Wednesday, 28 June 2017

Sona: Statistics & Abilities

Sona: Statistics & Abilities

List of Statistics on Sona
Health: 482.36 + 77 per level
Health Regen.: 5.42 + 0.55 per level
Mana: 340.6 + 45 per level
Mana Regen.: 11.5 + 0.4 per level
Ranged: 550
Attack Damage: 50.04 + 3 per level
Attack Speed: 0.644 + 2.3% per level
Armor: 20.544 + 3.3 per level
Magic Resist.: 30 + 0.5 per level
Move. Speed: 325

List of Abilities on Sona
Power Chord (Passive)
Description: Sona's basic abilities each generate a unique aura for 3 seconds that empowers her and all allied champions who enter its radius, also incurring a 0.5 seconds period during which she cannot cast her other basic abilities. After casting 3 basic abilities, Sona's next basic attack deals 15 - 235 (based on level) + 20% AP bonus magic damage, with an additional effect depending on the last basic ability cast. Power Chord resets Sona's basic attack timer.
Effect Radius: 400

Additional Information
- Power Chord is an on-hit effect.
- Power Chord does not apply spell effects.
- The triggering attack will apply other on-hit effects and can critically strike as normal.
- Power Chord's bonus damage will go through dodge and parry while the triggering attack will be mitigated.
- Power Chord's damage won't be dodged nor parried but it can be blocked or miss.
- Magic damage will be mitigated by magic shields.
- Spell shields will block the damage.
- When Power Chord is ready, Sona gains a ring around her. This ring will have a different color depending on the last ability used (blue, green or purple).
- The effect does not change if abilities are used while the projectile is in motion.
- Sona's auras will only affect allied champions, not minions or pets.
- Power Chord affects turrets, inhibitors, and the nexus, but Diminuendo's damage debuff does not.
- Power Chord resets Sona's auto attack timer when it is ready.

Hymn of Valor (Q)
Description: Sona sends out two bolts of sound that deals magic damage to the nearest enemies, prioritizing champions. Sona and tagged allied champions deal bonus magic damage on their next basic attack within 3 seconds. Power Chord - Staccato: Power Chord deals 40% bonus damage.
Effect Radius: 850
Cost: 80 / 85 / 90 / 95 / 100 Mana
Cooldown: 10 / 9 / 7.5 / 6 (Based on Crescendo's rank)
Magic Damage: 40 / 70 / 100 / 130 / 160 + 50% AP
Bonus Magic Damage: 20 / 30 / 40 / 50 / 60 + 20% AP

Additional Information
- Hymn of Valor is an auto-targeted, point-blank area of effect.
- Applies spell effects as an area of effect ability.
- Spell vamp is reduced to one-third effectiveness.
- Rylai's Crystal Scepter will apply a 20% slow for 1 second.
- Magic damage will be mitigated by magic shields.
- Spell shields will block the bolts.
- This ability is considered to be a projectile for Unbreakable and Wind Wall.
- Hymn of Valor's aura doesn't trigger spell effects.
- Even if both bolts hit the same enemy they can only be damaged by one.
- Hymn of Valor will only target enemy units if Sona has sight of them.
- If the target gets out of sight before the projectile hits them they will still be damaged.

Aria of Perseverance (W)
Description: Sona heals herself and the most wounded nearby allied champion. Sona and tagged allied champions receive a shield lasting up to 1.5 seconds. Power Chord – Diminuendo: Power Chord reduces its target's damage output by 25% + 4% per 100 AP for 3 seconds.
Effect Radius: 1,000
Cost: 80 / 85 / 90 / 95 / 100 Mana
Cooldown: 10 / 9 / 7.5 / 6 (Based on Crescendo's rank)
Heal: 35 / 55 / 75 / 95 / 115 + 25% AP
Shield Strength: 30 / 55 / 80 / 105 / 130 + 30% AP

Additional Information
- Aria of Perseverance is a point-blank area of effect.
- Aria of Perseverance can heal stealth ally champions without revealing them but the projectile will reveal their position on cast.
- If no one is injured Aria of Perseverance will target the closest allied champion.
- While Aria of Perseverance will not heal minions or pets it will heal Shadow of the Rose, Children of the Grave, Hallucinate, and Decoy.
- These units are considered champions.


Song of Celerity (E)
Description: Sona gains bonus movement speed for 3 seconds, extended to up to 7 seconds if she doesn't take damage. Taking damage will cancel the extended duration. Tagged allied champions gain bonus movement speed for 3 seconds. Power Chord - Tempo: Power Chord slows its target by 40% + 4% per 100 AP for 2 seconds.
Cost: 65 Mana
Effect Radius: 1,000
Cooldown: 12 / 10.8 / 9 / 7.2 (Based on Crescendo's rank)
Self And Aura Bonus Movement Speed: 10 / 11 / 12 / 13 / 14% + 6% per 100 AP

Additional Information
- Song of Celerity is a point blank area of effect.

Crescendo (R)
Description: Reduces the base cooldown of Sona's basic abilities. Sona plays an irresistible chord in the target direction, dealing magic damage to all enemy champions struck and stunning them for 1.5 seconds.
Target Range: 900
Cost: 100 Mana
Cooldown: 140 / 120 / 100
Basic Ability Base Cooldown: 10 / 25 / 40%
Magic Damage: 150 / 250 / 350 + 50% AP

Additional Information
- Crescendo's passive is a self-targeted buff.
- Crescendo's active is a linear area of effect.
- Applies spell effects as an area of effect ability.
- Spell vamp is reduced to one-third effectiveness.
- Rylai's Crystal Scepter will apply a 20% Slow icon slow for 1 second.
- Magic damage will be mitigated by magic shields.
- Spell shields will block the damage and the stun.
- This ability is considered to be a projectile for Unbreakable and Wind Wall.
- Enemies stunned by Crescendo are made to dance for its duration.
- Crescendo has a brief channel time (0.2 seconds) upon cast before it activates.
- Crescendo has a short travel time, and enemies will be stunned and take damage as soon as it reaches them, but if a target moves out of range as it is cast, the target will be unaffected.

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