Saturday, 24 May 2014

Cerberus: Lord of the Underworld: Walkthrough Guide

Cerberus: Lord of the Underworld

List of Upgrades on Cerberus: Lord of the Underworld
Vigor
Hide - Take 1 extra hit before dying or shrinking.
Bomb - Unleash a powerful explosion on click.
Hide II - Take 1 extra hit before dying or shrinking.
Spicy Meat - Unlock exploding fireballs.
Hide III - Take 1 extra hit before dying or shrinking.
Growth - Start off one size larger and faster with an extra shot.
Hide IV - Take 1 extra hit before dying or shrinking.
Nutritious Meat - Unlock homing fireballs.
Growth II - Start off one size larger and faster with an extra shot.
Bomb Invuln - Gain invulnerability for 2 seconds when using the bomb.
Hide V - Take 1 extra hit before dying or shrinking.
Hide VI - Take 1 extra hit before dying or shrinking.
Growth III - Start off one size larger and faster with an extra shot.
Filling Meat - Unlock rapid-fire fireballs.
Hide VII - Take 1 extra hit before dying or shrinking.
Hide VIII - Take 1 extra hit before dying or shrinking.
Hide IX - Take 1 extra hit before dying or shrinking.
Bomb heal - Heal 50% of your max health every time bomb is used.

Tenacity
Fireball - Shoot 2 additional fireballs.
Sprint - Run like the wind! Run fast as you avoid damage.
More Souls - Enemies drop twice as many souls on death.
Soul Forge - Earn 1 soul every time you shoot.
Fireball II - Shoot 2 additional fireballs.
Bonus Souls - Each achievement gives a bonus + 3% to all souls gained.
Soul Efficiency - Earn 5% more souls and enemies spawn 5% faster.
Cheat Death - Earn free souls when you die.
Bonus Souls II - Each achievement gives a bonus + 5% to all souls gained.
Flock - Imps are worth 25 more when killed for each enemy upgrade.
Fast Shot - Your fireballs shoot faster.
Soul Efficiency II - Earn 10 more souls and enemies shoot 10% faster.
Hunger - Feeding frenzies appear 25% more often.
Bonus Souls III - Each achievement gives a bonus + 8% to all souls gained.
Horde - Imps are worth 50 more when killed for each other enemy upgrade.
Fireball III - Shoot 2 additional fireballs.
Ravage - feeding frenzies appear 25% more often.
Soul Efficiency III - Earn 15% more souls.
Swarm - Imps are worth 125 more when killed for each other enemy upgrade.
Bomb Recharge - Bomb recharges 25% faster.

Prey
Imp - Imps are worth X souls.
2x/4x/8x Imp - Imps are worth double.
Medusa - Medusa is worth X souls.
2x/4x/8x Medusa - Medusas are worth double.
Magnet - Souls are drawn towards you and are worth 1 more.
Minotaur - Minotaurs are worth X souls.
2x/4x/8x Minotaur - Minotaur is worth double.
Charon - Charon is worth X souls.
2x/4x/8x Charon - Charon is worth double.
Magnara - More souls are drawn towards you and are worth 5 more.
Nightmare - Nightmare is worth X souls.
Erinyes - Erinyes are worth X souls.
2x/4x Cyclops - Cyclops are worth double.
2x/4x Erinyes - Erinyes and the souls earned from shooting are doubled.
Magnetaga - All souls are drawn towards you and are worth 25 more.
Cyclops - Cyclops are worth X souls.
2x/4x Nightmare - Nightmares are worth double.
Chimera - Chimera is worth X souls.
2x/4x Chimera - Chimeras are worth double.
Rampage - Destroy any enemy by running into them.

Recommended Build on Cerberus: Lord of the Underworl
Note: Buy the cheapest enemy's upgrade with any leftover souls.
1. Bomb
2. Sprint
3. 2x Imp
4. Fireball
5. Soul Forge
6. More Souls
7. Hide
8. Soul Efficiency
9. 4x Imp
10. Hide II
11. 8x Imp
12. Fireball II
13. Flock
14. Spicy Meat
15. Hide III
16. Growth
17. Bonus Souls
18. Bonus Souls II
19. Fast Shot
20. Cheat Death
21. Soul Efficiency
22. Magnet
23. Nutritious Meat
24. 2x Medusa
25. Hide IV
26. Hide V
27. 2x Minotaur
28. 4x Medusa
29. 8x Medusa
30. Growth II *Optional*
31. 4x Minotaur
32. 8x Minotaur
33. Growth III *Optional*
34. Filling Meat
35. Horde
36. Hide VI
37. Magnara
38. Magnetaga
39. Bomb Invuln
40. Hunger
41. Bonus Souls III
42. Fireball III
43. Soul Efficiency III
44. Swarm
45. Hide VII
46. Hide VIII
47. Hide IX
48. Ravage
49. 2x Charon
50. 4x Charon
51. 8x Charon
52. 2x Cyclops
53. 4x Cyclops
54. 2x Erinyes
55. 4x Erinyes
56. 2x Nightmare
57. 4x Nightmare
58. 2x Chimera
59. 4x Chimera
60. Rampage
61. Bomb Heal
62. Bomb Recharge

Walkthrough Guide on Cerberus: Lord of the Underworl
The different colors of meat represent different bonuses you get from them:
- Red/White meat = 1 normal bullet.
- Orangish tinted meat = 1 fireball bullet.
- Purple tinted meat = 3 normal bullets aka rapid fire.
- Blue/Black meat = 1 homing bullet.

The trick is only to grab the rapid fire or the homing bullet meat because those are the best bonuses. Think wisefully when buying the 'Growth' ability because it starts you off with random bonuses which make it harder to win the game. And sometimes I wish I grew smaller because I was such an easy target for the enemies. Also, try and break the rocks right when they show up on the screen, but stay near the middle of the screen. Make sure to stay away from the Minotaur because he can easily kill you at close range. Lastly, Bomb Invuln and Rampage seem to be good a combo against bosses! Just launch your bomb and ram into anything while still invulnerable. I hope this helps! :)

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