy.
Costs: 10mp, Input method: Down + Right + Attack
Flip Kick - Jack kicks a couple of enemies right into the air.
Costs: 25mp, Input method: Down + Up + Attack
Combos
- 3x Attack + Grab + 5x Attack + Defense + Up + Attack
- 3x Attack + Defense + Right + Attack + Defense + Right + Attack

Jan
Description: This pretty girl is the only female fighter of Little Fighter 2. Who says girls couldn't fight?!
Power: 1, Speed: 5, Special Moves: 5, Combo: 1, Range: 4, Melee: 3
Moves
Devil's Judgement - This spell throws a couple of fire demons in the air which will try to hit an enemy.
Costs: 30mp, Input method: Down + Up + Attack
Angel's Blessing - This spell creates an angel for each member of your team which will fly to that member to heal him/her.
Costs: 40mp, Input method: Down + Up + Jump

Justin
Description: This very dark character looks like Julian but is not really as powerful as him. But Justin still has some good moves to do a lot of damage.
Power: 3, Speed: 3, Special Moves: 2, Combo: 2, Range: 2, Melee: 1
Moves
Wolf Punch - One or two powerful punches deal heavy damage to your enemies.
Costs: 15mp, Input method: Down + Down + Attack (+ Attack)
Energy Blast - Casts a very powerful blast but falls apart after a few yards.
Costs: 15mp, Input method: Down + Right + Attack
Combos
- 3x Attack + Defense + Right + Attack
- 3x Attack + Defense + Down + Attack

Knight
Description: This character has no special moves thanks to his armor he's a very hard opponent. Armorclass: 2 (To hurt this guy you have to hit more than two times. This armor does not work when Knight is hit by ice or fire)
Power: 4, Speed: 2, Special Moves: NA, Combo: 1, Range: 1, Melee: 3

Mark
Description: Mark is incredibly strong but he doesn't have special moves for longer distance.
Power: 4, Speed: 2, Special Moves: 2, Combo: 2, Range: 2, Melee: 2
Moves
Crash Punch - Mark gives 1 or 2 powerful punches.
Costs: 0mp, Input method: Defense + Right + Attack (+ Attack)
Body Attack - Mark uses his shoulder as a shield, with this attack he can hit several enemies.
Costs: 0mp + ..., Input method: Defense + Right + Jump
Combos
- 2x Attack + Grab + 5x Attack + Defense + Right + Attack + Attack

Monk
Description: This guy is very strong but he's fat so he's also very slow.
Power: 3, Speed: 1, Special Moves: 2, Combo: 2, Range: 2, Melee: 2
Moves.
Shaolin Palm - his spell causes a shockwave to hurt multiple enemies.
Costs: 20mp)
Input method: Defense + Right + Attack
Combos
- 3x Attack + Jump + Attack (+ Jump + Attack...)
- 3x Attack + Defense + Right + Attack

Sorcerer
Description: This guy has some powerful spells but his spells are quite expensive and that makes him vulnerable.
Power: 1, Speed: 3, Special Moves: 5, Combo: 2, Range: 4, Melee: 3
Moves
Ice Blast - This is a very large and slow ball. If you get hit by it you will get frozen.
Costs: 15mp, Input method: Defense + Right + Jump
Fire Ball - If you get hit by a fireball, you will get torched. While you touch somebody during torched, you will torch him too...etc
Costs: 15mp, Input method: Defense + Right + Attack
Heal (Others) - This spell creates a sparkling field if somebody walks into it he will get healed.
Costs: 70mp, Input method: Defense + Up + Jump
Heal (Myself) - This spell heals yourselves a little.
Costs: 70mp, Input method: Defense + Down + Jump
Combos
- 3x Attack + Defense + Right + Jump + Run Back + Defense + Right + Jump + Wait + Defense + Right + Attack

Stage Heroes
Firzen
Description: Not only he can use both Fire and Ice, he combines two opposing elements to create a chaotic formula of destruction.
Power: 4, Speed: 4, Special Moves: 5, Combo: 3, Range: 4, Melee: 5
Moves
Firzen Cannon - A huge blast will destroy everything in its way.
Costs: 5mp + ..., Input method: Defense + Right + Jump
Overwhelming Disaster - A ball rises up in the sky. When it explodes for every member of the enemy team there will be 1 ice bolt and 1 firebolt. Crushing into the ground with icicles and fire.
Costs: 20mp, Input method: Defense + Up + Attack ( + Attack + Attack...)
Arctic Volcano - What can i say: Nothing survives...
Costs: 50mp, Input method: Defense + Up + Jump
Combos
- 3x Attack + Defense + Up + Jump

Julian
Description: This character is without a doubt the strongest character of the game. He has a very strong armor and a bunch of very powerful spells. You will fight him at the end of stage 5. Armorclass: 2 (To hurt this guy you have to hit more than two times).
Power: 5, Speed: 3, Special Moves: 4, Combo: 4, Range: 5, Melee: 5
Moves
Uppercut - This move punches a couple of enemies into the air you can finish it off with a kick in the air by pressing 'A' again.
Costs: 0mp, Input method: Defense + Up + Attack ( + Attack )
Soul Punch - Like Louis' Thunder Punch but way more powerful.
Costs: 0mp, Input method: Run + Attack
Skull Blast - This creates a bunch of flying skulls which will chase the enemy. The skulls are fired very fast what makes it a very powerful move.
Costs: 2mp + ..., Input method: Defense + Right + Attack ( + Attack...)
Mirror Image - You teleport forwards and leave a ghost image which fades away after a little while.
Costs: 5mp, Input method: Defense + Jump + Attack ( + Jump...)
Big Bang - Blasts all nearby enemies into the sky dealing heavy damage to them.
Costs: 20mp, Input method: Defense + Up + Jump
Soul Bomb - Creates a really big energy blast which will go through your enemies like Henry's Critical Shot. If it hits too many enemies or if it is destroyed it explodes violently.
Costs: 25mp, Input method: Defense + Right + Jump
Combos
- 2x Attack + Grab + 7x Attack + Defense + Up + Attack + Attack
- (Next to wall) 2x Attack + 2x Defense + Up + Jump + Defense + Right + Jump + Wait + Defense + Up + Attack + Attack
- (Next to wall) 2x Attack + Grab + 5x Attack + Throw + Defense + Up + Attack + Attack

LouisEX
Description: A true form of Louis. He has freed the power of the enchanted armor, causing it to break into pieces and Louis gaining much energy.
Power: 5, Speed: 5, Special Moves: 4, Combo: 3, Range: 2, Melee: 3
Moves
Thunder Punch - A powerful punch to knock down a couple of enemies.
Costs: 6mp, Input method: Run + Attack
Thunder Punch (Jump) - A powerful punch to knock down a couple of enemies.
Costs: 8mp, Input method: Run + Jump + Attack
Running Attack - While Running he uses his staff as a shield and he pierces enemies with it.
Costs: 0mp, Input method: Run
Phoenix Dance - While Running he uses his staff as a shield and he pierces enemies with it.
Costs: 0mp, Input method: Run
Pheonix Palm - This spell causes a shockwave to hurt multiple enemies.
Costs: 20mp, Input method: Defense + Right + Attack (+ Attack + Attack...)
Combos
- 2x Attack + Defense + Right + Attack (+ Attack...)
- 2x Attack + Defense + Down + Attack
- Running (hit twice) + Attack
- Running (hit twice) + Jump + Attack

Characters Tips on Little Fighter 2
- All of the attacks can be used for both sides, right and left. In this guide, only 'Right' is mentioned, for your comfort.
- All the combos start With D.
- Almost all the shots are activated by Down + Right + Attack.
- Important! You don't need to press all buttons at once to perform the attacks. It is recommended to press the buttons one at a time.

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