Monday, 1 April 2013

Siege Knight: Walkthrough Guide

Siege Knight: Walkthrough Guide

List of Upgrades on Siege Knight
Protector
Spike Trap - Increases spike trap damage by 10 / 20 / 30 / 40/ 50 %
Barricade - Unlocks barricade and increases health by 0 / 15 / 30 / 45 / 60 %
Coin - Enemies killed by traps have 5 / 10 / 15 / 20 / 25 % chance of dropping an extra coin
Hitpoints - Increases castle hitpoints by 30 / 60 / 90 / 120 / 150 %
Pit Trap - Unlocks the pit and reduces recharge time by 0 / 5 / 10 / 15 / 20 %
Hitpoint Regen - Regenerates 1 / 2 / 3 / 4 / 5 castle hitpoints per second
Knight - Unlocks the knight and increases health and attack damage by 0 / 10 / 20 / 30 / 40 %
Berserker - Knights go berserk at low health, boosting damage dealt by 50 % and reducing damage by 30 %

Champion
XP - Increases experience gained from enemies killed by the player by 5 / 10 / 15 / 20 / 25 %
Bow Upgrade - Increases damage done by bow by 1 / 2 / 3 / 4 / 5
Shotgun - Unlocks shotgun and increases damage done and bullets shot by 0 / 1 / 2 / 3 / 4
Bow Focus - Each consecutive arrow that hits an enemy deals 2 / 4 / 5 / 6 / 10 % extra damage up to a maximum of 30 % (Stacks with critical)
Cannon - Unlocks cannon and increases damage done by 0 / 25 / 50 / 75 / 100 %
Bow Crit - Arrows have 2 / 4 / 6 / 8 / 10 % chance of dealing double damage
Archer - Unlocks the archer and increases health and attack damage by 0 / 20 / 40 / 60 / 80 %
Poison Arrows - Archers shoot poison arrows which deal damage over time.

Sorcerer
Freeze Trap - Unlocks the ice trap which freezes enemies for 2 seconds and slows them by 0 / 12 / 24 / 36 / 48 % for an additional 0 / 1 / 2 / 3 / 4 seconds
Heal - Heals barricades, knights, and archers for 30 / 60 / 90 / 120 / 150 hitpoints
Fireball - Unlocks fireball and increases damage done to frozen or slowed enemies by 40 / 80 / 120 / 160 / 200 %
Iceball - Unlocks iceball and increases damage done to burning enemies by 40 / 80 / 120 / 160 / 200 %
Fireball Upgrade - Increases fireball burn length by 0.6 / 1.2 / 1.8 / 2.4 / 3 seconds and 2 / 4 / 6 / 8 / 10 damage
Iceball Upgrade - Increases iceball slow length by 0.6 / 1.2 / 1.8 / 2.4 / 3 seconds and 10 / 20 / 30 / 40 / 50 speed
Mana - Increases total mana by 25 / 50 / 75 / 100 / 125 % and mana regeneration by 50 / 100 / 150 / 200 / 250 %
Lightning - Unlocks lightning spells. BOOM!

Recommended Build on Siege Knight
1. XP +5
2. Bow Upgrade +5
3. Shotgun +5
4. Cannon +5
5. Bow Focus +5
6. Bow Crit +5
7. Archer +5
8. Poison Arrows +1
9. Spike Trap +5
10. Coins +5
11. Barricade +5
12. Freeze Trap +5
13. Hitpoints +5
14. Hitpoint Regen +5
15. Iceball +5
16. Iceball Upgrade +5
17. Mana +5
18. Fireball +5
19. Fireball Upgrade +5
20. Lightning +1
21. Heal +5
22. Pit Trap +5
23. Knight +5
24. Berserker +1

Walkthrough Guide on Siege Knight
For anyone having trouble with Siege Knight? Here is my simple guide to finish the game. I went with fully upgraded Archers in the first 3 rows to the right. Shielded them with two rows of fully upgraded walls, then another two row of Spike Trap. Lastly, end of with Freeze Trap. I think the most powerful combo you can unleash is Cannon(3) - Shotgun(2) - Bow(1). Simply hold the shoot button and press 321, 321 and repeat. Need not to be fast, just do it rhythmically. You will kill many other enemies with cannon this way. Don't forget that fireball and iceball are cheap and able to do triple damage if the target is frozen or burning. Switching back and forth the spells Fireball - Iceball - Fireball, will allow you to kill Dragons and Fire Demons quickly.

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