Tuesday, 20 February 2018

Clicker Heroes: Transcendence

Clicker Heroes: Transcendence

Transcendence on Clicker Heroes
Transcendence is roughly a super-Ascension: in addition to sacrificing your Gold and Hero levels, you also sacrifice Ancients, Hero Souls, Relics, and Gilds (not gilds purchased with Rubies as you'll gradually earn them back). In exchange, you receive Ancient Souls and Transcendent Power. Transcendence becomes available after defeating Woodchip, the Rodent (boss of zone 300). You can choose to respec when you transcend: simply tick the "Respec on Transcension" when you transcend. Unlike Hero Souls, all Ancient Souls are earned back when respeccing. Mercenaries will be locked immediately post-transcendence but will be kept in store "as-is" and unlock at the normal time (level 139 or after one Ascension) and remain just as they were when you left them. Purchased gilds are only temporarily lost; you regain 5% of them every time you earn a gild normally. But, on mobile, Mercenaries will still be available post-transcendence. Transcendence does not replace Ascension: each Transcendence cycle is worth and will require several Ascension cycles, increasing as your Transcendence rewards do.

Xyliqil | Bonus: Improved Idle bonuses | Cost per level: Level+1 AS | Cumulative Bonus: (1.5^Level-1) × 100% | Max Level: None
Chor'gorloth | Bonus: Reduce ancient costs | Cost per level: Level+1 AS | Cumulative Bonus: (1-0.95^Level) × 100% | Max Level: 150
Phandoryss | Bonus: Increase DPS | Cost per level: 1 AS | Cumulative Bonus: Level × 100% | Max Level: None
Ponyboy | Bonus: More primal hero souls | Cost per level: Level+1 AS | Cumulative Bonus: Level^2 × 1000% | Max Level: None
Borb | Bonus: Improved Kumawakamaru | Cost per level: Level+1 AS | Cumulative Bonus: Level × 10% | Max Level: None
Rhageist | Bonus: Improved Atman | Cost per level: Level+1 AS | Cumulative Bonus: Level × 25% | Max Level: None
K'Ariqua | Bonus: Improved Bubos | Cost per level: Level+1 AS | Cumulative Bonus: Level × 50% | Max Level: None
Orphalas | Bonus: Improved Chronos | Cost per level: Level+1 AS | Cumulative Bonus: Level × 75% | Max Level: None
Sen-Akhan | Bonus: Improved Dora | Cost per level: Level+1 AS | Cumulative Bonus: Level × 100% | Max Level: None

Transcendent Power
Transcendent Power increases the Hero Souls dropped by Primal Bosses. Each Ancient Soul earned is worth a tiny bit of Transcendent Power. Every point in Transcendent Power gives a bonus to the number of Hero Souls dropped, beginning with level 105, for which the boss gives 20 (× Ponyboy effect × TP%) extra Hero Souls if it is Primal. For every subsequent boss, this value is multiplied by TP.

Immortal Damage
While Hero Souls count is reset and with it, the player's Hero Souls reward cap from defeating an Immortal — Immortal damage isn't reset. Therefore the player's value to its clan isn't diminished by transcending. The sole thing that happens regarding clans is the fact that the "Highest Zone Ever" value does freeze for a while, the time for a said player to reach it back.

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