Friday, 27 March 2015

Attack of the Elemental: Walkthrough Guide

Attack of the Elemental: Walkthrough Guide

List of Towers on Attack of the Elemental
Tier 0
Norfort Tower
Description: Basic Defense Building. Shoots cannonball straight to the enemies.
Element: Neutral, Delay: 0.8, Damage: 20, Range: 100, AOE: No, Cost: 200
Ability: None

Tier 1
Blackburn Tower
Description: Blackburn Sorcerers are the specialist at fire arcane. Casts firebolt at enemies.
Element: Fire, Delay: 0.5, Damage: 30, Range: 150, AOE: No, Cost: 250
Ability: None

Riverbourne Tower
Description: With the study from the Tome or Riverbourne, we're able to construct this magical fountain that shoots deadly water missile.
Element: Water, Delay: 0.25, Damage: 17, Range: 100, AOE: No, Cost: 250
Ability: None

Stonesage Tower
Description: Nomad sages of Stone Ridge bring you their help. This tower will hurl your enemies with giant rocks.
Element: Earth, Delay: 1, Damage: 50 (Splash), Range: 130, AOE: No, Cost: 250
Ability: None

Tier 2
Redshore Tower
Description: Advancing your fire arcane, casts enhanced firebolts with additional time magic.
Element: Fire, Delay: 0.5, Damage: 65, Range: 200, AOE: No, Cost: 325
Ability: Slow target for 25% movement speed

Newhollow Tower
Description: Expansion of industrial era brings you steam technology on your tower constructions,
Element: Water, Delay: 1, Damage: 65, Range: 100, AOE: 100, Cost: 325
Ability: Damaging all enemy inside its range simultaneously

Highpine Tower
Description: Masterpiece of our dendrologist's development on mysterious seed they found in The Southern Archipelago
Element: Earth, Delay: 1, Damage: 140, Range: 110, AOE: 100, Cost: 325
Ability: Has 30% chance to entangle the enemy for 3 second

Ironclaw Tower
Description: Heirloom of the Cult of Ironclaw, this tower casts high-energy firebolt.
Element: Fire, Delay: 0.5, Damage: 80, Range: 150, AOE: No, Cost: 325
Ability: None

Snowmont Tower
Description: Legendary priests of Snowmont sanctuary are famous for their cryomancery to guard the frozen relic.
Element: Water, Delay: 0.25, Damage: 45, Range: 100, AOE: No, Cost: 325
Ability: None

Oldrock Tower
Description: Oldrock mages are the specialist on geokinesis, capable of manipulating giant rocks with their mind.
Element: Earth, Delay: 1, Damage: 140 (Splash), Range: 130, AOE: No, Cost: 325
Ability: None

Brightwick Tower
Description: Bright orb assembled on its peak, radiates solar energy to give power to surrounding towers.
Element: Fire, Delay: 1, Damage: -, Range: 1000, AOE: No, Cost: 450
Ability: All towers get additional 30% attack speed and 30% attack damage

Greencourt Tower
Description: Alchemist of Greencourt have invented artificial acid rain which causes corrosive damage to the enemy.
Element: Water, Delay: 0.2, Damage: -, Range: 170, AOE: 170, Cost: 450
Ability: Call poison rain that gives 22 damage for 10 seconds to all nearby enemies in 170 AOE

Woodwall Tower
Description: Great lodge where witchdoctors of Woodwall concocting their deadly poisonous casks.
Element: Earth, Delay: 1, Damage: -, Range: 150, AOE: No, Cost: 450
Ability: Poison target that gives 30 damage per second for 10 seconds.

Aldspring Tower
Description: Latest dwarven ordnance, these huge cannons will burn your enemy to ashes.
Element: Fire, Delay: 0.8, Damage: 140 (Splash), Range: 110, AOE: No, Cost: 500
Ability: Has 30% chance to burn target and gives 10 damage per second for 10 seconds.

Coldwolf Tower
Description: This huge and enigmatic pyramid-like tower is a relic and said to be made by the lost civilization of Coldwolf.
Element: Water, Delay: 1, Damage: -, Range: 100, AOE: 100, Cost: 500
Ability: Slow all nearby enemy in range for 55% movement speed

Goldmerrow Tower
Description: The greed goblins also help us with their alchemist technology of gold transmutation.
Element: Earth, Delay: 1, Damage: 180, Range: 150, AOE: No, Cost: 550
Ability: For every enemy killed by this tower, get additional 25% gold bounty

Tier 3
Vulcandell Tower
Description: Also known as Infernal Citadel, this building is a war vessel of underworld soldiers.
Element: Fire, Delay: 0.5, Damage: 250, Range: 200, AOE: No, Cost: 1450
Ability: Slow target for 35% movement speed

Fallhollow Tower
Description: Steam engineering at its finest, amplify heat pressure at hundreds of degrees temperature.
Element: Water, Delay: 1, Damage: 110, Range: 130, AOE: 130, Cost: 1200
Ability: None

Bellbush Tower
Description: This living tower will teach your enemies why they should fear the wrath of mother nature.
Element: Earth, Delay: 1, Damage: 420(Splash), Range: 110, AOE: No, Cost: 1100
Ability: Has 30% chance to entangle target for 3 second

List of Montsters on Attack of the Elemental
Peacoon
Element: Neutral, HP: 100, Speed 1, Ability: None
Torchon
Element: Fire, HP: 150, Speed 1, Ability: None
Celcius
Element: Water, HP: 200, Speed 1, Ability: None
Bawang
Element: Earth, HP: 250, Speed 1, Ability: None
Teyll
Element: Neutral, HP: 140, Speed 2, Ability: Fast
Banaspati
Element: Fire, HP: 290, Speed 2, Ability: Fast
Undineling
Element: Water, HP: 190, Speed 2, Ability: Fast
Kendhil
Element: Earth, HP: 240, Speed 2, Ability: Fast
Leyka
Element: Neutral, HP: 370, Speed 1, Ability: Split into 3 spawnlings when threatened
Efreetling
Element: Fire, HP: 270, Speed 1, Ability: Split into 3 spawnlings when threatened
Lich
Element: Water, HP: 420, Speed 1, Ability: Split into 3 spawnlings when threatened
Sandman
Element: Earth, HP: 320, Speed 1, Ability: Split into 3 spawnlings when threatened
Gondorwo
Element: daamgeNeutral, HP: 2400, Speed 1, Ability: High HP
Kalagni
Element: Fire, HP: 2000, Speed 1.4, Ability: High HP
Yeti
Element: Water, HP: 2200, Speed 1.4, Ability: High HP
Golem
Element: Earth, HP: 2300, Speed 1, Ability: High HP

Recommended Build on Attack of the Elemental
Upgrade
1. Redshore Tower
2. Ironclaw Tower
3. Newhollow Tower
4. Highpine Tower
5. Oldrock Tower
6. Brightwick Tower
7. Aldspring Tower
8. Vulcandell Tower
9. Snowmont Tower
10. Woodwall Tower
11. Bellbush Tower
12. Greencourt Tower
13. Fallhollow Tower
14. Goldmerrow Tower
15. Coldwolf Tower

Walkthrough Guide on Attack of the Elemental
In Attack of the Elemental, tower and monster have elements; Neutral, Fire, Water, and Earth. Each element has a weakness against another element. Any element against neutral will deal damage. Fire against Earth is 150%, but Earth against Fire is 50%. Earth against Water is 150%, but Water against Earth is 50%. Earth against Fire is 150%, but Fire against Water is 50%. Same element will deal 75% damage. It's better to build a tower that is elementally stronger than the monster element. This is the best way to complete this online flash game. Once you reached stage 6 and above, it is best to build one Brightwick Tower to buff all your towers, as it gives 30% attack speed and damage. It may not seems like a lot of stats added, but it's super efficient if all towers received the buff.

Level 1 - 1 Blackburn Tower, 1 Riverbourne Tower, and 1 Stonesage Tower
Level 2 - 1 Blackburn Tower, 2 Riverbourne Towers, and 1 Stonesage Tower
Level 3 - 1 Riverbourne Tower, 1 Ironclaw Tower, and 2 Redshore Towers
Level 4 - 1 Newhollow Tower, 1 Stonesage Tower, 1 Redshore Tower, and 2 Highpine Towers
Level 5 - 1 Newhollow Tower, 1 Oldrock Tower, 1 Riverbourne Tower, and 2 Redshore Towers
Level 6 - 1 Brightwick Tower, 1 Oldrock Tower, 1 Newhollow Tower and 2 Redshore Towers
Level 7 - 1 Brightwick Tower, 1 Oldrock Tower, 1 Newhollow Tower, 1 Highpine Tower, and 2 Redshore Towers
Level 8 - 1 Brightwick Tower, 1 Aldspring Tower, 1 Vulcandell Tower, and 3 Redshore Towers
Level 9 - 1 Brightwick Tower, 1 Newhollow Tower, and 4 Vulcandell Towers
Level 10 - 1 Brightwick Tower, 1 Redshore Tower, 1 Vulcandell Tower, and 3 Bellbush Towers

Downloadable Content on Attack of the Elemental
- Attack of the Elemental Level Guide

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