Wednesday, 8 March 2017

Master Yi: Statistics & Abilities

Master Yi: Statistics & Abilities

List of Statistics on Master Yi
Health: 598.56 (+ 92 per level)
Health Regen.: 7.5 (+ 0.65 per level)
Mana: 250.56 (+ 42 per level)
Mana Regen.: 7.255 (+ 0.45 per level)
Melee: 125
Attack Damage: 66 (+ 3 per level)
Attack Speed: 0.679 (+ 8% (+ 2% per level))
Armor: 33 (+ 3 per level)
Magic Res.: 32.1 (+ 1.25 per level)
Mov. Speed: 355


List of Abilities on Master Yi
Double Strike (Passive)
Description: With every fourth basic attack (within 4 seconds of each other), Master Yi strikes twice, the second strike dealing 50% AD physical damage. The second strike applies on-hit effects and can critically strike dealing 50% AD bonus physical damage. If Master Yi's primary target is killed before the second strike, he automatically attacks another enemy within 300 range.

Alpha Strike (Q)
Description: After a small delay Master Yi vanishes, and bounces to up to 4 visible enemies that are within 600 units away from each other, starting from the targeted enemy and prioritizing the closest ones. He then blinks in front of his primary target and deals physical damage to all enemies that he touched. Monsters receive 75 increased damage. Alpha Strike can critically strike, dealing 60% AD bonus physical damage. Basic attacks reduce Alpha Strike's cooldown by 1 second.
Target Range: 600
Effect Radius: 600
Cost: 50 / 55 / 60 / 65 / 70 Mana
Cooldown: 18 / 17 / 16 / 15 / 14
Physical Damage: 25 / 60 / 95 / 130 / 165 (+ 100% AD)
Non-Champion Damage: 100 / 160 / 220 / 280 / 340 (+ 100% AD)

Meditate (W)
Description: Master Yi channels for up to 4 seconds, healing himself every 0.5 seconds, increased by 0% - 100% (based on missing health). While channeling, Master Yi reduces incoming damage, halved against turrets, pauses Wuju Style's and Highlander's duration, and grants one stack of Double Strike per second. Meditate resets Master Yi's autoattack timer.
Cost: 50 Mana
Cooldown: 28
Maximum Healing Per Second: 60 / 100 / 140 / 180 / 220 (+ 50% AP)
Minimum Healing Per Second: 30 / 50 / 70 / 90 / 110 (+ 25% AP)
Damage Reduction: 60 / 62.5 / 65 / 67.5 / 70%

Wuju Style (E)
Description: Master Yi gains 10% AD as bonus attack damage while Wuju Style is not on cooldown. Master Yi's basic attacks deal bonus true damage for 5 seconds when active.
Cooldown: 18 / 17 / 16 / 15 / 14
True Damage: 14 / 23 / 32 / 41 / 50 + 25% bonus AD

Highlander (R)
Description: For 7 seconds, Master Yi gains bonus attack speed, multiplies his movement speed and becomes immune to slows and cripples. While active, champion takedowns extend the duration of Highlander by 7 seconds. Champion takedowns reduce the current cooldown of Master Yi's basic abilities by 70%.
Cost: 100 Mana
Cooldown: 85
Bonus Attack Speed: 30 / 55 / 80%
Multiplied Movement Speed: 25 / 35 / 45%

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