Wednesday, 22 March 2017

Lulu: Statistics & Abilities

Lulu: Statistics & Abilities

List of Statistics on Lulu
Health: 552.76 + 74 per level
Health Regen.: 6.005 + 0.6 per level
Mana: 350 + 55 per level
Mana Regen.: 11 + 0.6 per level
Ranged: 550
Attack Damage: 46.368 + 2.6 per level
Attack Speed: 0.625 + 2.25% per level
Armor: 19.216 + 3.7 per level
Magic Res.: 30 + 0 per level
Mov. Speed: 330

List of Abilities on Lulu
Pix, Faerie Companion (Passive)
Description: Lulu is assisted by Pix, a faerie, who fires a barrage of 3 bolts to her target every time she uses a basic attack against a unit, dealing 5-39 (based on level) (+ 5% AP) bonus magic damage with each bolt to the first enemy it hits, for a total of 15 - 117 (based on level) (+ 15% AP) bonus magic damage per basic attack. The bolts can be blocked by units in the way of Lulu's target. Casting Help, Pix! on an ally transfers Pix's help to them for the duration.
Range: 2000 (Leash Range)

Additional Information
- Pix, Faerie Companion is a self-targeted buff.
- Pix, Faerie Companion does not apply spell effects.
- Pix, Faerie Companion does not apply on-hit effects nor does it affect structures.
- Magic damage will be mitigated by magic shields.
- Spell shields will not block the damage.
- This ability is considered to be a projectile for Unbreakable and Wind Wall.
- Pix's bolts do not fire alongside abilities that apply on-hit effects (Mystic Shot, Parrrley, Infinite Duress, Runaan's Hurricane)
- Each of Pix's attack consumes a stack of Tribute.
- Pix fires from his own location and not from the one the unit he's following is.
- Pix's damage is counted towards the champion he is currently helping.
- Pix's attacks are not affected by blind and cannot be dodged or blocked, however, they can be parried.

Glitterlance (Q)
Description: Lulu and Pix, Pix each fire a magic bolt towards the target point, dealing magic damage to the first enemy they pass through, reduced to 70% against enemies thereafter, and slowing them by 80%, decaying over 2 seconds. Each bolt's first target takes full damage, while enemies hit by both take the highest damage between the two, or the difference between them depending on targeting priority.
Range: 925
Speed: 1500
Cost: 50 / 55 / 60 / 65 / 70 Mana
Cooldown: 7
Magic Damage: 80 / 125 / 170 / 215 / 260 + 50% AP
Reduced Damage: 56 / 87.5 / 119 / 150.5 / 182 + 35% AP

Additional Information
- Glitterlance is a dual linear, pass-through skillshot.
- Applies spell effects as an area of effect ability.
- Spell vamp is reduced to one-third effectiveness.
- Rylai's Crystal Scepter will apply a 20% slow for 1 second.
- Magic damage will be mitigated by magic shields.
- Spell shields will block the damage and the slow from one bolt but not from the other.
- This ability is considered to be a projectile for Unbreakable and Wind Wall.
- Pix fires his bolt from wherever he is when Lulu cast Glitterlance.
- Depending on cursor position both bolts can either crossfire, fire in parallel, or in opposite directions.
- Multiple hits on the same target will refresh the slow.

Whimsy (W)
Description: Lulu casts erratic magic upon an ally champion, giving them bonus attack speed and 30% (+ 5% per 100 AP) bonus movement speed for the next few seconds. Or Lulu turns the target enemy champion into a harmless critter, polymorphing them and reducing their base movement speed by 60 for a short duration.
Range: 650
Cost: 65 Mana
Cooldown: 16 / 15 / 14 / 13 / 12
Bonus Attack Speed: 25 / 30 / 35 / 40 / 45%
Ally Cast Duration: 3 / 3.25 / 3.5 / 3.75 / 4
Polymorph Duration: 1.25 / 1.5 / 1.75 / 2 / 2.25

Additional Information
- Whimsy is a single-targeted ability.
- Spell shields will block the polymorph.
- This ability is considered to be a projectile for Unbreakable and Wind Wall.
- Whimsy can interrupt channeled abilities when used on enemy champions.
- Whimsy has no cast time, therefore it can be cast while moving and will not interrupt previous commands.
- Whimsy's movement speed reduction is not considered a slow and is not affected by Slow Resist.
- Whimsy's polymorph changes with Lulu's skin.


Help, Pix! (E)
Description: Lulu sends Pix to the target ally, shielding them for 6 seconds if they are a champion. Or Lulu sends Pix to the target enemy dealing magic damage and granting true sight of them for 4 seconds.
Range: 650
Cost: 60 / 70 / 80 / 90 / 100 Mana
Cooldown: 10
Shield Strength: 70 / 105 / 140 / 175 / 210 + 60% AP
Magic Damage: 80 / 110 / 140 / 170 / 200 + 40% AP

Additional Information
- Applies spell effects as a single target ability.
- Spell vamp is fully applied.
- Rylai's Crystal Scepter will apply a 20% slow for 1 seconds.
- Magic damage will be mitigated by magic shields.
- Spell shields will block the damage and the true sight but not Pix's following.
- Similar to spellshields, Riposte will block the damage but Pix will still follow.
- Pix will return to Lulu if the one pix's following exceeds its leash range at 2000 units.
- Help, Pix! has no cast time. It can be cast while moving and will not interrupt previous commands.
- Pix will continue to assist the target ally for the full duration even if the shield breaks, the same applies for the shield if the target ally leaves Pix's leash range.
- Pix's Glitterlance bolt can be fired while he is away from Lulu from his location and towards the cursor, which effectively extending Glitterlance's range.

Wild Growth (R)
Description: Lulu enlarges the target allied champion, knocking up units around them for 0.75 seconds, increasing their bonus health and causing them to slow nearby units for 7 seconds.
Range: 900 (Cast Range) / 150 (Knockup Radius)
Cost: 100 Mana
Cooldown: 110 / 95 / 80
Bonus Health: 300 / 450 / 600 + 50% AP
Slow: 30 / 45 / 60%

Additional Information
- Wild Growth is a self- or ally-targeted ability with buff and aura components.
- Spell shields will block the displacement.
- Wild Growth has no cast time. It can be cast while moving and will not interrupt previous commands.
- Wild Growth has a size limit. (Cho'Gath with 10 Feast stacks will not grow significantly but will gain extended range on Vorpal Spikes)
- Wild Growth's bonus health is not affected by Grievous Wounds and its resulting health restoration will persist after the duration ends.
- Wild Growth's slow persists while enemy units remain in range and for 0.25 seconds after leaving the marked area.

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