Monday, 31 August 2015

Once Upon A Timeline: Walkthrough Guide

Once Upon A Timeline: Walkthrough Guide

Walkthrough Guide on Once Upon A Timeline
Note: To get out from the time machine, click 'Esc' on your keyboard!
1. 1953: Meet with your aunt.
2. 2008: Talk with the vagrant.
3. 1940: Get the wine.
4. 2008: Talk with the vagrant again to get the phone.
5. 1953: Meet with your aunt again.
6. 1910: Stole the graph from the table, click twice.
7. 1954: Observe the corpse of your aunt.


8. 1901: Remove bullet from the shotgun.
9. 1902: Get the shovel.
10.1894: Dig the helmet up.
11.1953: Give the helmet to the aunt.
12.1954: Watch your aunt died again and observed the corpse again.
13.1978: Get the anti-bullet armor.
14.1953: Give the armor to your aunt.
15.1954: Watch the stupid agent fail finally and talk with your aunt to reach the ending.

Friday, 28 August 2015

Eien: Walkthrough Guide

Eien: Walkthrough Guide

Walkthrough Guide on Eien
Walkway
- Pick up the pyramid towards the left.
- Go two screens forwards, then pick up the blue sphere.
- Look up, and press the stone buttons.
- Go back one screen and look at the panel to the left.
- Input the code you received from the stone buttons (13 means push the first and third buttons.)
- Click at the top of the panel, take the red sphere and push the switch to the left.
- Go back three screens.

Red Corridor
- Click on the new door and go forwards into the corridor.
- Pick up the red sphere.
- Go forwards again and put the symbol in your notes into the panel.
- Click at the top of the panel and take the cylinder.
- Go back four screens and climb the newly revealed stairs.

Blue Corridor
- Pick up the pyramid lying on the floor to the right.
- Click on the small panel at the far side of the left wall.
- Place the two red spheres into the indentations.
- You should receive two new notes.
- Back up and click on the panel to the left.
- Put in the code with the symbols at the top and push the button.
- Do the same with the rightmost panel, but with the code with the symbols at the bottom.
- Go back once and forwards two screens.

The Left Dial
- Pick up the blue sphere.
- Put the two blue spheres into the indents.
- Go forwards and press the blocks that stick out.
- Zoom in on the dials, and put the code you just obtained into the left dial. (The first symbol corresponds to the outer dial, the second to the second dial in and so on)
- Step back and take the left entrance.
- Pick up the pyramid and turn left.
- Go forwards, and then turn right.
- Pick up the pyramid and put two pyramids into the slots in the walls.
- Back up once and turn left.
- Put your two remaining pyramids into the slots.
- Back up and take the battery and the note.
- Return to the room with two dials.

The Right Dial
- Input your new code into the right dial.
- Back up and go right.
- Pick up the blue key ball, then go forwards.
- Turn left and take the battery.
- Click on the far right and take the note.
- Back up and input the code you just received into the panel.
- Back up and click on the beam of light.


Purple Room
- Go left and pick up the cylinder.
- Click on the edge of the cube to the left and take the battery.
- Back up twice.
- Enter the passage to the right.
- Click on the leftmost pillars and receive another note.
- Back up and zoom in on the purple arc.
- Click on the left side of the arc and take the battery.
- Use the two numbers on the left of the code you just obtained on the buttons. (1 is the top button, 10 the bottom.)
- Back up and zoom in on the right side of the arc.
- Take the cylinder, and put in the two rightmost numbers in the code.
- Back up once and go forwards.

The Lake
- Place the blue key ball on the pillar to the right.
- Go across the newly formed bridge.
- Click on the pillar to the left, and then the right of the pillar.
- Put the three cylinders into the slots.
- Go forward and take the battery.
- Back up two times.
- Go inside the room.

Stairwell
- Take the yellow key ball on the lowest step.
- Go right and take the note and battery.
- Back up and go up three flights of stairs.
- Put the code you just obtained into the keypad. The number that isn't written on the paper should be put in.
- Click on the right side of the screen.
- Click on the beam of light.

The Far Shore
- Turn right, and place the yellow key ball on the pedestal.
- Turn left twice and take the battery.
- Turn back to the beam of light and go forwards.
- Ignore the beam of light and go forwards again.
- Take the battery and purple pass badge.
- Back up and enter the beam of light.

Red Crystal Room
- Zoom in on the large cube.
- Turn left and take the red pass badge.
- Put the purple pass badge in the slot.
- Turn right twice and put the red pass badge in the slot.
- Turn left and put all the batteries into the slots - you should have eight.
- Watch the outro.

Friday, 21 August 2015

Back to Zombieland: Walkthrough Guide

Back to Zombieland: Walkthrough Guide

List of Upgrades on Back to Zombieland
Upgrades
Stamina - Increase stamina level to run longer and receibe less damage.
Cost: 250 / 1,000 / 3,500 / 5,000 / 6,500
Speed - Increase running speed.
Cost: 800 / 1,800 / 3,500 / 4,800 / 6,500
Launch - Unlock new ways of fast start.
Cost: 1,000 / 2,200 / 3,700 / 5,200 / 6,600
Ammo Boxes - Increase the capacity of ammo boxes.
Cost: 2,300 / 5,300
Coin Magnet - Increase the radius of coin magnet.
Cost: 1,600 / 4,000
Life Saver - Saves you when you fall between platforms.
Cost: 1,000 / 3,300 / 5,700
Weapon - More powerful weapon.
Cost: 800 / 2,000 / 4,600 / 7,000
Hats - Access to new zones and additional stamina.
Cost: 1,800 / 6,000 / 10,000
Double Jump - Jump double times.
Cost: 3,500

Recommended Build on Back to Zombieland
1. Stamina
2. Launch
3. Double Jump
4. Hats
5. Weapon
6. Ammo Boxes
7. Coin Magnet
8. Life Saver
9. Speed
10. Repeat!


Walkthrough Guide on Back to Zombieland
Back to Zombieland is easily the best runner, I have ever played in a while. It doesn't do anything new but everything it does do it does well. Easy controls, distinct enemy silhouettes, progresses at just the right pace so you can't finish it too fast but you never have to grind. You just have to try your best in every run and you will quickly buy all the upgrades you need. Try to attempt getting rat combos to gain extra money. I know it is very hard to get with all the pitchforks being thrown around and there are never enough rats in a group. It is still possible to do a combo of 4 or 5 pretty easily, only once you get the double jump upgrade. Also, using a weapon makes the character hop slightly, this can be used multiple times in the air to save yourself from pits, dodge obstacles or extend rat chains. Good luck!

Friday, 14 August 2015

Fire Element 2 Walkthrough Guide

Fire Element 2

List of Upgrades on Fire Element 2
Fire
Health - Cost: 250 / 1,500 / 15,000
Regen - Cost: 50 / 250 / 2,000 / 18,000
Shield - Cost: 50 / 250 / 1,000 / 3,500 / 21,000

Hero
Health - Cost: 100 / 1,000 / 8,000
Respawn - Cost: 100 / 1,500 / 10,000
Shield - Cost: 100 / 500 / 2,500 / 5,000 / 14,000

Bullet
Damage - Cost: 24 / 48 / 120 / 180
Count - Cost: 120 / 300
Speed - Cost: 10 / 40 / 100

Rocket
Damage - Cost: 400 / 600 / 1,200 / 2,640
Reload - Cost: 400 / 600 / 950
Speed - Cost: 200 / 225 / 960

Laser
Damage - Cost: 2,500 / 4,000 / 6,000
Reload - Cost: 3,000 / 5,000
Time - Cost: 1,000 / 3,500 / 5,000

Wave
Damage - Cost: 5,000 / 7,000 / 10,000 / 15,000
Reload - Cost: 3,500 / 7000 / 12,000
Speed - Cost: 2,000 / 4,000 / 6,000

List of Bonus on Fire Element 2
Money - Give $5.
Life - Cure 20% of the health of the fire.
Slowing Down - Decreases the speed of the enemies in 2 times.
Freeze - Temporarily stops enemies.
Poison - Reduces health of enemies 2 times.
Death - Destroys most enemies.


Recommended Build on Fire Element
1. Max Bullet
2. Max Hero
3. Max Rocket
4. Max Fire
5. Max Laster
6. Max Wave

Fire
1. Regen
2. Health
3. Shield
4. Repeat!

Hero
1. Respawn
2. Shield
3. Health
4. Repeat!

Bullet
1. Count
2. Damage
3. Speed
4. Repeat!

Rocket
1. Damage
2. Reload
3. Speed
4. Repeat!

Laser
1. Damage
2. Reload
3. Time
4. Repeat!

Wave
1. Reload
2. Damage
3. Speed
4. Repeat!

Walkthrough Guide on Fire Element 2
Pretty much the same game as the first Fire Element but slightly harder. The first set of weapon upgrades is pretty cheap, so you get them all very quickly. Once you have them all, it's really quite easy to start unlocking the next set of weapon upgrades. Always get the next weapon which then makes it mind-numbingly easy for the next little while. For example, when you started to upgrade Rocket, I'd literally start the battle, then do something else for a minute or two, then come back to see that I killed 100% of my enemies. With this, I have two grinding maps for those guys that complains about how hard to progress. The first map is called Speed, just simply use the rocket and just put your hero in the middle of the screen and win. Another map is The End is Near, almost like the previous stage, but this time use the wave gun. Make sure you have at least almost maximum damage and half of the reload upgrade on it.

Friday, 7 August 2015

Fire Element: Walkthrough Guide

Fire Element: Walkthrough Guide

List of Upgrades on Fire Element
Ship
Speed - Cost: 5 / 50 / 150

Bullet
Count - Cost: 30 / 70 / 150
Speed - Cost: 5 / 30 / 70
Damage - Cost: 10 / 40 / 100

Rocket
Unlock - Cost: 150
Reload - Cost: 20 / 50 / 90
Speed - Cost: 15 / 40 / 75
Damage - Cost: 60 / 100 / 150

Laser
Unlock - Cost: 800
Reload - Cost: 50 / 100 / 160
Time - Cost: 60 / 100 / 150
Damage - Cost: 70 / 140 / 200

Left Turret (Rockets)
Unlock - Cost: 1000
Reload - Cost: 50 / 100 / 1500
Speed - Cost: 30 / 60 / 100
Damage - Cost: 100 / 150 / 300

Right Turret (Laser)
Unlock - Cost: 1500
Reload - Cost: 70 / 120 / 200
Time - Cost: 80 / 140 / 250
Damage - Cost: 120 / 300 / 380


Recommended Build on Fire Element
1. Max Bullet
2. Max Ship
3. Max Laser
4. Max Left Turret
5. Max Right Turret
6. Max Rocket

Bullet
1. Count
2. Damage
3. Speed
4. Repeat!

Rocket & Left Turret (Rocket)
1. Damage
2. Reload
3. Speed
4. Repeat!

Laser & Right Turret (Laser)
1. Damage
2. Reload
3. Time
4. Repeat!

Walkthrough Guide on Fire Element
Fire element is a short game that delivers a lot. Not too hard, not too easy, just moderately challenging. Surprisingly, I didn't have any problems throughout the gameplay, completed the whole thing after about 20 minutes. Farming gold is relatively easy; you can repeat the stages to gain gold if the next few stages are a little too difficult for you. I mainly Upgrade your first weapon fully then jump straight to Laser. Afterwards, use laser along with turrets to complete the whole game. The laser is your best bet against most bosses as well as against most common enemies. I never bother getting Rockets. They seemed to be entirely useless in my opinion. They'll ignore close targets to chase to the other side of the map, then jitter back and forth between two targets so that neither target gets hit. Good luck!