Friday, December 25, 2015

Bear in Super Action Adventure: Walkthrough Guide

Bear in Super Action Adventure: Walkthrough Guide

List of upgrades on Bear in Super Action Adventure
Health - Increase max health points.
Cost: 50 / 100 / 200 / 400 / 800 / 1500 / 3000
Damage - Increase damage.
Cost: 50 / 100 / 200 / 400 / 800 / 1500 / 3000
Shooting Speed - Increase shooting speed.
Cost: 50 / 100 / 200 / 400 / 800 / 1500 / 3000
Movement Speed - Increase movement speed.
Cost: 50 / 100 / 200 / 400 / 800 / 1500 / 3000
Critical Strike - Increase chance for bullet to make double damage.
Cost: 50 / 100 / 200 / 400 / 800 / 1500 / 3000
Bullets Number - Increase number of bullets fired.
Cost: 1500 / 4000
Gold Magnet - Increase gold magnet range.
Cost: 50 / 100 / 200 / 400 / 800 / 1500 / 3000

Power Shot - Fire powerful shot.
Cost: 1000 / 2500 / 4000
Shield - Makes bear immune to all damage. Higher level, lesser respawns time.
Cost: 500 / 1500 / 3000 / 6000
Blast - Casts powerful blast line.
Cost: 1500 / 3000 / 5000 / 8000

Recommended Build for Bear on Super Action Adventure
1. Health
2. Damage
3. Shooting Speed
4. Gold Magnet
5. Critical Stike
6. Shield
7. Bullets Number
8. Blast
9. Power Shot
10. Movement Speed (Optional)
11. Repeat!

Walkthrough Guide on Bear in Super Action Adventure
Well, that was neat for the 20-30 minutes it took to beat Bear in Super Action Adventure. All you have to do is basically upgrade your health first, because you are very squishy with 3 HP from the start and this game is quite bullet hell for the most part. After that focus on getting damage and shooting speed, which are essential to clear the stage and earn cash from killing monsters. Now upgrade your Gold Magnet, to minimize your movement and allow you to dodge projectile more quickly. Shield, Blast and Bullets Number are the most awesome upgrades you should get as early as possible. These three upgrades make things so much easier. Once you have them, this game will be a piece of cake! I know from experience, I didn't upgrade movement speed because I was quite comfortable with the speed. I am more confident and better at controlling slower movement; I can actually dodge, see where I'm going in a sea of bullets. I felt was a mistake at level 20, I maxed out Movement Speed to get everything maxed out! The movement was too fast and I can't beat last boss for a few tries, so think carefully before upgrade. The choice is yours. :)

Friday, December 18, 2015

Awesome Seaquest: Walkthrough Guide

Awesome Seaquest: Walkthrough Guide

List of Buildings on Awesome Seaquest
Oil Rig
Description: Drilling oil is how you earn money to spend on your military capabilities. Employ more riggers to get more oil out the well and earn more money. Riggers gain XP and level up as they work. Their health will refill when they level up. Overwork your riggers to earn money quicker, but make sure you keep and eye on their health.

Cost: 75
Upgrade: 75 / 150 / 225 / 300 / 375 / 450 / 525 / 600 / 675

War Room
Description: Boffins work just like riggers, employ more to earn more resource, level up and over them to earn resource quicker. Spend your resource on special weapons to use during battle.

Cost: 75
Upgrade: 75 / 150 / 225 / 300 / 375 / 450 / 525 / 600 / 675

Special Weapons
EMP - Stop baddies from attacking momentarily.
Cost: 75 Resource
Air Flack - Automatically attack air units.
Cost: 200 Resource
Upgrade: 50 / 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450
Mines - Placed in water, destroys subs on contact.
Cost: 250 Resource
Upgrade: 50 / 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450
Fog O' War - Baddies attack each other for a while.
Cost: 500 Resource
Upgrade: 50 / 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450
Air Strike - Hit boats hard from the sky.
Cost: 300 Resource
Upgrade: 50 / 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450

Description: Give yourself an edge in battle by purchasing these special units. You can only own a limited number, so think carefully before buying, check the map first.

Kamikaze - Weapon of last resort, will enter the battle once all options are exhausted.
Cost: 100
Upgrade: 50 / 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450
Hacker Blimp - Hack coastal radio signals and earn extra money.
Cost: 200
Upgrade: 50 / 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450
Prospector - Gather treasure from the sea bed and earn extra money.
Cost: 200
Upgrade: 50 / 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450
Skip - Auto repair boats during battle, each repair cost money.
Cost: 250
Upgrade: 50 / 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450
Tesla Boat - Attacks the enemy with a high power lightning strike.
Cost: 300
Upgrade: 50 / 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450

Naval Base
Description: Buy and train your units for battle. New units can be unlocked after a successful battle. Military units gain XP and level up during battle.

Scout - Weak all rounder.
Cost: 150
Upgrade: 50 / 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450
Choppa - Strong against boats, weak against choppas, does not attack subs.
Cost: 250
Upgrade: 50 / 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450
AA Gun - Strong against choppas, weak against boats, does not attack subs.
Cost: 250
Upgrade: 50 / 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450
Sub - Strong against boats, weak against subs, does not attack choppas.
Cost: 250
Upgrade: 50 / 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450
Anti Sub - Strong against subs, weak against boats, does not attack choppas.
Cost: 250
Upgrade: 50 / 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450

List of Upgrades on Awesome Seaquest
Oil Rig - Upgrade to Lv. 2 / 3 / 4, add another tier to Oil Rig.
War Room - Upgrade to Lv. 2 / 3 / 4, add another tier to War Room.
Special - Upgrade to Lv. 2 / 3 / 4, add another tier to Special
Naval Base - Upgrade to Lv. 2 / 3 / 4, add another tier to Naval Base.

Hacker - Unlock Hacker to earn cash from wi-fi.
Prospector - Unlock Prospector to earns cash from gold.
Tesla - Unlock Tesla to attacks enemy units.
Skip - Unlock Skip to repairs units in battle.

Mines - Unlock mines. Effective against subs.
Flack - Unlock flack. Effective against choppas.
Airstrike - Unlock airstrike. Effective against boats.
Fog of War - Unlock fog of war. Effective against all units.

Choppa - Unlock unit, Choppa.
Submarine - Unlock unit, Submarine.
AA Gun - Unlock unit, AA Gun.
Anti-Sub - Unlock unit, Anti-Sub.

Recommended Build on Awesome Seaquest
1. Oil Rig Lv. 2
2. Oil Rig Lv. 3
3. Oil Rig Lv. 4
4. Naval Base Lv. 2
5. Submarine
6. Naval Base Lv. 3
7. AA Gun
8. Naval Base Lv. 4
9. Anti-Sub
10. Skip
11. Special Lv. 2
12. Mines
13. War Room Lv.2
14. War Room Lv.3
15. War Room Lv.4
16. Special Lv. 3
17. Special Lv. 4
18. Flack
19. Airstrike
20. Fog of War
21. Hacker
22. Prospector
23. Tesla
24. Choppa

Walkthrough Guide on Awesome Seaquest
To beat this little flash game in extreme mode, you will need a little planning and somewhat strategic with what order you should upgrade your buildings and units, especially in the beginning. You should start off by buying 3 Oil Riggers and overwork them as soon as possible and every time! Do not spend your gold on Boffins first. Then upgrade your Scout to level 3, then proceed to battle. Retreat when your units are low on health. Every time you won a battle, you have a point to upgrade your facilities, I will highly advise you to level your oil rig first because what is upgrades without gold, right? You can follow the recommended build above. With the extra money earned from battle, you should start purchasing more Scouts and upgrade them to Lv.5 or 6 slowly, also start buying more Boffins. You should have a smooth victory until you get your Lv. 4 Oil Rig.

After getting Lv. 4 Oil Rig, you can start building Naval Base first then Units. I like to unlock my first unit as Submarine first, AA Gun, Anti-Sub, then Choppa. The reason is Submarines are very nice early game, but late game is best fought using a mix of Anti-Air and Anti-Sub. Unlock Repair Boats aka Skip is a must! Hacker and Prospector might be a good option for the extra cash depends on you want to waste that early upgrade point on it or not, choose one only. Kamikaze and Teslas are not worth it because your goals are not wanted your units to get destroy during battles. Every single gold spent on upgrading is precious! Use at least 2 of the repair Boats, but having 4 is very nice. For me, I like to keep my army balanced, example if you have unlocked the AA Gun and the Submarine and you can have 8 units. Try to go for 3 AA Guns, 3 Submarines, and 2 Scouts. Then once you upgraded your Naval Base to Lv. 4, try and work for 4 Scouts, 4 AA Guns, 4 Subs, 4 Anti-Sub and at least 2 Repair Boats minimum. When the thing gets progressively tougher, make sure you always have 3 EMP attacks each turn. The best way to use EMP is when you noticed your units are low on Health, use it and retreat your unit. I find this more useful then randomly spamming EMPs. Fog of War is critical when you against the big bosses. I prefer to use the Fog of War because it hits on all types of units. Once you expanded your Fog of War, use your EMP. EMP and the fog are easily best specials in the game, the rest of them are good to have. Good luck!

Pro-Tip: Get the Oil Rig and War Room to level 2 as quickly as possible, when reached level 2 you can heal all the units (Oil Riggers/Boffins) on the tower with one click. This will save you a lot of time and stress.

Friday, December 11, 2015

Every Day The Same Dream: Walkthrough Guide

Every Day The Same Dream: Walkthrough Guide

Walkthrough Guide on Every Day The Same Dream
Dream #1: The Day He Went To a Cemetery.

The man just woke up. He could not believe that he just had a dream of his normal, yet very boring day. He was hoping that he could escape his boredom by dreaming, but he was working even in his dreams. Well, maybe he could personally do something else instead...

The man turned off the alarm, dressed up, talked with his wife, then rode the elevator. The same old lady was there, saying the same thing: "5 more steps and you will be a new person." When he got to ground floor, though, he decided to go left to the back of the building, instead of to the parking garage.

There, the man saw a homeless person. The man decided to talk to the homeless, and the homeless said: "I can take you to a quiet place." The man decided to tag along, wanting to be free from the monotony of the workplace, and the homeless led him to the cemetery."

Dream #2: The Day He Pets The Cow.

The man woke up. He felt that he just had the strangest dream, one where he decided to ditch work and talk to a homeless guy behind their apartment. While it may have been a dream, it felt different from his normal day, and he enjoyed that. The man dressed up, talked with his wife, got to the elevator, and talked to the same old lady. This time, she said something different: "4 more steps and you will be a new person".

When the man got to the ground floor, he checked the back alley again, but the homeless person in his dream was not there. He walked to the parking garage, but during his drive, he decided to stop the traffic behind him, get out of the car and walk out of the screen (either way). In a nearby grass patch, the man found a cow who was mulching on some grass. The man decided to pat the cow, then get back to work in his same boring cubicle. While he passed his boss though, the man noticed that their stock value has started to drop drastically in value."

Dream #3: The Day He Caught a Leaf.

"Another dream..." the man muttered to himself as he woke up. He dressed up and went on to his daily routines. When he talked with the old lady who always rides the elevator with him, she said this time: "3 more steps and you will be a new person."

The man checked behind the alley, but no homeless person. During his drive to work, the man looked out to see the same patch of grass he dreamed of, but he did not see a cow. When he parked his car though, he looked at the dangling leaf. Waiting for a while, the man saw as the leaf finally got dislodged from the tree from all the wind, and the leaf started to fly away. Reacting quickly, the man caught the leaf, which was more interesting than work. Then the man remembered about his job, and rushed to his cubicle. As he ran in and got another late lecture by his boss, he saw the stock charts again: they just kept falling."

Dream #4: The Day He Went To Work Nude.

After waking up to realize that it was another dream, the man thought that this might also be a dream. To test this, the man decided not to wear his professional attire. His wife simply said, "Dress up; you're late." The old woman who always rode the elevator with him simply said: "2 more steps, and you will be a new person."

While the man was getting to work, he looked for any evidence of what happened in his prior dreams, and he realized that none of them exist. When he got to work, the boss was furious when he saw that the man was not wearing a tie, and instantly said: "What? Where is your tie?" Behind the boss was the company's stock chart, showing that they were dropping even lower. Before the man had any chance to say anything, the boss said: "You are fired!" "

Dream #5: The Day He Decided To Die.

The man woke up, knowing that what he had was just another dream. He didn't know whether he was still in a dream or not, but he knew that he did not want to go back to work today. Just about anything was better than sitting in his cubicle all day, endlessly clicking a mouse. The man thought about what else he could do, when it dawned on him that his cubicle was right next to the stairs to the roof of the company. He shivered at that thought, afraid of what he was planning on doing, but after thinking about it a lot, he decided that this was the only way to get out of doing the same things over and over again.

So the man dressed up, and did his daily routine. He talked with the old lady on the elevator, who said "One last step and you will be a new person." The man looked for anything from his previous dreams, but again, he found that they all disappeared from his normal life. Once at his office, he met the boss again in front of the company's dwindling stock charts, and instead of sitting in his cubicle, the man kept walking right to the edge of the roof, placed his briefcase down, stood on the railing, then fell to his death."

Dream #6: The Day He Was a New Person.

The man woke up. He was hoping that his last dream was a reality - at least it meant that he no longer was chained by the dreadfulness of reality. He has had so many dreams within dreams that he could no longer tell whether this was a dream or not, but even if it was a dream, he could not think of another way to break up the monotony of his everyday life. Giving up, the man decided to dress up, and go to the kitchen to start another dreary day.

Except when he entered the kitchen, his wife was no longer there. The man was surprised - his wife was very loyal to him, and even though she was a part of his monotonous day, he felt incomplete without her there. The man kept going, hoping to talk to the old lady who rode with him in every dream, but even she was not there. The man started to really panic when he noticed that alongside everything that he dreamed about, everyone else that was usually a part of his everyday life simply disappeared. Even his boss and his coworkers disappeared, only leaving behind a stock market chart that showed that the company has gone bankrupt. The man kept walking to the roof, and saw another person that looked just like himself standing on the railing of the roof. Just as the man walked up to him, he saw the other man fall to his death..."

Friday, December 4, 2015

Trigger Knight: Walkthrough Guide

Trigger Knight: Walkthrough Guide

List of Items on Trigger Knight
Lv1: Dagger (216 Atk), Cost: 0
Lv2: Sword (303 Atk), Cost: 236
Lv3: Rapier (390 Atk), Cost: 272
Lv4: Falchion (477 Atk), Cost: 308
Lv5: Katana (564 Atk), Cost: 344
Lv6: Flamberge (651 Atk), Cost: 380
Lv7: Zweihander (734 Atk), Cost: 416
Lv8: Broad Kris (825 Atk), Cost: 452
Lv9: Excalibur (912 Atk), Cost: 488
Lv10: Astral Sword (999 Atk), Cost: 524

Lv1: Clothing (1908 HP), Cost: 0
Lv2: Protector (2807 HP), Cost: 204
Lv3: Breastplate (3706 HP), Cost: 258
Lv4: Chainmail (4605 HP), Cost: 312
Lv5: Fullplate (5504 HP), Cost: 366
Lv6: Samurai Plate (6403 HP), Cost: 420
Lv7: Valkyrie Garb (7302 HP), Cost: 474
Lv8: Odin Garb (8201 HP), Cost: 528
Lv9: Avaion (9100 HP), Cost: 582
Lv10: Astral Armor (9999 HP), Cost: 636

Elixir - Restore health, Cost: 150
Gold Voucher - 1000% Gold, Cost: 500
Divine Edge - 10000% Damage, Cost: 200
SoulShrine - Extend Lifespan, Cost: 50 + 70n

List of Monsters on Trigger Knight
Wolves - Attack: High, Def: Low
Goblin - Attack: Medium, Def: Medium
Golems - Attack: Low, Def: High
Dragons - Attack: High, Def: High

Walkthrough Guide on Trigger Knight
To successfully slay the dragon, you will need to start the game off correctly. By properly, I mean buy the first weapon upgrade as soon as it shows up! While armor upgrades are superior over sword upgrades, they fully restore your health as well aside increasing max HP. Save money by not purchasing armor first. It's best to hit the Armorsmith after a battle when you're low on health and you know there is no option left. I always budget a minimum of 4 attacks from the enemy and assume that he will hit 5-10% harder than the last enemy. Use the Soul Shrine when you are low on Life Span around 20%-ish. If you have a good sense of timing, wait until the last second to use it to maximize the duration of your new Life Span by making it start later.

I cannot stress the usefulness of Gold Vouchers enough. But saving up for a Gold Ticket early can cost you a short game or give you a very long one, which is a gamble. One good way to use your Gold Voucher is by using up your Elixir during battle regardless of health if you see the voucher coming and having enough gold once you reached that turn. Then, during next battle, you will have as much health to fight the monsters when you use your Voucher on. With the extra gold earned, prioritize weapon upgrade first, then one stock elixir. Only use armor upgrades only if your health is low. If you encounter more vouchers along the way again, this time, you can choose to buy armor to restore your health if drop below half. Avoid overwriting items by using them before buying others; they don't stack either.

After Day 8, never go into a battle without an item. This is when Dragons start appearing, though I don't usually encounter one until about Day 10. The easiest way to defeat one is to use the Divine Edge item. If you don't have that, then you'd better have an Elixir. Keep an eye on your health, but also watch how much damage you take from each hit. Use it at the last second or if you don't have enough to survive another hit, you'll have a chance at slaying the beast.